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Showing content with the highest reputation since 05/29/2019 in all areas

  1. 26 points
    Fixes: Rebinding any keys of the tower interact abilities to movement will cause the character to auto run. Accessories are not dropping with upgrade levels. Ogre is not hitting targets right in front of him. Ogre stand too far away from targets they are attacking. Slice N Dice Blockade is not hitting goblins at all. Griffin primary attack stat not correct. Bouncer Blockades randomly have a difficult time hitting goblins. Giraffe not dropping on wave 25 survival insane. Squire doesn't show him blocking on clients. Game doesn't stay private if you previously hosted a game. Ogres on The Summit campaign only go down one lane. Yellow Ramster can't be upgraded. Yellow Ramster are targeting towers that don't use attack rate. Pets are dropping with 0 quality. Enemies are getting stuck on The Summit and The Ramparts. Ping sounds are now controlled by the UI sound slider. Chromatic gemstone pets can roll without an upgradeable stat. Ogres on Ancient Mines are not scaling correctly on various difficulties. Several more crashes. Changes: Added option to disable profanity filter. Chat Box Improvements with scrolling and escape closing the window. Build suggestions added to pause menu that takes you to https://builds.dundef.com Muzzle flash of the fireball tower has been toned down. Visual of the ogre's snot projectile has been changed to more accurately represent that it's an AOE. Names on award chests can now be viewed from all angles. Accessories and Pets get picked up regardless of quality type if specified. You now build towers faster in the Tavern for more fun!
  2. 9 points
    DEFENDERS, We just recently released another patch to help squash some nasty bugs. Just because it’s another day closer to our next update doesn’t mean we can’t squeeze in some bug fixes. Let’s get into it! Bug Fixes Fixed a crash when the crystal core was destroyed. Fixed an issue with stuck Goblin Copter Ogres. Fixed a VFX issue on Ensnare, Enrage, and Strength Drain’s causing a strobe-like effect. Fixed an issue where Goblin Copter Ogres occasionally walked over walls. Fixed an issue where Survival on Insane/Nightmare/ were not receiving build speed buffs. Fixed an issue where XP no longer goes past level 100. Fixed an issue on Summit where players were hitting an incorrectly placed kill volume. Fixed an issue where Private Games were not joinable via Steam or invites. Fixed an issue where the UI could misrepresent reaching max upgrade levels too soon. Fixed an issue where Djinns are sometimes untargetable on Ramparts. Fixed an issue where Nightmare Orcs were using an incorrect material Added a stuck in spawn timeout for enemies. If they’re stuck too long, THEY PERISH! Fixed an issue where local data was loading before cloud saves. Some players who ran into this might have noticed a slight “rollback” as a result." Fixed an issue where Goblin Copters weren’t flying high enough, causing their Ogres to get stuck in walls. Fixed an issue when a new profile was created. Fixed an issue with Goblin Copter drop off on Throne Room. Social Defenders To get reliable updates on the future of DDA make sure to follow us on all our social media platforms: Discord Twitter Facebook Instagram Twitch Forums Keep an eye out for more info! For Etheria! Chromatic Games
  3. 6 points
    Hey Defenders . It has being long time since this wonderful game came out . I have a lots of memories during these playing period. Just met a tons of wonderful players and great community and i'm really happy spending times on this game. Sadly , i decided to quit playing this game because there is no updates for this wonderful game and we can see less people playing it . but for encouraging the trading in the market or trading for personal usage for the winners , I decide to invest my personal items for the contest. I'm not pretty sure how many would be joining but as for the winners , they will get my Ember Sceptre (pure farmed by myself).Image link here :https://ibb.co/h8y5fg7 Also for gathering some participants , i will offer Ginger , x2 celebracer and Mr.craker as well for the winners. Added NPC for prise also And added Mol + Ancient Plume + Memo full set for the worst base ranged prize! Please read below before joining . This contest is to measure the best farmed RANGED cardboard tubes for DPS. The dead line is 29/5/2020 11:59 CEST. The 1st winning prise will be Ember Sceptre showing above with link. But the Winner can choose from the prise above as well. 2nd winner can choose the remaining prise witch you want , as well as 3rd ~ 6th winners! And also adding 100cv for as Diamonds +cubes for my favorite tubes I select ( I'll swear I will be fair to be all for the participants) The contest will be same style as Polly Contest .Post the cardboard tubes item information in detail to this forum page AND your steam profile. 21/5/2020 : Adding rules to prevent alt account joining . I request to who enters to the contest have to show how many hours they played . If you really dont want to open account total amount play time , please show me the playtime when you recieve your prize . I also have the right to decline giving the prize if once I thought I'm giving my prize to alt account. Sorry for changing the rules all of sudden. I want to give more people chances who really wants to win the contest. Also it will be okay for the one who is showing playtime to only friends. Add me for that case .My steam account is : https://steamcommunity.com/id/tooooooooooooooooooooom/ To participate , please post the image in this forum as reply. Make sure Ultimate ++ needs to be censored for the last digit for hero/tower status. But do not censor the last digit of upgrade number. For this time , hero status will not be considered for calculating the DPS . It will be calculated for base damage and upgrade numbers after maxing projectile speed. *You can re-post your best tube for 3 times before deadline. Make sure to re-post the item detail and your steam ID showing that you are re-posting. *Tubes that will win the DPS contest need to be shown on trade before getting the reward, it is to make sure that they were farmed on ranked. *The IC of the Ember Sceptre has been done by Escev.( I will send the IC to the winner when i give to them) **The Calculation is being done by Escev . the best player in this world.** special thanks <3 Love you so much. *It can already be upgreaded , but projectile speed has to be maxed for calculation. *Ace of Spade will not be counted for the entries. *For the worst tube prize , spawning with Lv1/1 has the most chances to win this one . Sorry for trolling at the very end and I'm not a English speaker so sorry for the bad English. If any questions , poke me on rng discord server or DM me in steam or in forum, But I hope someone may get my sceptre and event items for being used or being traded . And Thanks for all . Wish you have good time . Sincerely, Ke1ji .
