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Ser Offline-alot

Junior Defender
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  1. Make Pets Great again!!! Allow all pets to spawn as Ult(maybe +/++) way more regularly. The people that can equip Ult Pets, have the stats to farm the maps, but usually, not 40 hours of farming motivation, so it's not impacting anything except variety. Doesn't have to be a HUGE chance, just 1%, like Plane said. 25 runs avg. for 4 player farming seems worth it. Most of those maps take about 20 minutes to get the pet. So expect Ult Pets to be like Diamonds. I would definitely farm for an Ult Cupid/Unicorn if it took me 12 hours.
  2. 3. Add a ridiculously hard challenge where players have to co-operate like the Event maps, to actually beat them. Maybe PI style. It gets gradually Harder, eventually becoming Impossible, where you get one random Event reward based on what wave you passed. And possibly a metric tonne of Mana. Personally, I'm completely against the introduction of past Event gear. I don't own any of the event gear except the rewards for the last 2 Events. I don't feel remotely close to needing them. Sure, owning a few of the iconic ones would be cool and all, but I don't need any of them. The only things I'm
  3. I suppose the odds are very similar to that of the actual map drop chance. If you think about it, how many times we have farmed a map, and how many items there are per run, then think about the fact that there are only 3; Pets, armour and weapons. It would also make sense for Trendy to use the chest/mob drop rate for the tavern keep. Less work required, "same chance" for the gear as well. Just a thought.
  4. Manicka, I swear to each of the gods, If this bloody forum doesn't stop "Quoting" me whenever you comment, I'm going to take suggestions as to the steps I should be taking towards solving the problem.
  5. Why on earth am I getting "Manicka quoted your forum post."? Did you edit it out? Maybe it's just another buggy DD Forums thing I guess.
  6. I think I just made that exact point somewhere else. I have quite terrible internet if I'm not hogging all the bandwidth, thus, the ability to pick up said Sup or Ult piece would be greatly beneficial. "Get Better Internet" or "fix your internet" aren't a very good solutions, as most internet plans are locked into a year or 2, and simply fixing your internet requires help from the ISP's side. A lot of effort for something so easily avoidable.
  7. It has an animation. The animation goes for less time than the actual cooldown. If you want to pick up an Ult piece on survival. use phase shift to get over there, un-shift, spam the pick up key, and as soon as you hear the item being picked up, spam overlord. The summoner doesn't get damaged in either of these transition periods, giving you a small time frame to pick up the item. It is still best to watch out for Kobolds and DEW's during this. QoL suggestion: Or we could just have Item Pick up in Phase Shift. Some of us experience bad internet that "hiccups" and may have lost an Ult++ piec
  8. So, we all know, the Jester wheel "Heal All" caps at 75% Tower and Player HP healed. So what about the Summoners "Flash Heal"? This only caps at 35% !!! and is limited to a VERY small area. I propose that the Flash Heal gets a boost. The ability costs 150 mana, same as the wheel. it takes 10 seconds(well, more like 12-13 to actually use again) to cool-down and doesn't cover a very big space. The Jester wheel covers EVERYTHING on the map for 75%. EVERYTHING. Some of you may say "Yea well, you can instantly heal all nearby towers, making it more effective in a tight situation". Yes, but if you
  9. Make Guardian Pets show which towers are being boosted during Build Phase. (or just boosting pets in general, maybe an 'aura' kind of effect for Fairies, cats and Imps, so you know the distance of the effect)
  10. (not bidding) I have similar Eyes on both my Adept and Initiate. Not quite as good as IVY. More like the love child of both Victoria and Tiffie. http://steamcommunity.com/sharedfiles/filedetails/?id=1308599457 Anyone can auction if you want it. Might remove as this isn't my thread. Depends on what Mamba says.
  11. We could have reward Eggs for Insane and below, like "Small Egg", requiring double the count of a normal "Egg", which you could get for completing X map on NM. (same number of eggs as before for Eggs and double for Small Egg, so its not SUPER easy to get) Maps related to eggs somehow, that I think the eggs could drop(Pick one): - TL Campaign/Survival (Chickens lay eggs) - Akatit Campaign/Survival (Turtles lay eggs) - Possibly Karathiki Campaign/Survival (No reason to play the map, except Amazon cos) - GTH 1 & 2, as there are turkeys (Turkeys lay eggs) - Maybe the Chicken Challenge, or a
  12. Just add Aura/Trap size scaling on the mini-map. If that's possible.
  13. I didn't realise ToW had a performance issue. I've played a bit of the survival, only up to wave 23 though, and wasn't getting any lag, just the usual 25-45FPS. Is it really bad past that? edit: Lag as in, so little FPS you can't roll properlly, like on PI, TL and MB.
  14. I guess some people can reach wave 17 without LT's or t-boosting. but for the Majority of the player-base, reaching upwards of wave 9, would be very very challenging. Personally, I can only just reach wave 14, then the difficulty goes up and I don't have quite enough FPS to roll reliably.(fix the ogre Tessalation? read recently about ogres not being fully optimised, as when they were created, NM survival wasn't in mind) ① is a good option. But, too severe of a nerf will just get people going to Harpoons/BBTs. So I want to say, "ALL towers shouldn't be able to damage bosses" but then I'm thin
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