Jump to content

Paloverde zfogshooterz

Proven Defender
  • Content Count

  • Joined

  • Last visited

  • Days Won


Paloverde zfogshooterz last won the day on July 28

Paloverde zfogshooterz had the most liked content!

Community Reputation

613 Excellent


About Paloverde zfogshooterz

Recent Profile Visitors

2,699 profile views
  1. And.....after nearly a year and a half we're back at it again with the Going Wild West update! These weapons are the ones that can be found in The Wild West region and contains the new mods mentioned at the patch notes. Lets get right to it! 1. The Wild West Region Outlaws Sniper - The main weapon of this region. This rifle is a chanced drop from victory chest from both The Wildest West or Wild Westival maps. It rolls with two unique shot types - Armor-piercing rounds and Explosive Rounds. 2. The Wildest West The weapons below only drops from victory ches
  2. Whoahohoho...damn, this update brought in a lot more than I expected! A new difficulty for Mastery?! That's something I'd never expected to see at this point but holy hell, it did. Currently updating right now, can't wait to sink my teeth into this meaty update!
  3. Thought I'd post here letting those who aren't on Twitter or Discord know that this update may be delayed to sometime next week due to unexpected major issues popping up resulting in CG needing to work on those a little longer.
  4. Unfortunately, CG encountered some hurdles which results in the update being delayed to sometime next week.
  5. So yeah, with the most recent Friday Funday Stream by CG unexpectedly unveiling a new DD2 update this soon, I thought I'd do a pseudo recap on what's revealed now since CG has yet to do an official forums announcement. Huge credit goes to @Mea Culpa for compiling the gist of it! I'll also be adding some other tidbit of info for some other things I've noticed. A new region currently known as The Wild West which includes two new maps - the returning Dragonfall Carnival (Now known as The Wild Westival) and a western themed map (The Wildest West) that's a DD1 map remake of DD1's Throne Room!
  6. You're going to be in for a treat then! DD2 actually is going to have an update next week and the Carnival map is going to be in it permanently along with an additional map! Here's a CG Friday Funday stream for proof -
  7. Greetings, devs and defenders! This technically isn't my first suggestion for DDA as I had suggested one in Discord. But it is my first over here in the forums since I would like to go more in detail with this and it's also a suggestion that I would have preferred to be implemented over the last one (in Discord) if I were to pick one. So yeah, without further ado, let's get to it - The idea surrounding this topic started cooking in my mind while I was looking for enemies in their Original colors (as their Icons portrayed in the official wiki) only to find that most of them doesn't exist i
  8. Yeah, to be honest, I'm not a big fan of that too. The extra rarity glow is nice but the items themselves are just too small to be comfortably noticed and detected for me. (If I wanted to know what they look like)
  9. Awesome changes! Most happy about the change where you now don't need to stay as a builder hero for your defenses to deal more damage. As someone who likes a balance of both DPS-ing and Tower Defense-combination playstyles, this is definitely a welcome change. Now I think I'm going to have some good fun with the Squire and Rogue when that time comes! Looking forward to hearing more on Episode 1! (Also yeah, as always, ecstatic to hear this too haha! - "There’s even a new update for Dungeon Defenders II being worked on.") And I definitely agree with not rushing these too, we're good w
  10. Hey there and ooh boy! It's been a hot while since I made a suggestion for DD2! And now that CG is giving some love to DD2, I thought why not add some new suggestions of mine! Unlike previous suggestions of mine, these ones will be more grounded. To an extent, at least. They'll hopefully be in line with what I think its possible to be actually done and also won't be that unrealistically over the top or *possibly idiotic* too haha. (What the heck was I smoking when I was suggesting purple Cyborks and Kobolts? Hail to the blue ones!) This whole topic spawned in my mind as I was workin
  11. Yeah, it's not possible, you'll always have to choose when starting a match yourself. Though there's a "play random map" option at the end of every Expedition match. The "Any Map" is just a filter to see public lobbies that are available to join on any and all regions or maps . It's more of a quality of life thing so you don't have to check every single map or region just to find a public match. Also, it's only possible in Onslaught as the gamemode does not have a region or map to pick. The mode has unique map pools for various floors instead of the format that Expedition uses.
  12. Loving the design there! I've always wanted the DD2 Moba dryad design to somehow reach the light of day like a DD2 costume for example. But I'm also equally happy that this design finally did reach the light of day in this form too. And this is the throwback hero! To be honest, back when "throwback hero" was mentioned, I was kinda worried that this group of heroes would just be a complete copy of old heroes except looking like they were kids. The Warden, in a pleasant surprise, proved that this wasn't the case! I do recognize some of the Dryad's iconic mechanics but she's also been given
  13. Yeah, I'm sure in one way or another, you'll get the new heroes when the time for their introduction comes if you've already bought the bundle. They could either already be unlocked automatically or just waiting in the mailbox for you to claim whenever there's a new update with a new hero. Or it could also be that you need to unlock them but they costs zero. If those scenarios does not happen, most likely it's a bug and you may have to head over to customer support to take a look at the problem. It'll be weird for CG to instead deliver new heroes in the form of codes to all bundle buyers
  14. Whoa, a DD2 map remake and it's also the first! Definitely dig the map there! And I'm really liking the theme on season change for the Act 4 maps, looking forward to seeing more of that in the coming weeks. The woodland weapons is indeed friggin' awesome! Love the designs, these literally screams the Treetop Sniper becoming a full fledged weapon set with a garnish of autumn. Also....to my knowledge, when it comes to a weapon set, there's usually four. I'm seeing five... Could this fifth weapon be related to a very certain hero? Hmm.....I wonder.
  15. This update is basically dusting DD2 off the limbo shelf. CG plans to add more characters, maps and challenges plus with the new All-Heroes bundle hinting at new future heroes too. Content may not be that rampant like 2018 or before but CG is finally reallocating some manpower back to DD2. Hopefully the cadence of content is much more that that of 2019 though. I'm sure Reflect Beams will still be used, but now mainly more for its original purpose - to protect cores in vulnerable position where it can get sniped from a horde of Hex Throwers.
  • Create New...