  4. 6 points
    Fixes: Swapping heroes and placing a defense skips the tower rotation step of defense placement.
  5. 6 points
    The Drakenlord himself, other than being a bit buggy at times, is super easy to deal with. Throw Burning Strikes on your weapon and shoot him from range... He's a non-issue unless he bugs out and refuses to catch fire. The dragon can be friggin' annoying though. In C7, it's "just" a matter of getting a relic with 10/10 Tenacity and a C8 amp, throwing that on your favorite trash clearing defense, and then watching the boss lane. In Onslaught however, it just adds to the time sink because you'll run into that situation where you're running across the map to light a torch, get jumped by an assassin, and get to watch as a mob ambles over and smashes the objective with one hit. It's not that you won't get past it, it's just not fun, and adds even more time to an already long map. I'd be fine with the map if it wasn't in the Onslaught rotation. With 4 people, even with no Tenacity it's not bad, but you're almost never going to be pushing high Onslaught in a group.
  6. 6 points
    Just to state my opinion in here. The rewards for CR4 are not worth the time investment you have to place in the map, especially when they are done on the same way the Polybius rewards are. Getting a pet that rolls ult and higher less than 10% of the time, and each time you want to farm one it takes you at least 10 minutes is not something nice. The map was made less annoying to run with the removal of one wave, but the rewards don't make it worth running for them. Balancing around emerald city weapons was nice on the staff and sword were nice, but the gun change was questionable, the weapon is still very underwhelming when compared to a blaster rifle or even a pawn shot (weapons that came way back and are easier to farm) since they don't have a spread and do generic damage only. The carpets on emerald city are kinda useless since the time it takes to get on them is higher than just running to where they take you most of the time, they should be moved or changed to something smaller imo. Coastal Bazaar is by far the best map in this update. The end of map rewards are pretty good on campaign and the survival drops make it an alternative to moonbase (the old meta armor run that everyone did). The use of the higher quality makes people that don't have high end pcs able to farm armor without taking way more real time than ingame due to getting low frames. The amount of ogres at the end of waves is kinda high at the moment, getting upwards of 50-70 on the last few waves of survival. Mini Genie King rolls are kinda underwhelming on the quality factor, suffering from the same problem as the Mini Kraken. Overall, all 3 pets that were added this patch seem quite bad on the quality percentages. If you compare the difficulty of CR1 and CR3 to CR4 and Emerald city, they're around the same for farming a pet on them, but the CR1/3 pets roll ultimate or higher 50-60% of the time, while CR4 and Emerald only get 10% at most. The difficulty on Coastal, while not as high as the other 3 survivals, is higher than doing a King Game survival run for a dice, but the dice rolls ult 20%, which is double the percentage of the new mini genie king. Speaking from experience on this, even when the Mini Spider Queen (MSQ) and Crystalline Dragon roll ult that often, due to the sheer difficulty of the map not many people farm them really often. Meanwhile Dice get farmed a lot due to the low difficulty of the map, low time it takes to run 2 waves and high quality of rolls on them. The new pets need to roll ultimate more frequently, otherwise they won't be pursued after. While talking about how useful they are and not only on the quality rolls, both the Mini Genie King and Mini Kraken irrelevant choices. For both of them you need around 500 upgrades with good hero stats to beat a 39k chicken (which only takes at most 3-4 hours to farm, compared to the hundreds of hours for a high quality roll of the new pets). They shouldn't need that high of rolls to be comparable, somewhere around 400 should be the number to aim for. The MSQ at 400 upgrades and decent stats does way more damage than a chicken on non-boss mobs due to her quirk of shooting webs. While the Mini Genie doesn't need to outright outdamage a chicken at lower upgrades due to it giving the player mana, it needs to be at least on the same level without a god tier roll on upgrades and stats. The Mini Kraken on the other hand needs to outright beat a chicken due to the sheer dificulty of farming it, being awarded on one of the highest difficulty maps of the game. I can't say anything about the desert cupid due to not farming a decent one yet, but once I do I'll come back and say something about it. As always, this is only my opinion, but I think a bunch of people would agree on it.
