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tannerboy15

Junior Defender
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About tannerboy15

  1. can also confirm this happens and its extremely annoying.
  2. -Aura/Tower AoE - currently the maximum number of enemies that can be targeted by an AoE tower or Aura is 8 and during the last dev stream someone mentioned a balanced alternative to 8 (400 just isn't balanced, sorry). I wanted to you to consider leaving Campaign progression at 8 maximum targets, but starting with Chaos 1 increase it by 4; then an additional +1 for each Chaos level after 1 (Ex. Chaos 1 = max 12/ Chaos 2 = max 13/ etc) all the way to Chaos 5 having a max of 16. -EV2 Weapon Manufacturer Aura - while this tower is very powerful it is extremely costly to your build limit. B
  3. -Aura/Tower AoE - currently the maximum number of enemies that can be targeted by an AoE tower or Aura is 8 and during the last dev stream someone mentioned a balanced alternative to 8 (400 just isn't balanced, sorry). I wanted to you to consider leaving Campaign progression at 8 maximum targets, but starting with Chaos 1 increase it by 4; then an additional +1 for each Chaos level after 1 (Ex. Chaos 1 = max 12/ Chaos 2 = max 13/ etc) all the way to Chaos 5 having a max of 16. -EV2 Weapon Manufacturer Aura - while this tower is very powerful it is extremely costly to your build limit. B
  4. do you know if the chaos shard drops are only for TRIALS or any map on corresponding difficulty.
  5. Ascension system needs to be changed. I do not like being forced to divide our ascension points into different trees every level. either gives us more ascension points per level or just give us the ability to choose our point allocation as we see fit for our heroes. Also can the old lady that once sold skill spheres for medals start selling shards.
  6. I actually do have 1 major suggestion for the Ascension system. Whats the point in being giving a point allocation system if we can only invest in the skills we need most every 3 levels. being forced to invest points in skills that i don't need for my heroes is ridiculous. each of my active heroes is geared for particular tasks and this divided tree allocation system is stupid. just let us use our ascension point as we see fit.
  7. Can you release a list of all SHARDS currently in the game so, we know which of the passives we used on gear/skill spheres (before the update) are even still in the game.
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