
pmasher
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Everything posted by pmasher
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Thanks everyone. I'll miss all of you too. Dungeon Defenders has been a huge part of my life these last 6-7 years. If you want to keep in touch, just follow me on twitter [[14,users]] :). From now on, I'll be eagerly awaiting every DD2 patch like the rest of you!
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Round 3 Influence character vote is upon us
pmasher replied to KnowsNoLimits's topic in General Discussion
I second dual books, Barbarian. -
With Man & Machine stealing Round One in a last minute victory, there are still two more rounds to vote in until you've chosen our new Hero -- The Barbarian, The Man & Machine, or The Mystic. Vote Here: https://dungeondefenders.com/2/initiatives/45 Here’s how it works: Three heroes will compete in a round-robin tournament. The hero with the most Influence Points from all three rounds together will be our next hero! Every day, you’ll gain one Influence Point for logging into the game and another Influence Point for logging into the site. (2 Total Points per day.) Use your points her
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Thanks! I'll have QA look into this :).
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We've released a small hotfix for Series EV2. Bug Fixes: -We've fixed a bug where you could generate ability mana as Series EV2. This is a blue/green deployment, so there will be no immediate downtime. In about an hour, if you haven't already gotten the new update you'll have to switch over.
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They'll be in your real mailbox!
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Hey all, Series EV2 ran into some technical difficulties. Current ETA is 2PM EDT. EDIT 1:36PM EDT: We're live! -Philip
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So is it just Series EV2 coming out May 19th?
pmasher replied to KnowsNoLimits's topic in General Discussion
EV is releasing on May 19th. More maps and incursions (i.e. Glitterhelm which you all voted for!), will be coming shortly. We're trying to move to more frequent releases of meaningful content, as opposed to bundling everything up and making you guys wait a long time to get anything. Simultaneously, we have other folks working on the Matchmaking changes (server browser) + Game Revamp stuff as well as the Siege Tank, which will be releasing when they're ready :). -
It taunts nearby enemies... It was just bugged when we were recording footage. Good eye!
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The Harbinger is loosely based on him. Not sure if we'll ever see him exactly... but you never know!
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Just wait till you see the hero browser this patch ;).
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I'm officially done with DD and Trendynet in general.
pmasher replied to Alabama's topic in Defender's Lounge
Hey guys! Moved to off-topic, since thread is not directly related to Dungeon Defenders 2. -
Constructive can totally be negative! Our views towards "tweaking" content constantly shifts during development. So take the following statement with a grain of salt, it could totally change but is a nice glimpse into how we think about things: Right now we recognize a lot of the systems in the game are broken. Because of this small tweaks only yield small benefits in the short term. So instead of incrementally making a lot of small tweaks separately, we are trying to focus on large groups of tweaks and changes that will finally get the system to a place where small tweaks will yield large be
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@RUMOR - Abyss lord PATCH - Will come with new max level = 70
pmasher replied to PandynatorDD's topic in General Discussion
I love this thread. I think it'd be awesome if someone started a dream patch notes thread. Kinda like this. Tempering expectations, we are working on a TON of gameplay changes but I don't think many of them are going to reach this next patch. Right now we're aggressively playtesting the complete strategic re-balance that Steven and Brett are working on, which I hope to play for you guys on the next devstream. It's still very much a work in progress, but it will definitely completely shake up everything once it comes out. I know it's been the most fun I've had playing Dungeon Defenders II in -
Hey all, Tomorrow we’ll be testing our new Blue/Green patch deployment process with Hotfix 8.4. The Hotfix will go live at 8:30 AM EST and at that time you can restart your client to get the update. There will be no downtime for this patch. At 10:00 AM EST we will shut off the old version of the games and all players will have to restart their clients to get the update. During the time period that both versions are live, players will not be able to invite friends from both versions. So if you get an error, either you or your friend will have to update to the new version. Thanks! Tomorrow wi
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Known Issue: Monthly Mission Bug & Reward Incoming [10/15/15]
pmasher replied to pmasher's topic in General Discussion
Answers: Unlocking the mission, is just another way of saying you've beaten the campaign (Betsy) and can complete Monthly Missions now. Sorry for the confusion. So @[FF'A] Anomaly, you'll certainly get it! Everyone who has unlocked Monthly Missions will get the pet, Bearkira. Once we fix the bug, it will be significantly easier to get the tokens and the pet again, with the reduced mission requirements. Additionally, HINT: The Grave Danger Event with Ascension: Part II is gonna help too ;). -
Known Issue: Monthly Mission Bug & Reward Incoming [10/15/15]
pmasher replied to pmasher's topic in General Discussion
Greetings Defenders, Right now there is a bug that will reset your monthly mission quest upon random loading of a Social Tavern. We're actively working on fixing this bug, but it's a nasty one that's persisted for a while now. Before today's patch this bug was extremely rare, but something about today's patch has increased the bug's velocity significantly. Luckily, with the influx of reports coming in, we'll probably be able to fix it once and for all soon (TM). In the meantime, everyone who has unlocked the October Monthly Mission before October 27th 12:00 AM EDT will receive the monthly pet, -
Controls don't work after patch
pmasher replied to Bean1201's topic in Console Feedback and Discussion
Can someone take a video or screen of this behavior? Is everyone still holding L1 while pressing a tower key or are you holding L1 and then releasing L1 before pressing a tower key? -
Over the weekend, we believe we've found a solution to the "infinite black loading screen" and other joining session issues. Please let us know if you still have issues with these after the hotfix! BUGFIXES Fixed a memory leak on the servers that was causing players to experience an “infinite black loading screen.” Please let us know if you have any more issues joining games. Fixed an issue where pet reroll items would not leave the first inventory bag. Fixed an issue where the Monk Betsy weapon would spawn with depreciated primary stats or two hero damage stats.
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Update: We just killed a couple of stuck servers, so if you were unable to login in before you might be able to login now.
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Hey all, We really apologize for this problem. It's a really nasty bug that we've been firefighting over the past couple of weeks. We've discovered what the problem is at the end of last week and think we've found a solution this weekend. We are hoping to fix it first thing next week. Here's a sticky on the issue: STICKY THREAD. Here's a post from Brad Logston on the issue earlier this week:
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Stuck on a black loading screen? Look here!
pmasher replied to pmasher's topic in General Discussion
Greetings Defenders, If you're currently experiences issues where you try to load into the game, please restart the game and try again. We are currently experiencing a bug that is causing a memory leak on some servers. This is causing the servers to crash so, when you connect to them, you will be stuck on the black loading screen. Until the server is reset, anyone who loads into the server will experience this problem. Unfortunately, there is no way to insure you will get onto another server when you load back in. This is a pretty low level bug that we've been working on for the past week. W -
Thanks for the suggestion! I'll pass it over to Josh when he gets back on Monday, and it's definitely something we'll consider.
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BUGFIXES Fixed an issue with premium pet eggs