We have not made any changes to increase the difficulty of Onslaught since its release (in fact, we made it so certain schedules could not spawn together, making it an easier and more enjoyable experience). That said, we have been looking over every bit of feedback and are actively discussing said feedback (if not working on specific changes). That said, with us not making any changes, what has changed for you in Onslaught? Previously you had said it was a good mode and you enjoyed the reset: To help make the game mode the best we can hope for: What are some of the pain points you're running into?What mutator combos are you running into that you weren't previously?Why is the reset a "disaster" when before it was enjoyable?Again, we have not added any additional Mutators (to reiterate, we made them a little easier by removing specific combos and Cybork/Geode schedules) , and have not adjusted ancient power. Sorry about flame, but yesterday I try to beat floor 63-65 after reset and it's was so hard. I did 5 runs and I failed 3 runs, cose was ridiculous combination of mutators... I beat floor 78 before reset and I never feel so difficulty. After reset I get good relics and gears. Hard to explain, but I try why was so hard: 90% of maps 1 line was Controlled Burn, sometimes frozen monster;Always was Wall Leech and Vampiric + Berserkers;If was mutator Spell Breaker, was monsters with shield or if was mutator Pile it On, was Cybork;3dr map had 4-6 line with frozen monsters; Mostly with hard mutators like Controlled Burn, Detonator, Vampiric.64-65 floors each line have 2 mutators, combination can be super bad + combination of monstars.I hope I explain a bit what burn me yesterday. Please add possibility restart map. It's really burn, then loose 3dr map on 4-5 wave.