  7. 5 points
    DEFENDERS, Yesterday the Activating the Goblin Mech Update was released and it’s been a blast watching many of you take on the Technological Terror himself! We received a lot of great feedback and reports after the launch, and in our ongoing mission to make DD:A the best it can be, we’ve got a patch that went out this morning. Let’s get into some dang notes! Bug Fixes Fixed an issue where map unlocks were not happening properly. Fixed an issue where Deeper Well couldn’t unlock on Nightmare difficulty. Fixed an issue where the Session Browser wasn’t showing game mode type. Fixed an issue with the Thunder Spike Trap not dealing damage. Fixed an issue with the Crystal Core outline focus color. Fixed an issue with the floating rocks so that they render by default. Fixed a few issues with collision on Endless Spires. Fixed an issue with stuck enemies on Tornado Highlands. Fixed an issue with Boss accessories not dropping on Hardcore. Fixed an issue with customization appearing on the Hero Selection screen. Fixed an issue with the Steam Overlay causing rare crashes. Fixed an issue where gear quality was displaying incorrectly for some Defenders. Social Defenders To get reliable updates on the future of DDA make sure to follow us on all our social media platforms: Discord Twitter Facebook Instagram Twitch Forums Keep an eye out for more info! For Etheria! Chromatic Games
  8. 5 points
    Fixes: Party bar is not showing the 4th player on the map. Towers are not displaying correct tooltip values after being upgraded. Items icons in the inventory are not displaying the not valid sign when they should be. Matches made private are actually public for anyone to join. Items are not selling correctly in various situations. Memory leak when playing games with others. Orcs enjoy getting stuck on various maps. Players with OculusVR get crashes or have their device startup. Auto loot filter doesn't work correctly for clients. (You may need to reset your auto loot filters for them to work correctly after patch). Several more crashes. Changes: Timers on Tornado Valley updated to correct values
  9. 5 points
    I'm locking this thread because it's nothing but negativity and arguing. Guys, we know we have to work on communication. We've admitted that. We're trying, and you'll see it slowly start to improve and improve more as time goes on. Again, we don't have a CM right now and we're working on that but launching DDA in February is our #1 priority. The bug site *is* still monitored, but you have to realize we're a small studio and there's a lot of issues submitted every day, many of them are repeats or don't provide enough information. We generally do not respond to bug reports but we review them all and tally the most common ones to target first. Tickets however, are always answered. Generally, if the issue is specific to you (ie. you lost an item), submit a ticket so we can review your individual account. If it's an issue that broadly affects everyone (ie. a tower is broken), then a bug report works. These games have hundreds of thousands of lines of code. A single stray character could be the cause of a bug, and that's worse than finding a needle in a haystack. Some bugs only occur when very specific conditions are met that are often hard to replicate. This means that unfortunately sometimes bugs that only occur once a month for 3 people might be shadowed by a larger issue.
  10. 5 points
    Thanks to all for testing and providing feedback for this Update 6 so far. It has been coming along and has hit RC where you can now play it and have your Ranked data progress saved by selecting it. We are looking to hopefully release this soon and quickly move to Update 7 for yall. So please test this when you can and provide any further feedback and report any issues with the update or with the game that need to get fixed. Minor issues may get fixed in Update 7 as that will be moving quickly to beta as well for all to test after this release. To go ahead and switch to version 8.6: Go to your Steam Library Right click on Dungeon Defenders and select Properties Click on the Betas Tab Click on the drop down box and select update6_rc Note: Your Ranked Progress will be saved but if something major happens where we need to update again or remove items, then you may lose those items. Or if you happen to exit the beta and go back to the Live branch, items from Update 6 will disappear. Here are the current list of Patch notes for this this update. New Map - Crystalline Resurgence 4 - Rewards buffed Sky City lower difficulty weapons and Mini Kraken pet New Map - Coastal Bazaar - Campaign rewards new lamp and carpet weapons - Survival rewards genie wave 25 and Mini Genie King end of survival wave 35 Updated Map - Emerald City - Reskinned Boss and changed name - Added survival - Rewards imp wave 25 and Desert Cupid end of survival - buffed emerald sword and staff stats - Emerald thrower now has more central spread - Random rewards were buffed to Moonbase levels - Added magic carpets to help move around map faster QoL - Added quality color around item names in inventory to help make it easier to identify item qualities. Toggles with "CTRL+O" - Display 3 decimals for buff beam boost values - Show DPS in tool tip for Bouncer Blockade and Slice n Dice like other towers
  11. 5 points
