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Chromatic Games
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Everything posted by [CG] LAWLTA

  1. This post might give some insight into what we're prioritizing, and that we're listening. :)
  2. We have a system we're looking into right now that should help alleviate a lot of these concerns. There's a slew of things we're trying to design and test that has you playing content that is more engaging while being able to earn the things you want.
  3. Unfortunately the change did not affect items retroactively. We are looking into ways to do so without causing issue. Any newly acquired Prestigious Canisters will work correctly. We've received reports of players getting them and all shard slots are active.
  4. It's a little late into our development process to add something new like this to get out by the next update. Good thing we already started our first round of love to elemental damage a while ago. :) Is it coming out in our next update? ¯\_(ツ)_/¯
  5. Great, we have a leak, and it's name is probably Jose.
  6. Have you tried logging back in to see if your items are back? This is a big bug we're aware of and are actively trying to resolve. If they are still not back, you can submit a ticket to our Community Support team by clicking here.
  7. It was a dark and stormy night when unexpectedly nobody appeared to notice Kentucky McObvious the riding wendigo demon cars from Rorikstead saw a tree hanging down from otter darkness, so he decided to dance on the edge of love so in his underpants he noticed a surprisingly and took a dump big enough to shake the elephant while his companion was making pie. Suddenly, the sky opens a portal into the deadly stratosphere that rained meteorites. Cautiously the bear tried to sneak past numerous orcs and a family of rabbid ogres came out of a cave filled with dead carrots . The MountainDew mountain is overflowing noodles which tasted like brains of nm4 Betsy. Who loves the smell of cold sweat in donuts? Then you will explode into oblivion. The unicorn started dancing until CocaCola™ gave us ebola worms being spectacular. Wow! The intensity that Godzilla enforces brings heavy Koalas into the void. However something roared behind me. Ahhhhhhhhhhhhhhhh! what manner is this!? Meanwhile, the pervert walk to the Kindergardern where little Aliens insidiously gobles cupcakes from the Trump's wife stomach, researching poop texture discovered Putin's secret strategy, which was shockingly inbreed, but roblox sucked more...diesel? As it had suck fever it intimidated Bob BONNY as a grangus
  8. This is a big issue we're looking into, specifically the first bag disappearing and causing some shenanigans with the rest of the inventory.
  9. We've currently got a bug we're fixing with hornets where they have targeting issues if enemies are at a different height than the tower placement. Are your towers at the same height or different? They may be one in the same issue-wise. If not, we'd like to get it fixed.
  10. I was mistaken on the hero specific Mods slightly. It should be that the chance for them all to drop is there, though it will aim towards the heroes in your active deck (which is why if your only heroes are gunwitch/barb you'll see any hero tower-specific mod drops).
  11. No, I'll explain this a little more. These numbers are not accurate, but let's say there are 100 mods that could drop where you are currently playing. You have an EV2 as your only character, shocking revelation is now added to that drop pool, making it 101 mods. Having 4 EV2's will not increase your chance, as it stays at 101 different mods to receive. If I'm understanding you correctly, yes, they have the same chance every time a Mod is rolled.
  12. Is there a way to release the numbers of on each mod or do all have an equal chance to drop? All equal chance at their own tiers. To expand a bit: - Pirate Mods are given a guaranteed slot on the pirate weapon drops, and cannot be overwritten by non-pirate Mods. - Prestigious weapons follow the same logic as above. - Lower tiered Mods are in the pool at higher tiers, so their chance is lower, but equal to all other mods in the Mod pool. - Hero tower specific mods (i.e. Shocking Revelation) are added to the mod table (if in the appropriate tier) if they are in your active hero deck.
  13. You could get 50 perfect Mods in a row, though it seems like you wasted your luck/RNG on gaming instead of buying a lottery ticket. It's a chance per Mod with no cooldown.
  14. Greetings Defenders, Dungeon Defenders II has been out for over a year now, and we've had a lot of changes come into the game. The amount of information can be hard for players to keep up with, and even harder if you're a returning player. We want to remedy this by bolstering our wiki and making it a reliable resource for all Defenders to use. Are you interested in joining the Dungeon Defenders II Wiki Team? If you are, please click here to fill out this form. Not all who fill it out will be accepted, as we're wanting to make sure we keep the information consistent and of a higher quality, and a larger team may not be necessary/manageable (there's only so much to update). For their brave service, we also offer incentives for keeping the wiki up-to-date. These rewards include a wiki specific title in Dungeon Defenders II as well as various goodies with the release of each major patch, update, and expansion. We look forward to hearing back from you all! For Etheria, The Dungeon Defenders II Team
  15. It's best to provide examples of the issue you're running into and presenting it as an issue instead of asking when X issue will be fixed.
  16. Ahoy Defenders! Hotfix 4.1.1 is now live on Steam, PlayStation 4, and Xbox. We’ve got some fixes to address a few issues that came with our latest patch, let’s dive in! Bug FixesFixed an issue with schedules and mutators in Onslaught changing when using Replay From Wave. Fixed an issue with destroyed core models remaining after using Replay From Wave. Fixed an issue with Dryad Defenses working without the World Tree when using Replay From Wave. Fixed an issue with split screen where certain HUD elements remained on the screen while in an NPC shop. Fixed an issue with the War Table displaying “You need to finish downloading the game.” when selecting a Region and then selecting Markets. A lot of you submit bug reports constantly, and we make sure to squash as many of them as we can. As with any expansion, there are a lot of fixes coming your way. Please continue to submit them to our bug site, your help is invaluable to knocking out some of the pesky issues that appear. Known IssuesSeveral UI layering issues when using the Emporium. It’s still useable, it’s just not as pretty as it should be. Social DefendersThere’s a lot of people playing Dungeon Defenders II, and a lot of them gather on our social hubs. When it comes to finding other players, figuring out how to conquer a specific challenge, or just wanting to get to know others in the community, or getting the latest DD2 news, you can’t go wrong with our social platforms: Twitter Facebook Discord Twitch We’re still working hard knocking out any remaining issues, and also working on what’s next. There’s more where this came from, but for now set sail to take on the evils of Etheria! For Etheria! The Dungeon Defenders II Team
  17. Well I guess we have to leave it in. Sorry everyone, hahaha.
  18. We're trying to get the fix out of this very quickly, it's a top priority that we're working on right now and are very close to a solution.
  19. We couldn't do a pet, as we've discussed before, but it just made sense to push for shark stuff with pirates. If not now, then probably never. :)
  20. It's something we didn't run into our internal builds, everything was working correctly. We weren't kidding when getting Replay from Wave to work on Lost Temple was a technical hurdle, haha.
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