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Sarkhan Vol xbox

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About Sarkhan Vol xbox


  • Etherian Citizen
  1. Thank you for the prompt response. 4-6 weeks is much shorter than I was anticipating. Gives Devs an opportunity to patch any major issues that Switch/PC people run into.
  2. With February getting closer and closer and excitement building. As a Non Switch console player and kickstarter backer it would be great to know how long the timed exclusive DDA launch on Switch is going to be? We don't need a date for release just some kind of disclosure or communication of a "round about" time frame. Will it be exclusive to PC and Switch for a month after release? A whole fiscal quarter 3 months? Longer? God forbid a whole year? Without any real info from CG we are left to hope for the best and plan for the worst...or be really disappointed from making our own assumptions drawn from what little info has been said "not long after release". Both scenarios hurt the games community. Giving us some concrete info could really help CG earn back some trust from its console community. Not saying anything until release and then finally dropping the bomb when ppl are hyped to play seems like a huge buzzkill. Would it not be better to kill some of the buzz that console players have well before release? So if anyone is upset there is some time to let it go and re build their hype in the coming weeks before release. No info until release is gonna upset people right as game launches which seems like it would kill hype and sales/pre orders worse than announcing the amount of time the exclusive release is pre release. Any info about this would be greatly appreciated by your dedicated console community backers and Pre orders.... Thank you
  3. Please make "Free Look Camera" available for all platforms with this one. Thank you for all your hard work.
  4. So @Alhanalem Clearly didn't get the Pun of my purposely chosen words even with Switch italicized... You're a Mod and I understand attempting to defend CG. But lets be honest CG calling this change of consoles not releasing all simultaneous wasn't just a "mistake from marketing" It was a Choice they made. When Trendy Ent. employees stepped away from the Safety blanket and Oversight of investors to start their own studio they signed up to make a game on a Budget that THEY mathed out into Crowdfunding tiers. Their Marketing team did a GREAT Job convincing Us that with our Support they could reach these Goals And make the game within THEIR OWN ESTIMATED timeline . Rather than stick to their pledge of these Goals that were met THEY CHOSE to accept a Paying partner that imposed Exclusivity rights for its platform. It wasn't a mistake. SO they either budgeted terribly, Allocated our pledges poorly, or purposely Mislead us with the monetary goals outlined in their KS. I was Skeptical but as you said. I Tried to give them the benefit of the doubt and have some faith they could own up to what they were selling... But Alas the Almighty Dollar won them over. If it wasn't Feasible to make the game on their estimated budget set out in KS across all platforms (their most recent tweet thread talks about the difficulty of release on all platforms) ... Is that NOT Bait and Switch???????
  5. Yep been asking about Free look camera feature for console like PC has ALWAYS had for a couple years now. Feel like it was my 2nd ever forum post. R stick and/or L stick buttons could easily be used. The response I've gotten in CG streams is Just build faceing the tower dd1 style and that free look on console was overly complicated to implement with so many other higher priority issues and bugs in game. Bet Switch and PC get it for DDA...
  6. Soon TM ... Meanwhile the gild grind continues... Wake me if "rigorous testing" goes well a year from now.
  7. Just an FYI there are 35 shards possible in c4 not 34. The wiki has 2 more in c4 at the bottom of the shards page. Someone needs to edit the fairly brand new wiki. So that all shards appear in thier proper chaos tiers section.
  8. In expeditions you can AFK Drakenlord with an oil geyser near spawn on all boss lanes and any other defense that's fire to ignite. The ice sheild will freeze as he is walking toward spawn but it's range is such, that by the time he actually gets out of spawn and gets to it's trigger point of oil geyser it's unfrozen and my FA or flame thrower (that kill siegerollers) burn him ded. I'm sure any old relic in oil geyser should be fine don't even think you'd need rate or dmg shards. Since we just need to oil it once to get the burn proc going. Not that you don't have valid points about newer players and the issues of the braziers and draken map having incursion like mehcanics in onslaught. Just trying to offer a suggestion to help your low tier farming be less annoying.