    i agree only 1% or less should be able to complete it because the casual players who don't have the time to play 12 hours a day because of work and other things don't deserve great items from the game [ sarcasm ]
  12. 5 points
    Imagine being this retarded 1.) Ice isn't CDT, he's the game's network admin. 2.) Open is for playing with Steam Workshop mods, not retarded Cheat Engine and Grandeu hacks (which doesn't even work half the time anymore anyway) 3.) @everyone LULW
  13. 5 points
    I love it when my defences are frozen, I also love it when an assassins stabs me to death while I watch the enemy run past my defences and start whacking my crystal :(
  14. 5 points
    It's that time again. EVENT TIME!!! Grab some friends and get ready to be thrown into the arena. What Do I Need to Know Please check out this guide to get up to speed on how to run events. https://steamcommunity.com/sharedfiles/filedetails/?id=1211979327 When Will The Event Happen The event will start on Friday, June 14th 12:00 (UTC-4/EST) and end on Sunday, June 16th 22:00(UTC-4/EST). There will be guaranteed at least one host on from 12:00-22:00(UTC-4) each day. We will try to have hosts available at other times as well. What Do I Need to do to be Ready for the Event You will need a character with no gear. All gear that is allowed to be used during the event will be provided in the event map. Subscribe to the map in the Steam Workshop. Please try hosting it yourself before the event at least once to make sure you have it installed correctly. After that, get your heroes ready for another challenge!!! Can I Play With My Friends Yes! Grab some friends and make a team. (If some of your friends have already ran the event they can re-run it with you for fun but please keep in mind that those who have yet to run the event will get first priority over those who are re-running the event so you may have to wait longer than expected.) Map Link: https://steamcommunity.com/sharedfiles/filedetails/?id=149702577 Note: You may encounter an issue after you download the event map and try to go back to ranked and join a game. It is possible you might get a package version mismatch error. The first step to fix this is to restart the game. If that doesn't work then unsubscribe from the map and verify integrity of your game cache.
  15. 4 points
    My opinion: Yet again their communication has proven to be lacking but in all honesty i am fine with a wipe. People will 100% be very upset with the no warning 'wipe'. Since they have stated the 'play' is the preferred way to experience DD:A and everyone has to start from scratch so its an even playing field which i do understand the reasoning behind that but the lack of warning that all our efforts will be undone as soon as modding gets introduced to our 'legacy' platform and all our hard earned equipment becomes trash with the first modded items being introduced so it does somewhat feel like a shot to the gut. All that said i'm really not bothered by the wipe as i was mentally prepared and thought it might happen anyway because of all the chatter on the forums about how when the game is released it will be unfair to new players to fight beside end game players. TL:DR I don't really care about starting over but it does hurt to know all our hard work gets pushed to a soon-to-be modded world where all our hard earned equipment becomes useless.
  16. 4 points
    DEFENDERS, Fresh out of the developer oven, and out to you now are some quick hot fixes we’ve recently pushed out. Let’s get into it! Bug Fixes Fixed a crash that resulted from an improper profile state. Fixed an issue for hosts where having the tactical map open when the end game summary screen appears would prevent interacting with buttons to move on. Fixed an issue where kobolds were gaining a speed buff when inside an ensnare aura after lighting their fuses. Fixed an issue where untargetable enemies were spawning and strolling right up to the core. Fixed an issue where the max number of upgrade levels based on the current upgrade level was incorrectly capped. Social Defenders To get reliable updates on the future of DDA make sure to follow us on all our social media platforms: Discord Twitter Facebook Instagram Twitch Forums Keep an eye out for more info! For Etheria! Chromatic Games
  17. 4 points
    DEFENDERS! Today we pushed out an update to bring the holiday season to Etheria! While we’re working on our Beta for Dungeon Defenders: Awakened, we wanted to make sure that Dungeon Defenders II was able to celebrate the festivities that the holiday season brings. Let’s get into it! Holiday Season When you hop in, the Town Hub and Private Tavern has been transformed into a cozy and wintry wonderland. You’ll notice the most welcomed change, being the Wayfarer is dressed in his best Santa costume… Oh also, THE GIFTING TREE IS BACK! Check back once a day to receive some awesome goodies, maybe a mythical Defender Pack or a Season Weapon is inside. Open those presents before all the snow melts! (this snow isn't strong enough to last until April this year ;) ) Holiday SALE In the spirit of the holidays, there’s a giant gem sale going on in the emporium. All of the following are on sale for 50% OFF of their normal gem cost: ALL Heroes ALL Costumes ALL Shards ALL Shard Packs ALL Hero Bundles ALL Bags ALL Bank Vaults ALL Tower Skins Material Booster Pack Some things may not have a 50% off badge next to it, but we assure you that everything listed here has been