Jump to content

UncrownedData

Seasoned Defender
  • Content Count

    448
  • Joined

  • Last visited

Everything posted by UncrownedData

  1. Post originated from a misunderstanding. Edited out the emotional rant to the only point that mattered: please someone tell me DD2 is not reverting to be the focal point. Edit: Glad to hear DDA is still a primary focus. I am excited for where DDA could end up
  2. So Summoner must still be out from any plans.. Any plans on bringing in new heroes or are we still in the tuning phase with this thing? Now is the critical time to be attracting a community and I think you're going to need new heroes or other ways to diversify builds. You're losing a big portion of players who have already beaten the current heroes' towers to death in DD1. EV honestly made that problem worse for you, so what is the plan to bring build diversity back after EV squashed it?
  3. Support this. I support adding pretty much any heroes at this point. Summoner definitely is the most silly one to resist when EV was welcomed so warmly. Adding EV to the game was a cop out for CG to avoid doing real balancing work. Clearly there are no intentions of any scaling uniqueness to DDA so summoner almost has to be added to the game from my perspective. may as well just add in barb and jester, honestly.. The game absolutely needs more diversity in strategies, no matter what way you spin it. Really feels so underwhelming to just repeat the same builds we
  4. seems like I need to add to my pet collection more than anything. I watched a video that shows a new harpoon pet as well. In the past, seahorse, mega chicken, fairy, and cat were pretty much all I needed. Guess I need to grind out some pets before I jump into some of the maps from Update 7. The Harbingers smack me before I can get the genie down with a seahorse. Mega chicken doesn't seem to work too well either. Actually.. I just needed to run the map on insane. I didn't realize the harbingers were part of the mob count. I thought the genie was spawning those
  5. You mean people are getting more ++ from Infested Ruins survival than MB survival? (with winter mire and omenak being better than Moonbase too??) As for MM - why is that the best monk weapon? That is very difficult to farm. I haven't been able to solo ToP yet, either I also forgot that SL was such a big jump in hp boost. Guess I will ditch the fashion-defending lol
  6. To spin off this: Are these new maps and challenges known for dropping ++ armor? It seems like the only items on the trading forum are ++, and the last I knew, Moonbase was the best for ++. I am surprised to see so much ++ in the game now.
  7. I had a noob moment on Tomb of Etheria. rip.
  8. admittedly, I don't follow the other community discussion platforms. There are several ways to handle a chokepoint. The real problem is base-scaling for each tower. In theory, each different character could handle chokepoints alone, if scaled properly (this is assuming the DD1 issue with Ogres glitching through Squire and App walls is fixed in DDA, which I haven't played enough to know). I don't think a buff beam is going to open the door for variability in how you handle a choke point. I think the only thing a buff beam will do for your choke point is force you to pl
  9. Agree with all of the original post. Copying DD1's EV is probably the single worst decision made so far. I would have rather seen a 6 month extension to launch date if it meant we could avoid having buff beams in DDA. As everyone else says... might as well play DD1 if DDA is going to have the same, stupid, forced meta. Good-bye creative building freedom... This is sad. I was all in favor for giving CG a break. After hearing this news, it is very hard to cut them slack now. Weird part is, it seems like almost the entire community is not in support of copying DD1's EV
  10. In my opinion, this is the first fair explanation of why the lack of content is a problem. I still disagree that we as a community have a basis to be too upset when it has only been 2 months (especially considering the devs probably aren't talking face-to-face and developing together in a close, intimate space that would normally be conducive to faster release of new content). Obviously the approach most people here are taking (bashing the brand new studio) isn't working in getting better communication or whatever the real root desire is. Personally, I am glad to be able to play
  11. I am not the one complaining about lack of content. I didn't play 200+ hours for multiple months in a row. I found ways to make the game fun and took breaks intermittently. As I initially suggested. What I said is not wrong. It is an opinion.
