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Murdash

Defender-In-Training
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Everything posted by Murdash

  1. NImbuses outright stop on specific maps, hornets sometimes ignore 1-2 targets, slimes often don't hit targets behind them. I've spent tons of medals on that hero, expecting it to work, if they can't fix it in 1 year then make a refund option, or maybe change the way it works. Ignoring the problem and going forward is the worst solution. It's a little indie studio for sure, but they can release a whole new hero before fixing the gamebreaking bug of old ones. Just because it's free to play it doesn't mean they are above criticism.
  2. Or if they can't fix a single thing in a year maybe they could outright change or remove it. Slimes, hornets, nimbus, they are all bugged ever since release. I get it, it's hard to fix the problem because the aiming those towers use is so complex. But if they can't fix it in a year then outright changing them would at least give us a hero to use. If they can't implement something that works, they shouldn't implement it in the first place.
  3. I use those shards in this case because they are the easiest to get as a beginner. By losing dps I mean they may hit throwers with +40% range but their dps goes down from 90k to 70k, so overall they just get even worse. Flamethrower and ramster are the only normal towers that stand a real chance, but even those require tons of bonus range, which in turn reduces their dmg by a lot. So while a flamethrower is not as bad as a cannonball is compared to a flame aura or slimes it's still like 50% less usefull because the range shards reduce it's dps, making it deal less damage than traps and auras o
  4. Please read this. My case, c4 gear, 4500 defpower defcrit defspeed defhp medallion with defcrit defcritchance and defpower shards. Flame Aura does 30k+ aoe dps, invincible, has a nice range. It lets me easily clear c3 without a single monster reaching the walls, except bosses. The same thing is true with Slimes, Nimbus, Hornets, basically every trap does great. Cannonball tower does 90k+ dps, 100k health, small range. Everything piles up at the walls. The same thing is true with flamethrowers, earthshatter, harpy, basically every normal tower is the same. For simplicity I'll use flame aura vs
  5. I've only ever tried slimes once, on throne room, that's where they stopped working at first try
  6. And the exact same can happen with the slimes too. (probably with hornets, never used them)
  7. Lawlta Then why can't they simply write that in the bug report page? "Please record it, because we can't reproduce it like everyone else" this doesn't take 6 months to type. I'll install the game just to record it because I'd really like to believe you but my hopes aren't set high. Dead Roads Chaos 3 5th wave and they've stopped again, just as mentioned in the half year old bug report, again, 100% repro chance. http://xboxdvr.com/gamer/Murdash%20HUN/video/42999020
  8. Exactly, the problem is that many features in the game are lacking and badly implemented and even if we ignore them the game is just a bugged piece of junk in most cases. And they are not working on fixing the bugs at all. Malthius has been spawning skeletons behind walls since it was implemented, lady orks have been ignoring walls since c4 was put in and I'm sure you can name other bugs that were never fixed. The only solution is to not use the bugged stuff anymore which is terribly disappointing considering that this isn't a ***ty private server running from someone's garage.. It just has th
  9. Tried it out on dead roads, on the 5th wave all of them just stop moving. I've put them far behind the trees the way you suggested, sadly its not working
  10. It feels like there is noone working on bugs.. They accidently fix some easy to do visual bugs etc and everything else is ignored for years.
  11. I have played this game for a year back then, I just started anew on xbox now and I believe this is how the game looks from a beginners perspective. I believe onslaught is actually faster, at least farming chaos back then was much slower than onslaught progression is now. But well, thanks to that faster gearing there is absolutely no way to get the shards by the time they are needed. (not that we can get range shards before clearing cyborks in chaos 2 anyway). Back then I've grinded a lot and got everything I needed so that wouldnt be too big a problem now. For the last month back then I real
  12. I've stopped playing on pc because of the slow progression back then. I've just started playing on xbox and I have to say the onslaught progression is just fine, up to floor 7 it's medium difficulty high reward and I've started enjoying the game after all that waiting. Then I got to floor 8 where everything broke again. 1. There is still no tower balance, not even close As most new players would do, I've started trying out all the defenses on the private tavern, trying to figure out what I should stick to since at the start I'm not limited by special enemies. Without shards, only a medallion
  13. they are kinda lame without the shard that spreads the poison but I guess I really dont have a choice here, thank you for the answer
  14. The bug was reported nearly half a year ago and it still happens all the time. Just got my 3 win streak for the extra shard then all of the nimbuses just stop moving and I lose the 5th wave on dead roads.. Devs seriously have no idea what's causing a 100% reproducable gamebreaking bug after half a year? I was like okay, lets just skip dead roads next time. Then it happened in siphon site d too on the 2th round, I had to kill everything with my low dps because the nimbuses were just looking at me. Then they worked fine for half a round and then stopped again. And this has been around for half
  15. I feel like every single non aoe tower does way too low damage compared to their limits. I'm leveling on xbox and have tried out all towers available to me., For example with the same gear a flame aura does 4k dps while a cannonball does 10k. Flame aura has a bigger range and hits 8 targets, cannonball hits one, it's nearly useless. Now I've came to the point where I'm facing cyborks again, is it the same year old 'ramster or firethrower' situation again? We are still that limited? I've tried placing hornets behind corners, up high etc but cyborks dont care, they turn them off even if their at
  16. I played it in beta and it is really boring. dd2 is much more interesting than that linear crap. Wouldn't download it for free.
  17. This game honestly has very little strategy, so just don't overthink it lol. One of the best strategies (as outline from how well WM did by itself), is basically find a tower that is AOE, or has an AOE shard (i.e. cannonball towers) that does good damage. Then spam 2-5 of those per lane, because that's all the DU you have after walls anyways. I mean... on some maps you can get "creative" cause they have higher DU limits, and throw in something like a geyser or sand trap to slow down enemies... but basically just wall + whatever does good DPS. And it's really a lot of towers now... although fla
  18. Hungary here, it took me like 5 tries to get into the private tavern. "connection to the host has been lost". so nah, you are not alone. I've left the private tavern to go and try out the town, no luck so far. 6 "connection to the host has been lost" messages so far, I guess I give up. edit: 10 more tries, nothing. Definitely have to give up :'(
  19. i did exactly what i wrote btw dunno if its only gunwitch but for me the upgrades ranged from 1-4 gold also whenever i upgraded a legi and played with it on the new item value jumped ~50 gold compared to the ones before Yes, it works like that with upgrades, if you upgrade the trash you put on the mule than it really can speed up leveling, I understand now. Sadly when you don't have any gold or medals you are left with the 1-2 gold intervals : /
  20. I don't want to search the excel sheet, but you get items with +1 gold value after every wave with a mule, and there is min-max gold value range of about 2-300 at most tiers. Sure, doing 2-300 waves isn't boring. You either made that up or have found a nice bug.
  21. This gave me cancer. Have you checked the forum lately? Instead of replying to topics where lots of people are making up ideas which could help in satisfying the playerbase he replies to topics about "what is your favourite drink". He was awesome months ago, agreed. Correct me If I'm wrong, but I don't see what else you can do other than moderating the masses. "I'll be acting as a bridge to get the issues you as a community are encountering into the hands of the developers so they are able to fix the most important issues as soon as they possibly can; as well as getting word out from the dev
  22. Molten Tome does much less dmg than the normal books so you'll only get a nice visual for reduced dps. (yes, it's stupid)
  23. by looking at how trendy do things instead of making the walls wider and taller they would make it change at random every run how wide/tall they are or they would remove them so we couldn't complain
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