lowered. We’re excited to share the holiday cheer and make it easier to get what you want this holiday season! Known Issue The Target Dummies are on the naughty list, and have been banished from the Town Hub during the holiday season. (Really they were causing an issue with loading that area, so they’re temporarily removed) What’s Next? We’re currently working on getting Dungeon Defenders: Awakened out here shortly with 2020 just right around the corner! We’ve been hard at work, and if you haven’t, check out our beta check-in here. If you want to keep up with what’s going on with Dungeon Defenders: Awakened before preordering/purchasing on release, be sure to add us to your wishlist to get continued updates! <3 Social Defenders To get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch The entire team thanks you for your support. We’re working to make Chromatic Games a studio that is able to create games current and future that our Defenders are sure to enjoy, because our games are made for YOU! Happy Holidays! Chromatic Games
  18. 4 points
    After a lot of complaints about the Mini Kraken and Genie King pets, personally I think they're in a pretty good spot in terms of dealing damage now. The change to the Kraken ranged attack helps to separate it from being just another generic melee pet and the melee range increase on the both pets make them a lot more usable now. So overall, both pets are in a spot that I am quite happy to actually use them, the only problem left is their ult rates... The Genie King, I agree, should have a far lower ult rate than the Kraken due to the nature of how they are farmed but at least currently, it feels quite a bit lower than it really needs to be. A slight buff to this pet's ult rate would be appreciated. The Mini Kraken is the real problem when it comes to ult rates. CR4 is quite a difficult map, up there for one of the most difficult in the game in terms of both stat requirement and skill/coordination required. Running the map is a similar experience to Temple of Polybius where the map encourages playing together with per-account rewards. Myself and many others seem to like the per account rewards. However the problem is that the main attraction of the map loot wise, the Mini Kraken, really just doesn't feel worthwhile farming despite being a very nice item after the changes to its ranged attack that I'd love to use. The ult rate is simply WAY too low for me to consider it worthwhile. After my explanations, I think that this thing deserves to have its ult rate roughly quadrupled, if not higher. The Kraken functions similarly to a lot of other pets in the update, (which I'm also a large fan of) with a similar ult rate but obviously since the Kraken is 1 per account, it is MUCH more difficult for someone to get one that they are happy with. If this pet goes on to ranked with the same ult rate as is currently on ranked despite only getting one per person every run, myself and many other people I've talked to and are interested in getting one will give up on the item and thus the entire map. The weapons were left abandoned in an effectively useless state so I gave up on those a long time ago. I'd just like to see a nice pet be saved from obsoletion to give some life back to a nice challenge map which I am a large fan of despite how abandoned it felt after the lack of changes to the rewards. TL;DR: Kraken ult rate is way too low for only getting 1 per account and the difficulty and investment the map requires. Needs its ult rate increased to probably 4 times what it currently is before people will be willing to put their time in to farming them. If left in that state, CR4 is going to be mostly abandoned.
  19. 4 points
    Of course i do, which is why i made the comment. I never used that shard before the boss came along. By using it, the power and DPS of my fighting hero decreased. All i got out of it was weak fire DOT and Drakken insurance. I don't want BS in my build, but i feel that i have no choice. fire DOT is pretty underwhelming IMO as well. Of all the elementals you can inflict, i feel its the weakest. Seems to do little damage, does not seem to do 2X to frost units (correct me if that is wrong), usually cannot be applied without oil as well which was only recently given to most heroes as a chip, but no servo yet. And fire removes Oiled staus, which loses the slow effect and takes away the abity to damage units on CB lanes. Now if there was some way to swap out BS on the fly, so that it was only applied when Drak came out, i would totally acquiesce. And i don't want to have to build a Drak only hero. If there was a reliable tower solution, I'd go with that, but Drak can come from any spawn point in almost every game mode, plus open map drops on his stage. That means having to reexamine the spawns and your layout every wave...which is more time than i am willing to constantly give one miniboss. Sad thing is that we already have a frost miniboss whose mechanism is one that adds some uniqueness and not a soft/hard counter issue in defending against. Drak is like a Frost Ogre gone wild, an enemy that overrides pretty much every CC in the game, much to the frustrations of most new players against frost lanes. To each their own i guess. If you like BS, more power to you. I just feel its weak and forced on us. I'd love to hear arguments for it to see if i am missing any great properties about it.