  12. If we boil this down, almost everyone here that is upset with the current state is only upset because you chose to spend 200-300+ hours in the first month it was out. I think any veteran DD player should understand that DD isn't a game that can inherently entertain you for 200 hours a month for several months on end forever. It is equally players' responsibility to figure out how to have fun with a game or go play something else in the meantime while content comes out. And any NEW player that is this upset over his/her first DD game, well.. You've gone pretty far out of your way to talk abo
  13. You say revitalize the game, as if it is dead... This game has not even been out for 2 full months. Without knowing how DD2 fully worked, I think this mindset will not fare you well in DDA, nor DD1. If you're only after the best gear or most efficient builds, you are going to be on a "Hurry-up-and-wait" pattern for a year or more. Your grind will FAR outpace new content being added, especially if this is a new studio working out kinks for a new baseline of future games. From my perspective, this sounds like it is going to be DD1 all over again. To this day, most DD1 challenges or m
  14. I would suggest making your own new post. Even if devs are still tracking this thread, your question is kind of unrelated to my original post. I would prefer to stay on my original topic, friend.
  15. I have a clue how to avoid it. Don't add EV to DDA. OR change the buff beam from original EV to a new tower with a different function. If buff beam was replaced with a different tower, that would open up Shock Beam as a plausible use of DU if they work out the scaling correctly
  16. This is actually very sad news. I had no idea the community actually wanted to follow the same heroes in DD1. This will just mean that DDA will come to a meta where basically everything will need a buff beam and only after years of farming will players get to a point where they get gear strong enough to develop practical strategies without a buff beam. That is how DD1 went down. Is this going to be basically a verbatim repeat with slightly different maps? Where is the community mostly voicing these opinions at? Do I need to reboot my discord account to keep track of th
  17. So in short, I suppose there will be no new heroes for DDA? That's kind of a bummer if true.. I was really looking forward to seeing what would replace the EV and summoner. I kind of thought there would be more freedom and a movement away from a meta-style DD like there is in DD1. Have they announced what year DD3 is tentatively planned for yet or the direction of what that game will be? Again, sorry if this was covered on another platform.
  18. What is the future plan for this game? How closely are Devs going to mimic DD1 moving forward? When are new heroes planned to be introduced? Will trading be implemented moving forward? If so, will there be a Marketplace Forum created? I see posts about the immediate future content planned, but I think it would be really nice to know the general direction the game is headed before really investing time into it. So far, I see a remake of DD1 with some new maps and a couple of the QoL changes that the CDT made to DD1. What is going to set this game apart and make it worth play
  19. I also see that there is supposed to be an awakened phoenix pet?? I did not get a code for such a pet. There seem to be two outdated threads in the archives that do not really explain what is going on with backer rewards.
  20. Per instructions from a friend, I didn't realize the character skin codes that were first sent were broken. I see a "Fixed" character skin code that ended up working for me.
  21. I was a backer on Kickstarter (300$ tier) from the beginning, and I also do not have my rewards like others have seen. I enter the codes provided to me and I get the response "Invalid code" Is chromatic games also giving up on the physical items like T-shirts and such? Seems this post shows that us kickstarter backers have been long forgotten.... I have not seen a single reward other than early access and the free game. Frankly, don't even care enough to try to get the DD2 stuff. Editted: Still curious as to what the state is for the rest of the r
  22. Are the rift skins from the other preorder option encompassed in “DDA skins”? Are these rift skins different from the Kickstarter skins, or are they the same?
  23. Perfect. Thanks for that. Guess I just needed to search a little bit. This was right in front of me for quite some time. I appreciate it, despite my laziness XD
  24. I can't seem to create new topics in the kickstarter forum... So, here I am. I was a 300$ backer and I have tried to keep up with news best I can. Seems as though physical backer gifts should have been sent, but I have received zero rewards so far. I seem to not have any digital rewards either (obviously I can't even create a thread in the backer forum) I see that I can access some DD2 digital rewards, but I have zero interest in claiming those. How do I get the other rewards such as the t shirt and skins in DDA? I did receive an early access beta key. To be frank, since we w
×
×
  • Create New...