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LAWLTA

Chromatic Games
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Everything posted by LAWLTA

  1. Greetings Defenders, We’ve been hard at work since our latest update and we’re ready to share some of what you can expect to see in our next update! We wanted to take a step back and focus on some more player-centric changes, and we’ve got a pretty hefty list of things we’re accomplishing. There’s still a lot of work for us to do, and while we’re not ready to show anything off yet, it’s the perfect time to talk about some of the things you can expect to see coming to Dungeon Defenders II! Shard AcquisitionShards are such an integral part to Dungeon Defenders II when it comes to empowering your towers with great strength to take out the waves of enemies constantly thrown at you. Currently there is a lot of RNG regarding which shards you get, and to help cut down the randomness, farming lower tiered content is the easiest way to go. We don’t want that. We want you playing content you find engaging, while being able to acquire the Shards you want. The exact details cannot be spilled out here, but we’re working on concrete ways to get the specific Shards you want. Chaos VIII ShardsThey’ve been gone for a while, and the game has changed quite a bit since they were removed. We have taken a pass at them so that they fit into the current game and are something you want to get. You’ll be able to get them after a certain point in Onslaught, similar to when you start receiving Chaos VIII Ampoules. New WeaponsThere’s a lot of epic weapons that we’re going to be making available, some that have been available previously, and some you've never seen before. Players love to make their characters look unique, and while costumes, flairs, and accessories help accomplish this, weapons also play a big part in making your heroes look awesome! Elemental AdditionWe know a lot of you really enjoyed harnessing the powers of the elements, and we promised to add to this system. In the next update, Poison Mods will be added. While we’re not talking interactions yet, we wanted to let you know that we’re expanding on the list of powers you can combo to break apart your enemies! Other GreatnessThere’s still a decent amount to talk about, and we promise to get word out on things as soon as we can. This next month is going to be a crazy ride for all of our Defenders and we cannot wait to share with you what our 2019 is going to look like! We'll be doing at least one other update over the next month, and then go through our usual release of dev streams and previews. We’re wanting to really take our time with everything we're conjuring up and give attention to a lot of things that we believe you’ll enjoy. Social DefendersTo get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch The entire team has had a blast making this content, we cannot wait for all of you to get your hands on our next update. Stay tuned for more info soon! For Etheria! The Dungeon Defenders II Team
  2. We're not going to be doing something along these lines, as there are a lot of fun issues/problems that arise, both on a technical side and also a design side (for example, having to play lower tiered content to get the shards you want, an afk snooze fest). That said, we're cooking something up right now, and if it's good after rigorous testing, should address this want.
  3. It has always been like this, and as far as we're concerned, there are currently no plans to change this. The only "change" to this shard was a bug fix that had to do with a pet interaction caused full healing defenses.
  4. There once was a hotdog, made on a day just like today. A storm had formed over a backyard, just like this one. Lightning struck down, hitting Jimmy Wilson, who was holding the hotdog. As lightning tends to do, it pushed his consciousness into the hotdog. Now with his consciousness infused to the wisdom of a hotdog, he has become Hotdoggius Prime, and is solving hotdog related problems, one bun at a time.
  5. On our streams we've announced that our next update is going to be more player-centric. As of right now, that's all we can announce, but within the next month, you'll hear some really good things.
  6. Across the board, when we're provided the opportunity to be a part of a sale, we're a part of the sale. If there's not a sale on your platform, it's not a decision to just pass up the opportunity, it's that the opportunity is not present.
  7. LAWLTA