  20. 4 points
    In my honest opinion, lagging the game with more enemies so you get more rewards to make Coastal Bazaar "Moonbase 2.0" is not the right way to go. It just makes people that don't have a top end desktop have a hard time playing the map. On moonbase people already get 30 minutes difference between game time and real time due to the lag. You could just make the scaling on enemies harder and the scaling on drops better instead to make a new armor farming map, so you end up getting the same relative difficulty and number of ult per hour. My main point on saying this is that while on moonbase you have to defend only one crystal, this map will have 3 crystals to defend with an a big number of enemies, so the difficulty will be way higher and no one will move to it instead of the old armor map. It just looks like a mentality of "this worked before, so let's do it again and ignore the obvious problems with it". Making the map difficult and rewarding is better than laggy, harder than the old map and just as spammy with bad quality armor Also, yes this is a rant against artificial difficulty with spam of mobs, it's just a lazy way to do it. This will probably end up being ignored the same way emerald city rewards scaling. The only weapon with movement bonus for apprentice doesn't even get near the clava which you can farm on a way easier map Edit: Forgot to say that while testing people who usually have 10 fps on moonbase get to 2 during the waves on this map. This also exposes the fact that if you go under 7 fps, your lightning auras do way less damage, since the damage is frame based. You'll need ultra high stats to do the map, as well as a really good computer. I legitimately don't want to have to go through 4 hour moonbase runs again
  21. 3 points
    So, considering the scummy release, what compensation are us early backers going to get? Promised no wipe, technically didn't wipe but may as well have. I could have saved 150 hours and just loaded cheat engine to be maxed in 2 minutes on 'legacy' mode. Promised no price change, instantly drop the price on release, AND put it on sale for extra salt in the wound. Had I known about this I wouldn't have bought in EA - the main reason I bought in early was because it was like £20 rather than the £40 it was supposed to be on release. Most of the 1.0 features promised are missing. No trading in tavern, no splitscreen, no massacre survival mode, missing bosses etc. I think EA backers should get free DLC / future content or something, honestly feels a little bit like we've been scammed. Had I known all of this would happen I definitely wouldn't have backed the game early. We've essentially paid money to beta test the game, and got lied to about it every step of the way...
  22. 3 points
    Ok, so lets start with a major one. Split-screen multiplayer. One of the key reasons I personally bought the game. This would have allowed family to come together and play a co-op game. And what do Chromatic do? Fail to deliver what was initially stated and would have been a great family bonding experience. Something that would have made the game more interactive on twitch, direct chat integration. I would have loved to interact and mess about with a streamers game with this feature. Another potentially great feature thrown to the wayside in place of More Pets and Player Trading. I would rather throw my items directly on the ground like in DD1. What happened to new bosses? They were thrown to the wayside for DD1 bosses. I was hoping for the lore of etheria to be expanded, not for a poor remake of DD1 with mild changes. Some of which are for the worst. Better chat functionality? Just feels like old DD1's chat system to me. Its a real disappointment. So far, just a worse version of DD1. I was hoping for this to be a true sequel, not a flimsy remake. And the failure to deliver on promises just ruins your credibility. I would never recommend this game to my enemy. If you are going to spend money on this franchise, spend it on Dungeon Defenders 1. Because DDA is just a worse version of DD1. If I have missed anything, let me know.
  23. 3 points
    It may as well be a wipe and you know what annoys me the most. The simple lack of communication. You had plans to make this happen you gave the community no warning, that would have helped your cause and you know what else would have been a way to restore trust in your consumer base? Add something simple as a double exp event for the first 2 weeks or you could have simply increased the exp gains in general for the full game. That way people can level up and get to where they were at a much faster pace. You guys chose not to do any of these simple things, so the heat and lost of trust you have received is quite deserving.
  24. 3 points
    Spoken like an individual who's either never actually entered the work force or has never had to work remote. A number of collaborative efforts do truly suffer at a minimum. That's not to mention the numerous psychological studies that show people are generally more effective when they have areas dedicated to a specific task (IE another reason why you shouldn't eat in bed). In general though I really do think this game would have been better just pushing back the release date. A number of core functions (shop keep anyone?) just not at all present that others have mentioned before, and the way they handled the wipe despite CG representatives literally telling people not to worry is honestly kind of shameful.
  25. 3 points
    DEFENDERS! We’re almost at the end of September, which means there’s a little over a month away from the Dungeon Defenders: Awakened PC Beta! The team has been putting in tons of time to really make sure the beta is a great experience, while also polishing up a lot of areas that won’t be seen until release. Starting next month, we’ll begin ramping up displaying a lot of the hard work that’s been going on in the world of Etheria. As we’re working on that, we didn’t want to leave you without anything for September, so while this will be one of our shorter updates, we do have some awesome things to show off. We have a big post processing and shader effect that is still being tweaked, and the following pieces are still works in progress, but without further ado, let’s get into it! Squire Towers We previously showed the concept for these bad boys, now it’s time to see them in-game! Spike Blockade Bouncer Blockade Harpoon Tower Bowling Ball Tower Slice n' Dice Blockade These towers not only look fantastic but are incredibly fun to defend with. There’s