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Smoke-Town

Junior Defender
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About Smoke-Town

  1. Also I spent every gem I had on lock boxes... half of them opened the same items and just completely lost the gems for duplicate costume parts... i wish I could do it all over again I would never open a look box...just buy the costume parts you want from the tavern girl for gems. That's way you get exactly what you want... they may cost a little more up front but in the end I imagine you will be much happier then I am. Lockbox are useless in this game unless they allow for like 10 missions a day... right now tokens are way too rare to waste on an expensive key for a chance to get something wor
  2. I agree that squire defenses seem to be a major resource drain as they can all be broken and require constant maintenance. They just don't have the resistance they should have. I had my squire set with maximum health and even blockades with 70k hp will require constant attention. Meanwhile my lightning auras with very little health easily survive wave after wave with only fixing/upgrading between rounds or every other round.
  3. Gems, costumes and pets for wyvern tokens collected is definitely a way to keep people grinding. Hope that happens. I think I read in another thread that the patch with the 50 cap and survival and maybe nightmare is aiming for before December and the wipe will happen early 2016. ^I forget where I read this so don't take it as fact until Timmy chimes in
  4. Has the game been out long enough to make it possible to get 120 tokens? I only missed a few and can't imagine if i hadn't that i would have any lore then 90. But like mentioned above. .. it goes to bag for some reason. ..not to spheres right away. This game likes the extra steps
  5. I can afk every map. Assuming I'm allowed to upgrade in between rounds. My uber LSA never gets used up because it's placed behind the defense setups... not one single monster will touch the LSA except ogres because nothing at all can get past my standard lightning aura/water trap/ skyguard defense. So when and ogre comes through he usually wastes it down to about 90-94% because it's been upgraded for the ogre rounds... yes if the LSA was left stock it would drain out and the ogre could win...but that would never happen because I'm not dumb enough to expect a tier 1 aura to kill an ogre by its
  6. Well the gear gives you your stats so for sure that's important..likewise with spheres. Took me a long time to find a good legendary boost medallion and it's not really needed with the cap on difficulty we currently have imo. As far as saying dps is just for bragging... i would say no...dps is for winning. Lol. Seem more like a hater statement then a statement worth listening to . We don't have a survival mode so I don't see the need for excessive health... not in my builds. My auras never go down more then about 76% and I rarely repair them. So why would I want to waste so many points on he
  7. This issue seems to be getting worse, not better. Start the game... join social tavern for no reason...then try to join a game at the table... oops... 2 requests in a row because of this useless social tavern. Gotta wait and watch idiots run in circles for 30 seconds before I start...cool. Finally join a game... noob builder taking the reigns...i like a challenge so I'm in...nope what he's doing is a guaranteed failure and nothing can save him... quit...nope...can't quit... quiting the game is also a request thanks to these useful social taverns...i can't even quit the game... sometimes I ca
  8. Well my guess is that those low level maps just don't offer many gems. Those maps unfortunately can't even be played in high level games... almost every map gets locked and we are left with only 5 maps... can't even play throne room on incursions. .. doesn't make sense but it's the way it is for some reason so I'm going to assume those maps just don't give out many gems since they are only allowed to be played before level 25. I don't know why it was so hard for trendy to add all the regular maps to incursions but apparently it was and that is probably part of why not many gems come from those
  9. My Monk: Tower health: 316 Tower power: 1,266 Tower speed: 1,152 Never seen a better monk then mine
  10. Betsy rarely gives me anything on hard incursions and I smoke her in like 1 minute I e gotten a few of her items but never good versions... maybe one monk weapon and an awesome +boost medallion. But 9 times out of 10... she drops low level epic garbage only. Ogres have the goodies. I get good drops from the wyvern den ogres and crossroads ogres more then anything else. If you can't play those safely yet try grinding liferoot a few times. That's like the easiest map and those mini bosses drop lots of goodies. I recommend never playing on nornal. Gotta go hard or go home in this game. You'll ge
  11. Not sure if this will help but when you play solo (maybe split as well idk) you have to run through all the loot and gather all the loose green gems Before you open a gem chest. Once you open the gem chest, all green gems on map Wil disappear. This could cost you easily 1-200 greenbacks a round. In regular MP this doesn't happen. Hope that helps. Also dedicate 2 heroes to be builders so their low level towers hit harder. The hero you fight with should not be building anything ever unless emergency during combat. Just fyi. GL
  12. I also want to upgrade from defenders pack to collectors edition.
  13. Yeah it only worked for me once... the only thing working for me consistently is Google Chrome atm. Stock Samsung browsers can't seem to handle this ridiculous website
  14. Seems like the devs are carefully avoiding all comments about when we will get anything for some reason. The wipe and 50 cap update in particular. They are avoiding these questions on purpose. No way they don't see everyone itching for answers. I just hope we get something before Thanksgiving. The devs could at the very least give us an eta on these clearly important issues. Is thenwipe even going to happen in 2015? Maybe they are using something... Timmy
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