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About luuk_111

  1. YES, that's what I'm expecting too, visuals looked good. DD1 had some... effects clutter at times. CG def learned from DD2 I hope with the inv system improvements and upgrading and stuff.
  2. What he said Best of luck to you guys!
  3. see all the new junk you need to sell So just the recent items screen then? the last "bag" that isn't the DefPacks...
  4. you are getting more loot so yes, chances of getting a 10/10 increases. As on if it's fair? No, it's not (in my opinion of course) because it gives those players a pretty big advantage. It's a lot easier to do on Console than PC btw
  5. oh yeah. 1000 hours of playing the game and being in the wikiteam definitely didn't teach me anything about the game, my bad. (and yes I know that Fire DMG does double damage against frost, but I said Auras, not Flame auras. Flame Auras are an exception on most auras, traps and nodes against Cy-Frost. The only reason FAs + WM can be used against Cy-frost on higher floors is because of the stun, otherwise they'd get through.)
  6. idk, doesn't sound that insane to me... actually gives an incentive to replay that map after the update and keep it have that special feeling of Ooooooooooh Shinyyyyyy when something new drops
  7. It is required!! except you don't play onslaught I mean I would agree except for the fact that I went from 58-74 last night and even accidentally used a campaign relic on one of my defenses from 63-74 and was still not having any issues xD I went from 64 to 90 in the last week, without any Tenacity on any relic I have, just using different towers works. That's the whole reason for onslaught's randomness and mutators.
  8. It is required!! except you don't play onslaught lol no it's not required, just don't place your damn auras in a Cy-Frost orc lane dummy
  9. luuk_111

    Chaos 8

    this is pretty much what was said It has been confirmed by TE, there will not be a C8.
  10. yeah so that is not a good reaction, a deal is a deal, doesn't matter if it's on paper, by speech, or via chat. Haven didn't hold up his part of the deal, he should be punished for that.
  11. I don't think much will happen At best he'll be punished for it, but the Devs would need proof.
  12. Merry Christmas just some advice, try to use .s and ,s since it's quite hard to understand at the moment because it looks like 1 long sentence.
  13. definitely improvements! I only just noticed that I said Harmony, I meant Rhythm haha.
  14. well, it might be a bit chaotic at first https://docs.google.com/spreadsheets/d/1Nfe2cA1Iiki7vO50-hIdnTxMhFMg_BBBPbrfnBbnf_4/edit#gid=0 but this sheet has statistics for all towers as of the latest patch 4.3.1, all verified by me. Take a look through it and see if you find what you need. A list of changes wouldn't do much bcs things get changed multiple times.
  15. I LOVE this idea, but I think you're making him a bit too powerful with all these elements Fire from slide, reasonable, since sliding creates friction = energy = sorta fire, plus fire isn't used for much Ability 2 is basically Lavamancer's 2 :P Drum, should have a lot of cooldown on that, crushing DMG combined with a freeze results in an instakill in most cases, bit OP if it's every time it's attacked. as for Physics: sound is the movement of waves through air so this 'wave' will shatter frozen enemies, like how it's much easier to break something that's crystal/frozen Flute, I don't see why the flute would cause an oil effec, but snce TE are working on new Combos/elements, maybe the music could instill a Calming Vibe, which could be a slow, and maybe combined into his abilities (or even a passive) I like the Harmony idea, but would it come from the attack itself, or hitting an enemy? Again, great idea, but needs some Fine Tuning (yes it's a pun accept it!)
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