another set of towers that we’re putting the finishing touches on in regards to animation, so we’ll show off the concepts for now. Get ready, the Apprentice Towers are coming at ya! Apprentice Towers Arcane Barrier Magic Missile Tower Flameburst Tower Lightning Tower Deadly Striker Tower Our goal was to make sure that the towers are very discernable from one another, something that was harder to do previously. We cannot wait for you to see their 3D beauty, we’re just giving it some finishing touches before doing so. These are things you’ve seen before. How about we look at something that’s NEVER been seen before? Maybe a map? Maybe a new map in Act 1? Actually yeah, that sounds pretty good. Let’s do that! NEW MAP: Lava Mines This map is one of the new campaign maps coming in Dungeon Defenders: Awakened! It’s a ton of fun to play, it’s absolutely gorgeous, and most of all — LAVA! What’s Next? We’re still working our hardest to ensure the Beta coming in November is going to be the best first step at letting you, our valiant Defenders, take on Dungeon Defenders: Awakened. There’s a ton of info we’re excited to gain, where we can make the game better, and most of all — LET YOU PLAY! There’s a ton still left to do, but it’ll all be worth it. Social Defenders To get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch The entire team is having a blast working on DD:A, we cannot wait for all of you to get your hands on it. Stay tuned for more info! For Etheria! Chromatic Games
  26. 3 points
    Burning combo = useless
  27. 3 points
    Someday someone came into my tavern, offered to sell an event, and asking for 140 cv, he took only currency. I did not answered at once coz I don't usually keep a lot currency, my best friend Kaito spoke before I made an answer, kid, if you want to buy it, I will pay. A lot of memories like this in DD on a lot best friends make my favorite memory ( and YES! I have a lot of best friends on DD which is quite logical for kid ) . The best feeling of those memories is, friends are willing to back you up with all that they have, currency, trust, the chance to fail or look stupid, and fun time together, which is the most precious thing on a co-operation game to me, also the few moment we see through the walls of hero status and ++ gears knowing what really connect people better behind those. https://steamcommunity.com/profiles/76561198062578171
  28. 3 points
    Probably my best memory of this game was rediscovering it on PC after the servers had been shut down on console. A big thank you must go to the CDT for their hard work and perseverance throughout the years for making this game a joy to play. https://steamcommunity.com/profiles/76561198073799595/
  29. 3 points
    hi all , what a long and wonderful journey this has been :) thx to you all my fave memory would be levelling up , i would give daily updates to my good friend Evan , " heys guess what im level 77 now " one week later i be like level 79 :) and be so happy about it , " hey evan im level 80 now " to the point where he be like Wth is she doing ? So he takes my hand whisks me off to tinkers and levelled all my chars i had to 100 in 1 Day !!! rest is history , what a gem he is :) Was a Great Time , shout to all the Cdt and The Sweet Gang , You know who You Are :) https://steamcommunity.com/id/summersez/
  30. 3 points
    I have to say a big thanks to the CDT and all of the community testers for all their hard work, time and effort put into all of the CDT Updates. It has been a blast getting to play each new update with checking out the new content for the first time with friends. Favorite Memory from DD1 for me has to be The 100% completion of Achievements Pre-CDT Updates. There was just something unique about that feeling for finishing the Achievements for the first time. https://steamcommunity.com/id/bla11/
  31. 3 points
    If anything there is also the problem of the onslaught wall. Looking at leaderboard everyone gets stuck around 947-948-949 because scaling goes up way faster then. Not sure why they had to have a scaling of around 172 level per floor suddenly change to 402 500 level per floor after 945. Would have made more sense to have an higher and progressive scaling. Well I know actually ...they wanted to stop onslaught climbers from beating the game without turning the general population against them. Back when they nerfed tube and oreck set-up (that wasn't even op) they clearly showed that they just wanted people to stop climbing. Just to give the illusion of difficulty...
  32. 3 points
  33. 3 points
    Actually the payout on Mass Destruction would be pretty sub-standard. Given that gilded shards get only 4 extra upgrade levels it would go from 70% to 78%. Then given you are using a Destructive Pylon and Gilded Destruction with a Mass Destruction now you are getting a 333% bonus to defense power. With a Gilded Mass Destruction you would get a 349% bonus to defense power which is only a 4.6% increase over current. I wouldn't even consider the attempt given the lack luster results.
  34. 3 points
    Not sure what the point would be? At best you'll get some concrete answers that you'd get in a formal write-up anyway, at worst we'll continue to get ambiguous 'maybes' that serve only to frustrate.
  35. 3 points
    While DD1 was much more multi friendly and DD2 was made to be, you can do almost everything in the game solo without too much trouble. Also know that when you do play multi - each added player increases the hp and atk of the enemies, while you and your def do not. So...solo can be a lot easier very often. Plus, tbh finding people to play with you in DD2 is kind of a chore...especially in Onslaught.
  36. 3 points
    I joked about a mod on stream that we eventually called "Jebaited", it was a unique mod for Training Dummy. Its effect was, if you were within a certain range of the Training Dummy the Assassin would attack and latch to that instead of you. I think the only issue with it is it would be a knife's edge between broken or useless. Because the Assassins have such long attack range, they either could still hit you or the range would be so long that it would be easy to place Training Dummies at key points and always be protected.
  37. 3 points
    gigazelle is correct on this, it is a decision by me and not CDT on the pet. Last minute of all things too of adding in this pet which is something I really shouldn't have done to begin with but I want to keep my promise of getting it in some way. Also regarding the pet directly it is for fun not for usefulness.