  9. [[134433,users]].... if you cant see he benefits of 100% + xp boosts to fill your 999 caps faster than snail pace once you stop resetting.... Then no amount of trying to convince you is worth anyone's time... yes the Ancient powers are not very significant solo..but the devs had to balance that in case 3-4 ppl in the same group all had Ancient powers stack together... and Yes with the current mob scaling in the game resetting is not necessary at all...its an OPTIONAL system for those that have done everything else and climbed as high of onslaught floors they wish to Before that 1st reset... The new Prestigious weaps are silly OP and are RnG for which ones you get at reset and RnG on the quality of roll for their specific Prestigious Mods.... if you cant see the benefits of those mods... again i dunno what tell you... As far as re evolving your perfect setup gear for each reset its just not necessary or very efficient for Grinding out reset... You tinker relics to see what you like. and how effective they are... save them in your vaults at the 1 st reset and after you have reset 10 15-20 times you pull them back out and re evolve and take them on a Higher floor push to feel your talent cap increase and raise talent caps faster then resetting... if you used a ton of resources to tinker perfect mods onto a relic fully knowing you are gonna go on the reset Train ..Whos fault is that? is it really that big a deal to bring your perfect tinkered mods on the 55-65 grind? NO ...this game makes Peoples OCD shine... and if your Pysche can't handle letting certain things go and be put on the back burner while you reset for Some Great Passive bonuses Who's fault is that????? its optional ... its not for casual play ...its not something to rush into... its one of the last grinds you start ...after you have done everything else....SMH
  10. Look how fast the Back peddle... from " I won't play again till they Change AP. and set More non existent records".... and from your earlier post of " haven't played in 6 months..." ...bro gtfon ..or stick to your convictions... waffling back and forth makes your opinions even less relevant if you contradict your own Statements...
  11. For someone who hasn't touched the game in 6 months you sure have a ton to say about it on forums in the Present... and Feel like... Maybe ppl would at least respect your opinions of how Protean shift has changed the game... If you actually Played and saw the update rather than speculate blindly based on Old playstyle and mechanics that are not really even relevant....Bro you should see How we rip you apart in discord ...LULS. With the new shift of Def. Power over Crit dmg ...Sand Vipers shard Split vipers taking away 19% of their Def power feels terrible... just to allow them to hit more than one target... Been testing builds with Vipers and 3 Coils per viper with a Mystic that has the Prestigious Energy Dagger and allows 1 mystic to place up to 8 coils on the map. so 90 DU for 1 viper 3 coils 180 DU for 2 of that setup. And Running Combined power on coils Mystic seeing 1.2mill ticks per sec off combined power Coils attack same target as Vipers. its deec ...has taken quite a few resources to tinker up. Still in testing phases. Haven't used them much in onslaught yet. But Can see potential for CB Spell breaker if tinkered Vipers with their def specific Poison Mod. lanes that dont have huge numbers of mobs... but... its Very Niche scenarios that i can see this setup being more Efficient than others with PDTS and any other defense to handle the same Mutator combos of CB spell breaker.... and really not sure its worth the Investment in gold and time from farming mats. to make it Viable... its really just a fun way to change things up. The tons of health orbs on the ground in the Multiple coil lanes is cool if you were to actively DPS that lane... but... really Don't think its worth it as a meta build Since The AP mystic weap is a big part of it...or Multiple coil mystics which feels lackluster since Coils Don t Upgrade. or Have full asc talents like alot of other towers... and Can still get Nuked and target by mobs unlike other in game defenses .....
  12. yeah man ... you dont need your tinkered relics to beat 65. And.... Tinkered relics for players that havent reset that 1st time are used for the first push above 125 to get min asc and gold hoarded for their reset grind...then you vault away your tinkered relics till your bored of resetting a bunch of times and Push a gain to feel your talent caps.... maybe e rank up your gear 1 every 4-5 resets after you have a ton of motes and gold boosts to speed up the that 1 reset every 4-5. and then after all your AP resets are done you have you tinkered stuff to push with your 999 caps :shrug: no one said you had to use your tinkered gear... you really dont need it...
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