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Zerrok

Junior Defender
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About Zerrok

  1. Not every stage just the majority of stages. I even get the odd goblin that goes behind my defences which is odd but it is only 1. Sorry but I've really just given up with this game so I can't be bothered to put in effort recreating defences and playing just too screenshot at the right moment with my defences falling. Generally it's the later levels that give me problems because I've completed everything on INSANE apart from the levels that I've experienced this bug with. I've experienced it on the desert campaign crystal shard DLC whatever it's called the main one and I've experienced it on
  2. Even if there are solutions too stop this it is still unenjoyable. How upsetting is it too spend so many minutes playing too finally reach the final wave of a round and find that 3 kobold's have suddenly decided too squeeze through your well placed defences and just attack the crystal? It's not like I have unlimited units and it's difficult too put up a fail safe system on possible area's that it could happen and it's just not fun. I have fully stopped playing until this is fixed and most people are just saying it's a part of the game or that I can't use minions and so on...It's against mo
  3. But this happens too me with my Squire and he actually does make a wall. What is the point in unit collision detection in this game if they can run through walls? I'm sorry but as much as you will bash me about playing with only one hero, I play with only one hero. I don't play hardcore survivals or whatever, I play with my best hero and only him because I wan't one hero, not too switch between loads of heroes for the perfect defence. Maybe if the game was made so I could switch out between a hero with the press of a button much like in Trine and it was designed this way, then maybe. Or pe
  4. place a phys beam infront/behind your minions? I shouldn't have too, unless they're suppose to phase through things? If the game's designed for these enemies to go past all defences and bomb the core then fair enough but why would it be designed like that? What if I haven't bought the Series EV expansion? I shouldn't have too pay for a fix surely?
  5. This has been a problem ever since the game was first released but now I see it even more than ever while playing as Summoner. I've gotten to the last stage of waves, such as the Desert Campaign Map and The Summit before the boss wave and my defences are instantly lost because the Kobold's target the crystals, ignore unit collision of my defences and just run through, blowing up the crystal with 3-6 attacks and there's nothing I can do about it apart from build outside their spawn, which is really inefficient for some levels and completely ruins my designs. I think the Kobold's are even mo
  6. Almost no class is really solo viable at nightmare, not sure why barbarians should be either. Apprentices are the closest, but generally succumb to squishiness and thus don't stay in combat in end-game content, and rely heavily on ensnare auras to mitigate enemy threat. Huntress and monk are essentially impossible to solo in nightmare, with squire somewhere in between. If the timer is your problem, either plan in out ahead of time on a lower difficulty, with the DD tool on cubicleninja, or by starting it up as a survival when possible to test it out. Nightmare is supposed to be hardcore, t
  7. Totally agree.Yeah I completely agree but whenever I've mentioned this before people just stand up and bash me, saying the game is meant for coop, that I'm stupid for playing solo or that I'm just a noob. Even though the games designed in such a way that playing cooperative can be stressful, unrewarding, griefed or just too unpredictable unless you're playing with people you know very well, which we can't all do. The elitists and pro's control this game far too much and if you're not being kicked from games you're not getting much out of it anyway. I think I'm just gonna give up, I gave
  8. Microsoft and Sony only take a portion of the profits and damn it if they don't have a right: They MARKET the game for the devs. If you make an indie game to xbox marketplace, it's seen by millions of players. It's not the gamers job to pay extra because the developer decided to market their game via the xbox marketplace, as well as their DLC. That being said, it may just be Trendy covering their own asses on the cost, but they did say after all 4 parts of the dlc come together and all 4 shards have been collected, plenty of extra content becomes available. To quote one of the devs, "the
  9. Look at the top scores. People DEFEATING the new UMF in 16 minutes. Jesus christ...don't they catch onto things like that when it's blatantly in their faces?
  10. I don't really have a problem with DLC, but the way Trendy is bringing it made me a bit angry. From their posts I understood that, - The expansion would only have a minor fee compared to the full game (since console's didn't allow free content). Instead it's 12€ against a 15€ game. - Nightmare mode would be released free with Part 1 - The barbarian would be included into Part 1 - Part 1 would include 4 maps (not thinking it would be 1 map used 4 times) - New genders would be free - DLC won't give you an advantage over others (halloween, new heroes pack, eternia lost crystal expansion)
  11. You can actually ask steam for a refund if you contact their customer support and write out a detailed enough request and get someone who can comprehend it. No seriously, try it.
  12. what is the difference between casual and hardcore? Well in this game, hardcore means you've exploited the patches over time as they've been released and casual means you didn't exploit them or you've only just got the game.
  13. to the OP Squire only build? Kinda difficult. I'm a console player, and the strategy we used was set on medium difficulty, just learning the map so we could do quick setups on the time restrained insane mode. And this isn't squire only, but we used auras and flame towers (your casual setup) and from their when we realized what the spiders were doing, i place flame traps directly on our flame towers. This not being an option to you, the only squire only theory that comes to mind (you can easily play with this tho, it's DU cheap) is to place your harpoons and bowling balls in a spike bloc
  14. I tried to grab the pet but then I took some spider web to the knee.
  15. Where the **** did i tell you to create bouncers all over the place. Placing em right youd only need 3 or 4. And again, using 1 tower character only is fail. So if your not planning on makin new tower characters, make yourself some friends and dont play solo. EDIT : So i guess bouncers are useless VS spiders, once again, auras/traps win. I like it how you give false information without even testing it to sound like a smart mouth when it doesn't even work and then you just say traps win, good job. The point is I shouldn't have to not be able to play Squire because all my towers and how my
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