  38. 3 points
    Hey there, just wanted to note something that I've noticed about the Kunai Striker bow - So here's what the Kunai Striker looks currently - However, it's underneath actually looks pretty epic! Plus with even the icon showing this side, I'll have to go to the conclusion of this bow is being set in the wrong way aka being flipped. Kinda hoping there would eventually be a fix to this and also this being unintentional. Just letting ya'll know anyway! Thanks for reading and cheers!
  39. 3 points
    I’ve given up farming any prime I’m just going after shards, that makes me a happy defender, then go to onslaught and grind cause I’m still a newbie, although as I climbed onslaught I find some lower floors are more difficult than higher floors I mean some of the mobs are unkillable but then a few floors up high lvl mobs die so easily, I still don’t get this but as long as I’m climbing I am a happy defender. Cheers.
  40. 3 points
    Damn lol speedy reply. The thing I was testing didn't work, so I'm using another way. Also yeah nuke monk should be dialed back, but they're probably not gonna ever do it. Also why can't you delete your own post smh.
  41. 3 points
    I played mastery before and after the big MOD changes. The mode is definitely easier now due to MODs, but i did indeed encounter multiple glitches in objectives while playing. Especially the 10 def one - do not use 'replay from wave' as that what caused many fails on that mutator for me. It is buggy, can be frustratingly hard, endure many resets, and endless depths of frustration are to be had. However, once done, never have to touch it again (crazy poor replayability), and tbe hyper shards are soooooo worth it, at least until you do ap resets... To each their own. I didn't play and beat Mastery until i was over 1000 ascension on my first playthrough. Mostly out of sheer freaking boredom led me to it. But now i have all stars...and wish i had something as interesting as mastery left to still play.
  42. 3 points
    I'd rather have Inspiring Strikes, Overwhelm, and/or Life Leach, not to mention a bevy of hero specific ones. Heck, I'd even prefer Drenching Strikes over BS, as you setup CC from it. I play as GW mostly, and her ability restoration shards are also very powerful. Don't see how BS is best in slot. If no Drakken, id remove all of them today.
  43. 3 points
    Of course, peeps have tasted different experience regarding both map so they have different opinion on it. But...the running around aspect has stuck on me for DK far more than temple ever did. That's how it was for me. And also to me it's similar to playing Power Surge and Spectral Assault which is also running around and doing things with your hero.
  44. 3 points
    The range on the Reflect Beam is the distance that its bomb that travels from node to node can attack the enemy, anytime it explodes it deals damage. Some people have fit it to deal damage and they want that range as large as possible. This defense is one known to have damage falloff over distance though. At max range (800) it deals about 35% of its total damage and at mid range (400) it deals 83% of its total damage. It is on a bell curve for damage loss but it is still something to take note of.
  45. 3 points
    DEFENDERS We released a patch today for PC and PS4, with Xbox coming later today. This patch is providing new costume content, as well as a small bug fix. The majority of this content is for our Kickstarter backers, with a brand new costume available to all as well! Costumes For the “Etherian Beta Tester” and up tiers, you will receive the Corrupted Gunwitch costume (as well as a Gunwitch code if you don’t have her unlocked): For the “Etherian VIP” and up backers, you will receive the Golden costumes for each of the base four heroes: For the “Ultimate” Tavern and up tiers, you will receive the Crystalline costumes: We just added these costumes to the game, and will be sending redeem codes out next week. This is to ensure that everyone receives the update and does not run into any issues redeeming their codes. Also, available now on the Emporium is the Underworld Mystic! Bug Fixes The Wayfarer has boxed up his winter holidays clothing and is back to his normal business attire. What’s Next This patch was focused on preparation for getting rewards out to our loyal backers, but fear not! We’re currently working on some challenging content for some of our most tested Defenders currently. The progress is incredibly exciting, and we can’t wait to share more with you. In the coming weeks we will have more information for you! We recently released an update on our Dungeon Defenders: Awakened progress, and will be sharing more each month. If you haven’t had a chance to check out our progress, click here for more info. Social Defenders To get reliable updates on what’s to come, be sure to check out our social platforms for the latest juiciest beans to be spilled: Twitter Facebook Discord Twitch The entire team has had a blast making this content, we cannot wait for all of you to get your hands on our next update. Stay tuned for more info soon! For Etheria! The Dungeon Defenders II Team
  46. 3 points
    Hey there! Have you tried placing her World Tree first? (4th ability/1st tower) The world tree acts as an anchor to the Dryad's defense, so you can only place her defenses within the aura of the World Tree. Without the world tree, her defenses ceases to function. Here's an example of her setup - Hope this helps!
  47. 3 points
    Step 4 is pretty shady... Cheating the system really shouldn't be part of the "directions". To me this is just a great example of why resets need to stop resetting all gear. Rest is great info.
  48. 3 points
    Placing an elemental servo on a physical defense turns it into a magical damage dealing defense.
  49. 3 points
    There really should be a way to make dust more meaningful, now that we have the shard store. Covert to DMs maybe?
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