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Showing content with the highest reputation since 09/26/2019 in Blog Comments

  1. 4 points
    Holy mother of pearl! What on Etheria is CAP'N DREADBONES doing there?! This is something I totally hadn't expected. An very interesting surprise to be sure!
  2. 3 points
    Either buffbeams are good enough and will be used in most builds (not needed, but almost, like in DD1) Or they're not good enough, and they won't be used. Which is not good. I don't see any alternative, sadly. Or maybe something complicated, like them not being good enough in first wave, but scaling really well so become viable later? Probably too hard to balance. If i had to chose, I'd rather have them be useful rather than useless, even if it means they're almost mandatory.
  3. 2 points
    I had that same thought! If he’s back, I wonder who else we’ll see? I mean the Harbinger DID escape. Will we see him again? What about some of the other incursion bosses? That would great! Hey Devs....will you turn the shock beam into the weapon manufacturer with stun ability? Pretty please? With beans on top? We need the atomic missiles back! Haha! It’ll be better to shoot down these new air ships and the return of Captain Dreadbones.
  4. 2 points
    At this Time, don't rush and take unhealty routes to fulfill your Roadmap. We, the Summoner understand this Situation and are/will be on your side.
  5. 2 points
    There are currently no plans to wipe progress made during the Early Access
  6. 2 points
    Welcome Mary! Great to have you on board, and I am definitely looking forward to this bright new era! :)
  7. 2 points
  8. 2 points
    I kinda have a positive and a negative feedback for this. Postives - Definitely looking forward to playing on Tornado Valley, looks pretty gorgeous there! And the Huntress's strategy of turning a place in a minefield has really intrigued me! Negatives - I have already saw a bunch of defenders already mentioning it, and I have to agree with them. The UI is just too dang plain. The way I see it, it does not fulfill the feeling of playing in a fantasy medieval game. Those stuffs comes with cool borders and designs. I thought DD2's UI was already pretty plain, this just takes it to whole new level of plainness. While I have not played DD1 and based of the images I've seen, one of the main aspect of DD1 that I really love was the UI design, it totally fulfills the feeling of being in a fantasy game. Same with DD2's Nightmare days' UI design. Both are just amazing compared to DDA's current one.
  9. 1 point
    I was really looking forward to this and on the whole it seems great, but I think a few changes are making this difficult to get into initially: I see no mention of Promenade having its DU reduced from 140 to 110. What's up with that? That was my go-to build for farming XP and exactly where I wanted to level my EV. The patch notes mention that: "BUGFIX: Attack power now scales pet damage", which sounds like a buff, but in reality my dragon is doing half its normal damage now, making it difficult to do the maps I used to. Are these changes deliberate?
  10. 1 point
    Gotta say, love the new card art! So much better than what it was previously.
  11. 1 point
    To be honest, I am kind of regretting having backed it and requested PS4 versions. At this rate the PS5 will be out before this game. Should have played it safe and gotten it for PC. At least then I'd have something to do instead of bemoan my mistake.
  12. 1 point
    Controller Support is being worked on and we have our first pass for update 1.1. I won't guarantee it will be 100% polished but it will def. be a big step in the right direction as we get closer and closer towards our Switch Release, which we are working on every day.
  13. 1 point
    Any plans to add custom taverns back to the game so people can host their own shop again? It's the one thing keeping me from coming back. Being able to customize your own taverns so you can display your best trophy's and loot, then host it for the public to join where people can come in and talk/trade/haggle with you really set this game apart from all others and is the reason I poured so much time in to the first DD, and loved it so much. The game seems so hollow without it, it's missing it's soul. Personal loot has killed so many other games because it ruins the interaction/community aspect of the game, it ruined Diablo 3 for me, ruined DD2 for me, and I really hope it's not here to stay with DDA.
  14. 1 point
    Players assumed you were releasing something in July based on the roadmap you published. https://roadmap.dungeondefenders.com/ This used to have dates and they said July. Also the previous roadmap posted for Q2 has not been finished however Q2 has come and gone and items on that roadmap were also missed. So stating where players got the idea for the dates is kind of concerning. More internal communication should happen as it feels like your "not sure" where us players get these crazy ideas! Go figure. Looking forward to the update though but still it's short on what was talked about for Q2 but heading in the right direction.
  15. 1 point
    Practically wiped all pre-release progress and stole more than $10 from me. Don't expect me to pay for DLC after this trick, or anything you release for that matter. I see how you treat people who believe you.
  16. 1 point
  17. 1 point
    Well done guys on promising no wipes but effectively wiping us, bad decisions over and over.
