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Proven Defender
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Everything posted by Zimmermann

  1. I am unable to vendor my carnival admission pass, not sure if there is another way to delete this now useless item. I have the default bag space, and it would be greatly appreciated if i could free this up as each slot is very valuable.
  2. Finally managed to Solo this map without OP Lord, since I do not own one. Used Squire waller: 359k Monk Lightning auras 4.3DP and 396% Purge SA, 19.4% crit Apprentice only for 4x Slow/buff towers. Squire Flamethrower DPS/tank.
  3. I couldn't agree more. Action does not mean mindlessly clicking, it means interacting with your defenses, your class abilities and the monsters attacking, not playing button simulator.
  4. You dont like button simulator?!?! I am shocked!
  5. When one is matched against someone with clearly better stuff and has no hope of winning it is exactly that, irritating. There are many such times when casuals feel they cannot compete, that is but one example. My argument was that why spend limited resources on a minority of players, when those resources can be spent on casuals, the majority for much better return. No one is treating hardcore gamers unfairly, they are receiving the very same content casuals are, they just choose to go through it faster. I personally disagree with this argument on other "bigger picture principles", however
  6. This wont work cuz they want it to be fair for all people. But if it was cosmetics we get our reward and it doesnt hurt others. That is not a valid argument, as what about those poor souls who cannot complete the monthly quest? how is the current system fair to them? If the % increase was to much, it could simply be reduced and scale, so it gets less and less profitable the longer you farming it. The real question is; is it worth it for a minority of slightly more hardcore gamers? I suspect its not worth the development time, when it will only please a minority and possibly even piss of some
  7. all you need is a scaling open ended system for a monthly quest. So the system would be something like this: Slow 100,000 enemies knock up 10,000 enemies provoke 5,000 enemies and you receive a reward at the end of the month then every 20% you do over the base quest amount gives you +1% of the original reward. so if the rewards are: pet - 10% chance of it being legendary 300k gold 2000 medals Each 20% you do over the original base quest gives you +1% on those totals. So just doing 20% more would net you: pet - 11% chance of it being legendary 303k gold 2020 medals Now the numbers could be tw
  8. I have completed the monthly and it was very easy. but I would suggest SA with slow relic, place at each entrance, let map run till harbinger destroys the core with his ranged attacks. In addition a naked apprentice with the knock up sphere on earthshatter tower for knockups. naked is key to reduce dmg (increase difficulty if you are one shotting mobs, as the same mob can be knocked up multiple times for faster counter)
  9. TL;DR however, play a harder difficulty and you will have action. I would say in solo their is not enough power given to towers. If however you can AFK NM4 on all maps, you have completed the content :)
  10. Yep, its really not fun doing the buttons, I have to say one button would have been fine, gives you something to track and not ignore, while not making it an annoying task that takes you out of the fight completely.
  11. I was disappointed to find out that the new items are only obtainable through Incursion, as in my experience it is far harder to solo and appears to be designed with group play in mind. I thought not to worry, I then attempted it a few times noticing that without the cookie cutter builds it is very tough. Again I thought not to worry until it came round to dealing with the spectral Knights, dealing with 5 spectral nights alone with the 400 movement speed boost sphere is doable, however it leaves little to zero time to handle repairs or additional dps on empowered lanes. I am sad to say, this
  12. HYPE! and thanks for letting me know :)
  13. Anyone know if the patch is coming today or next Tuesday?
  14. The monk anti Air tower (Sky Guard Tower) appears to bug out and waste one if its 3 shots attacking the throne on the map "Throne Room". I have encountered this bug when placing the tower close to the throne, however I have not experimented with further positioning.
  15. Hi everyone, Just to get started I would like to say that, though I am no hardcore player, I am relatively experienced with a total of 362 hours played. I play entirely solo, and therefore I am aware that I do not use cookie cutter builds and have a limited learning curve as I am not complementing what I learn with what others can teach me via multiplayer. I do not run the standard waller, trapper, apprentice slower and ranged dpser, as I just loved the squire tower dps style too much and wanted to progress down that route. I am aware that as a result my progression would be harder then if
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