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Junior Defender
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About Nickstor

  1. The current loot system has many issues. Any changes for this system?
  2. @Radu Lykan If you want to help gear up a friend to play with you in C5, it doesn't seem like it would take someone too long to do. If they have level 50 characters, you would just need to assist them through a few maps of each Chaos tier just so they have some basic gear in each armor slot of one hero. Meanwhile you'll be getting more chances at some Tier specific shards. Its not as fast as just jumping into C5, but it's still a fast track to the end game. Don't forget about spending a large amount of resources to upgrade items, that will be thrown out after a few matches... And this is rel
  3. I have seen no one free-to-play game with the same absurd inverted loot system. Absurd system = fewer players. Other solutions must be used to increase the time spent in the game (unique items, interesting possibilities, etc).By the way, I fully support the decision with the possibility of buying Shards for real money.
  4. Loot based on your current equipment instead of difficulty - real nonsense. Why does the system punish you for completion of maps at a higher difficulty?! For this reason, I can't invite many of my friends into the game (i can't boost them, and leveling from Campaign to Chaos X will take a huge amount of time and resources). The current loot system must be changed (loot from the Chaos X always must be Chaos X's loot), otherwise the game is doomed. PS: For public matches can be added a certain functionality (ascension requirement, "host" function, etc).
  5. Special currency for Shards (or use Defender Medals). and/or Special storage for Shards. Get shard once - use everywhere (for a certain price, ofc). IMHO: the current shard loot system is designed for masochists and casino lovers.
  6. I prefer unique powerful items such as "Armored Cleanser Bow" (before nerf), but without separation by attack speed or by upgrade levels (because such items must be very rare, and "composition of random" is unacceptable). I wasted 200+ hours to farm 4/s Armored Cleanser and got no one (very sad experience). So, such items must not be as rare as 4/s Armored Cleanser, but must be more rare than current legendaries with 60 upgrade levels. Solution: Add simple additional effects (or something else) for current legendaries, and slightly increase minimum values of their upgrade levels; AND Introduce
  7. Argick Upgrade levels are one of the RNG elements that you have to get lucky with and if it only has 30 or 45 upgrade levels then it's not completely trash, it just won't be the maximum you can get and can use it as a temporary upgrade however maybe remove it's ability to drop at 15 upgrade levels. Mythic items are just slightly worse than legendary (especially for gear with 15-45 upgrade levels). @Sn/+/per What's the rush to get perfect gear? We're only a little over two weeks into the update. If people got the best gear from the start, there'd be continuous requests for better gear and hig
  8. Hello, Developers and Defenders! What is the purpose of legendary items with 15, 30 and 45 upgrade levels? Frustration and annoyance? What do you feel when you obtain legendary trash as a reward? I will prefer more rare, but ideal legendary loot with maximum upgrade levels (because one of the main purposes - perfect equipment). And for other situations, mythic items are usable (same number of slots). Quality over quantity. I want to feel legendary loot as truly legendary!
  9. I experience similar issues. Can you vote here: Dungeon Defenders 2 Bug Reporting? And check please "first 60 seconds pattern" (described in comments there)
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