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[GB] n0ught

Junior Defender
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About [GB] n0ught

  1. Just a little thing but in DD1, I can't reduce my sensitivity enough so I have to adjust the DPI on my mouse. Could you make the mouse sensitivity range a lot larger? thanks :)
  2. This is just a thought that popped into my head since the release of BFA for WoW... what if you did a stat crunch? Then do something similar to WoW, in the next expansion, increase the max level to something like 140. Then you could increase the range of power for weapons. I don't want to trigger devs that have probably tried this but here we go... I'm just trying to think of ways of adding as much replayability without doing too much... 1. crunching the stats of current equipment, when it comes to the next expansion, add a new level of equipment that's more powerful and increase the health of enemies. 2. making the health of enemies be far greater in NMHC mode compared to plain NM mode. Sure, HC is just zero deaths mode but maybe it could be an easy way of making the game harder. 3. increasing the drop rate of current equipment like the ultimate items and adding a new level of equipment. All you would have to do is make a name for the new tier and give them better stats. These were just some thoughts, please don't hate me for saying these things like they would be easy to do. I know they won't be 😅 I think you really can revive the community but the replayability of DD is miniscule and even the each expansion produced by the community dev team is amazing, I think there has to be some kind of overall change to really make an impact. I personally didn't find that the expansions produced provided enough extra replayability.
  3. I know it's probably not something you've thought about and I know this game is run by the the community now but I really think that if DD1 was released on the Switch, it would be really popular. There aren't really any games where there's a real online competitive aspect with a community. Sure, there's Fortnite and That Overwatch clone but there aren't any where you can actually PLAY with friends in a way where you improve together. I dunno. Maybe you can nudge someone at Trendy. I think this could be a great opportunity but I guess they just don't care about DD1 and if they would do anything on the Switch, it would be DD2. I guess that putting DD1 on the Switch could make it look like they have less faith in DD2. Thing is, I tried to get my brothers in to DD but they didn't like to sit there for hours at a computer. I think that the ability to play DD on the go would be really fun. I'm just really passionate about the game even though I haven't really played it that much recently. I think it would be great. <3
  4. I did that and now the button is appearing disabled in the script, I added a button I then added these two lines in the SceneActivated event I don't know if maybe I have to compile it in VS, I tried going BUILD -> Build DungeonDefenders_Scripts but it threw this error -- ((( "Error 1 The "Ucc" task was not given a value for the required parameter "UccToolLocation". C:\Program Files (x86)\MSBuild\PixelMine\UnrealScript.targets 126 6 DungeonDefenders_Scripts" Warning 2 The element 'PropertyGroup' in namespace 'http://schemas.microsoft.com/developer/msbuild/2003' has invalid child element 'UnrealScriptTaskVersion' in namespace 'http://schemas.microsoft.com/developer/msbuild/2003'. List of possible elements expected: 'Property, AllowUnsafeBlocks, AppConfigForCompiler, ApplicationIcon, ApplicationRevision, ApplicationVersion, AppDesignerFolder, AspNetConfiguration, AssemblyKeyContainerName, AssemblyKeyProviderName, AssemblyName, AssemblyOriginatorKeyFile, AssemblyOriginatorKeyFileType, AssemblyOriginatorKeyMode, AssemblyType, AutoGenerateBindingRedirects, AutorunEnabled, BaseAddress, BootstrapperComponentsLocation, BootstrapperComponentsUrl, BootstrapperEnabled, CharacterSet, CheckForOverflowUnderflow, CLRSupport, UseDebugLibraries, CodePage, Configuration, ConfigurationName, ConfigurationOverrideFile, CreateDesktopShortcut, CreateWebPageOnPublish, CurrentSolutionConfigurationContents, DebugSecurityZoneURL, DebugSymbols, DebugType, DefaultClientScript, DefaultHTMLPageLayout, DefaultTargetSchema, DefineConstants, DefineDebug, DefineTrace, DelaySign, DisableLangXtns, DisallowUrlActivation, CodeAnalysisAdditionalOptions, CodeAnalysisApplyLogFileXsl, CodeAnalysisConsoleXsl, CodeAnalysisCulture, CodeAnalysisFailOnMissingRule.... C:\Program Files (x86)\MSBuild\PixelMine\UnrealScript.targets 4 6 Miscellaneous Files ))) -- I thought that when you launched the uncooked TC, it was supposed to ask if you want to compile (Thanks for putting up with me, this is probably such simple stuff and just annoying to deal with :P)
  5. Do you mean parent the object under PauseBGPanel? And how would this fix the problem?
  6. -- I know this may seem simple, once I get started with using the DDDK I don't think I'll be looking for community help as much :P
  7. So i set up a button in the pause menu -- https://i.imgur.com/RaUBOmH.png And i tried using Goto URL but it didn't work -- https://i.imgur.com/4SR1CkO.png So i opened the pausemenu script and added a button (with the same component name as the kismet object) and I added this -- https://i.imgur.com/BWnBpps.png But that didn't work either. Basically I want to open a web page for https://trendyent.zendesk.com/hc/en-us/requests/new The idea of the button was mostly for prevention by the fact that it makes it easier to report people, but it also allows people to report players since I don't think there really is any documentation or help for people that aren't really into the community that much but just like playing without cheaters.
  8. Do you know anything about setting up syntax highlighting for VS? I finally got all this set up and it does nothing different to if I just used notepad, no syntax highlighting or autocomplete Edit: for some reason, it started working, no idea why
  9. So you have to use VS 2013 or earlier? Because I can't find a version that supports VS 2017
  10. When I try to open the DungeonDefenders_Scripts vs file, it says this: https://i.imgur.com/OkFXMgf.png
  11. So I want to test out my modified UI. I launch the TC but I can't actually create a local lobby to test the UI. Probably better just to watch this: https://www.youtube.com/watch?v=dP9fabg4Jb0
  12. Also, if it helps, when I click Save All, this message appears: The following packages were saved but are writable and not checked out. This means they are out of sync with source control: DunDefMisc https://i.imgur.com/SIh7F1R.png
  13. BTW, the mod basically adds a "Report Player" button to the pause menu that opens the URL: "https://trendyent.zendesk.com/hc/en-us/requests/new" It's fairly simple. Just wanted to see if it would work and it's something I've wanted in the game for a while now. I know not many people would actually use it but it would also act as a deterrent for those considering cheating. https://i.imgur.com/N98xtFg.png https://i.imgur.com/fGU5dIm.png
  14. So I modified the UI a bit and I want to test it. I went to file -> Save All which worked. I clicked Launch UnCooked TC message about rebuilding appears, I click yes 11 errors occur: https://i.imgur.com/2fZeh45.png I try it again, same errors I can't actually build the game to test out my mod, any help?
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