  18. 1 point
    welp they did it. Whilst they technically did not wipe our progress, they effectively wiped it or split the community. Goodbye DDA, was fun whilst it lasted. Last time I support this studio...
  19. 1 point
    360 hours invested and now I have LEGACY mode? Are you serious? What about the "no changes to v. 1" ?
  20. 1 point
    Thank you for letting us know! Stay safe guys!!!
  21. 1 point
    I just realized I've been watching the Orc loop for several minutes. It's come a substantial way since the beta. Absolutely fantastic work CG.
  22. 1 point
  23. 1 point
    cant wait to relive one of my favorite games
  24. 1 point
    Wow! I am impressed with some of the weapons, especially the shields. I'm kinda itching now to see the cosmetic customization potentials after seeing this. :) Totally dig the mustached rock pet too! And it never occurred to me that the carrot-nibbling ramster could be made into a pet too haha!
  25. 1 point
    All of the rewards listed on the DDA pre-order page are for DDA and will be sent after the game launches.
  26. 1 point
    If you backed for the PC release then yes, your Beta key will convert to an Early Access key automatically. You'll just need to update on the 21st.
  27. 1 point
    If I backed it on kickstarter and got beta access, do I get early access?
  28. 1 point
    Unfortunately the release for Switch and PC has been moved to Q2 2020. We will launch Early Access on Steam on February 21st.
  29. 1 point
    Wait I thought it releases on switch in February??
  30. 1 point
    \O/ Mary... always good to see you. Be sure to give Rusty a hug for me ;)
  31. 1 point
    Yay! AQW & Dragonfable were my jam back in the day. Welcome to our little corner of the internet, excited to have you with us.
  32. 1 point
    He is a cockapoo, maybe! I adopted him so not 100% sure! You'll all meet him next month when I start bringing him in and I plan on having him on any streams I do. He's a good boy!
  33. 1 point
    Now that is a name I have not heard in a very long time... straight from DD2's super early pre-alpha days! Anyways, welcome Mary! I look forward to working with you, and hope to see future involvement between the CDT and CG for DDA!
  34. 1 point
    Welcome Mary to the DD Community! Rusty is adorable, what breed is he? P.s. I guess we are besties now?
  35. 1 point
  36. 1 point
  37. 1 point
  38. 1 point
    Hey there! Like the other C8 weapons in Prime Incursion, and as far as I know, the Crystalline Claw and Canister have a chance to drop from a legendary victory chest in Prime 6. (The Wyvern's Den or Dawn of the Blood Moon.) Hope this helps! :)
  39. 1 point
    Really glad we're going to have a community manager again! Looking forward to that! :) And that's a pretty dope looking sword there! It's giving me the Protean vibes.....
  40. 1 point
    Damn! That alchemical labs looks super insane! I totally dig it even more!
  41. 1 point
    Just to clarify - DD2 had no pay wall or pay-to-win tactics. Money bought you flair and bag space, both unnecessary to beat or play the game. You can do all of DD2 without spending a dime. And...this is absolutely meant to be a grindy game. Grindy franchise. Grindy genre, on both sides.
  42. 1 point
    My biggest concern on UI in general is lack of information that I had seen in DD2. There were many times where friends and I would wonder "How will this affect my character?" or "What does this mean/do?" while playing DD2 and we'd frankly have no way of knowing without consulting an external source and even then still find nothing about it. There is a lot of assumption in DD2 that the player can understand the icons next to the numbers. For the longest time, I had no idea that the gear with the number meant "Gear Score" and and I have played me a many WoW and other MMOs, where "LFG H Underbog GS 540" or what have you. I think tooltips should be considered for all aspects of the UI. Hovering over something should spell out how it's going to make my character better or worse. Just to pick at the screenshots shown here. As a new player, how will I know what "BOOST" or "D RATE" or "FORTIFY" means? It's green, so I guess it's better to have more, but that's all I can figure out without more information.. Based on the screenshot, I want less of the red stat? Or does it mean it's worse than what I'm using? Allowing the player to understand these things within the game can greatly improve the UI in my opinion. Thanks for reading!
  43. 1 point
    i do not hope thats the final hud for inventory, doesnt look cozy and fun to look at. its just minimalistic and boring
  44. 1 point
    Love the traps! I can't wait to play the new maps, and probably fall to my doom a few times. Looking forward to the game, though a little more communication would be nice :)
  45. 1 point
    Please make "Free Look Camera" available for all platforms with this one. Thank you for all your hard work.
  46. 0 points
    We're not ready to announce the XBox or PS4 release date just yet, but keep an eye out!
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