    Hotfix 4.3.4

    Greetings Defenders, Today we pushed out Hotfix 4.3.4 on all platforms! This hotfix came with a few bug fixes and also the addition of a grid burning new costume for the Lavamancer. Let’s get into it! New Skin The Cybermancer is burning up the mainframes of Sky City. He’s now available to help crush the hordes you encounter with cybernetic precision! Bug FixesThe Kick Button is back! Fixed a visual issue where it wasn’t appearing on the menus (was secretly there, just hiding). Fixed an issue with Destruction and Destructive Pylon applying twice for Boost Aura’s Defense Power bonus. Fixed an issue on PS4 and Xbox One regarding item duplication. Social DefendersTo get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch Stay tuned for more info! For Etheria! The Dungeon Defenders II Team
  8. Click here for more info.
  9. so better pets new maps new bosses new chaos tiers confirmed?? Those have always been potential long term goals, nothing concrete. The other things though, we've mentioned investigating, but not making specific changes.
  10. Nope. That actually isn't true, when you first introduced the gem mines I bought the 1st one late and the 2nd one as soon as I could and had 2 running at the same time. When I logged in I would get 2 popups with 2 seperate timers and 2 lots of gems. Unless you guys have changed something since then you can actually have 2 at once. Edit: it was only a few days of overlap but the purchase dates were as follows :- Etherian Gem Mine - Date issued: 7 Oct, 2018 3:42pm BST Autumn Etherian Gem Mine - Date issued: 2 Nov, 2018 12:06pm GMT When stated, this was initially true and was what we had set. However, we had it changed shortly after on our backend. Going to lock the thread as it's older. Please contact support about this.
  11. LAWLTA

    Hotfix 4.3.3

    Greetings Defenders, Hotfix 4.3.3 is a Steam only patch, and is out now! It contains some back-end changes that were needed for only PC, with a fix for PC as well. Bug FixesFixed an issue where duplicate items were created. Social DefendersTo get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch Stay tuned for more info! For Etheria! The Dungeon Defenders II Team
  12. PC was behind on the release. Check now. :)
  13. It's not all in one go, and it's not mod-specific. :)
  14. LAWLTA

    Hotfix 4.3.2

    Greetings Defenders, Hotfix 4.3.2 is now out on Steam, PlayStation 4, and Xbox One! We were able to snipe in some important back-end fixes, as well as sneak in some bug fixes. Let’s get into it! Bug FixesFixed mini-map occasionally not displaying on Dead Road, Temple of Necrotic, Forest Biome, and Liferoot Forest. Fixed an issue on Steam and Xbox, where replaying from wave on Drakenfrost would not award Frost weapons. This was already working correctly on PS4. Fixed an issue with main menu music playing over the intro video on PS4. Fixed an issue with some SFX on PS4. Made multiple back-end changes for issue tracking and slight connection improvements. Social DefendersTo get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch Stay tuned for more info! For Etheria! The Dungeon Defenders II Team
  15. If you haven't received them yet, put in a ticket with our Community Support and they can get you taken care of. :)
  16. Hey all, where are you playing from, and what platform?
  17. We had to look into this, it is most definitely supposed to be there, and it is most definitely not right now. We're going to look into getting this taken care of with our next patch. We implemented a lot of new functionality with our social menu changes, and we believe this is what changed it. Never fear, we're on the job.
  18. Just to keep things civil here: Paying players and free players feedback is equal in our eyes. Their experience may be different if they don't spend money, and it's good to get that perspective, it let's us continuously evolve the game to be as inclusive as possible. While we are also a business, and financials are important, we're game devs who really want to make insanely cool things so that we and our players can have fun. The most important thing to walk away from is providing constructive feedback. "I did not like this feature because of X, Y, and Z" is a great way to handle that. What we have increasingly been doing a better job of is promoting that type of interaction, because it shows respect when presenting feedback. If we ever came on the forums and said "too bad, get rekt kid, Y O U SU C K, pay us", we'd completely understand negative/condescending behavior, as we set the tone, but (as far as I'm aware) we have done nothing but tried to make sure there is a bridge of respect able to be taken. Avoiding getting too subjective and emotionally charged makes it easier for us to dissect the things that need to be looked at and really create effective change. It also prevents people from attacking one another, when this game should be about people coming together in one way or another, and enjoying the experience. It's something we're continuing to work towards. We might not get it right the first time, or even the second time, but it's something we're committed to taking a swing at until we get there.
  19. Removed the images as we do not want that kind of language being visible on the forums. If you are running into any issues in particular with other players, please submit a ticket to our Community Support team, and they can take a look into it for you.
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