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Caveman Caber

Junior Defender
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About Caveman Caber

  1. Knockback Barrier Apprentice Large/uber Sphere Apprentice Arcane Brrier no longer deals damage but increased knockback on enemies who hit it.
  2. This would be so useful - or even expanded to multiplayer. It's either LoL or DOTA has a pause option that anyone can initiate or cancel. is a little annoying against randos ass they'll often unpause it, but with friends or considerate players this system works well.
  3. Don't be shy, press enter to chat to other players in your game. Use it to share tips, tricks and suggestions of your own.
  4. Don't be too eager to switch heroes, as upgrades or repairs will be cancelled.
  5. this would be really useful, and something I think the community has been hinting at since the filters came out, but now the loot levels have dropped, this becomes even more important as the boxes aren't as full as before.
  6. you are able to swap out uber spheres in build mode to build the different towers a little hassle but not much, I'd agree though that most of them are a little lacking, but hopefully that will be fixed (it is still Alpha). The exp spheres I'd say are worth it, just to speed up the grind. The rest of your points are fair, although not sure about the app walls idea, and the squire idea is similar to the automation trait.
  7. Most of these sound great suggestions and I believe some are in the works, I think I remember someone saying the enhancing was getting an overhaul? Personally I don't have too much problem with the tavern being that big, although it might be nice to combine the shops, just to reduce legwork - have tabs rather than separate merchants. The PC can already open up the character menu at any time, but not having it in the PS4 version seems annoying! (just like back to old DD1) Auto sell - would really like this, it isn't put in the PC version and would be SO helpful, get so annoyed when I forget to clear my bags/ don't have time to between waves. You don't post often? you've got about 500 more than me :)
  8. no idea, without more info but should probably move this to tech support and bugs?
  9. Is there no E)? - A player who attempts to play to the best of their ability, geared to the level and who communicates and listens to the rest of the team if they are more experienced and tries to instruct them if they aren't. I'm not saying this is the player I am, but it's what I and many players try to be! Don't rule out the category of players who actually enjoy playing with other people! I'd probably place myself a mix of C and E
  10. I've been running it on high settings (with dynamic shadows), and sit at around 60fps, occasionally dropping to high 50's. Only running a GTX 660, on a ~£700 desktop. again alt tabbing, and bringing the menu up can drop it temporarily to 5fps, but that quickly recovers.
  11. It was a dark and stormy night when unexpectedly nobody appeared to notice Kentucky McObvious the Chicken riding Wendigo demon cars from Rorikstead saw a tree hanging down from otterdarkness, so he decided to dance on the edge of love so in his underpants he noticed a surprisingly and took a dump, big enough to shake the elephant while his companion
  12. It was a dark and stormy night when unexpectedly nobody appeared to notice Kentucky McObvious the Chicken riding Wendigo demon cars from Rorikstead saw a tree hanging down from otterdarkness, so he decided to dance on the edge of love so in his underpants he noticed a surprisingly and took a dump, big enough to shake the
  13. Well after the last update my scavenger started working again, and I noticed that Claim all just dumps stuff in your first bag. This, especially if there is a lot to sort through is a little annoying, so to reduce this my suggestion is that autocollect filters apply to claiming as well. so for instance you have a bag auto collecting mythics, any mythics you claim from the scavenger will automatically go to your mythic bag. just a thought.
  14. As we ll know the matchmaking system is a argued topic, because as with most new games they try to automatically with a group. This can be infuriating if you are matched with vastly different levelled heroes, or into a game which has basically finished. My suggestion being a set of tick boxes to limit the game searching criteria - i.e. join not started games, don't join players with heroes higher than ipwX.
  15. Some of these suggestions are really good, I know there is some work on the upgrade system and I think this re-rolling of weapon/armour abilities has been thrown around a lot so hopefully that will be introduced. I have really felt that the heroes are tunnelled into specific roles, even before I've reached NM mode, and fixing this would be great. Having a variety of enemies that get around some of the meta builds, would really mix it up a little. for example hovering enemies that get around traps. Just an idea but maybe they're is some improvements that could be made like that?
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