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Showing content with the highest reputation since 02/25/2019 in Posts

  1. Hey All, Yesterday was a whirlwind for us - Our launch was an exciting culmination of a ton of work from a group of extremely talented developers, thanks to the community - 16 months is not a lot of time to develop a game as complex as Dungeon Defenders from scratch, but as we’ve messaged in the past, this is just the beginning for Awakened. The future is bright and we wanted to share a few thoughts about how we felt the launch went and how we want to move forward. What went well The response to the game itself from our community and streamers has been great. Balance, aesthe
    47 points
  2. Here's my entry. Item: Bracers of Annatar Event Name: Amplifiers Item Quality: Ultimate93 Required lvl: 100 Forged by: [Gradient, see raw string below] Chronozia Description: [See color below] Reaching out to embrace whatever may come Mana value: 180814 Stats: HeroHealth: 25 HeroSpeed: 150 CastRate: 150 Ability2: 25 TowerHealth: 215 TowerRate: 190 TowerDamage: 190 TowerRange: 415 Upgrades: 107/7 De
    33 points
  3. Fixes: Rebinding any keys of the tower interact abilities to movement will cause the character to auto run. Accessories are not dropping with upgrade levels. Ogre is not hitting targets right in front of him. Ogre stand too far away from targets they are attacking. Slice N Dice Blockade is not hitting goblins at all. Griffin primary attack stat not correct. Bouncer Blockades randomly have a difficult time hitting goblins. Giraffe not dropping on wave 25 survival insane. Squire doesn't show him blocking on clients. Game doesn't stay p
    26 points
  4. Here is the item i made. Name: <color:255,150,15>Blessed Brownie Forgername: <color:0,145,250>Meshak Item's primarycolor: 10 1 0.2 Item's secondarycolor: 2 0.2 0.1 I tried a lot of red and blue color brightenesses and i ended up with this one. It looks great in item box and on ground/players. As the rock is found in the volcano map, I made this one looks like a volcanic stone. The glowy red eyes looks like lava. For the description i have 2 idea i like: 1: It's overloading you with his power?!
    23 points
  5. So after quite a bit of procrastination I finished up my submissions so here they are! They all have a red theme and were designed with the idea that they could be given out as a set. Also, all of these items have a hidden 222 in them to make them somewhat connected. For example, every item has -200 range so each first number of that stat is 2 so there is a 222. Item 1: Feathers of the Sky The defender's headdress is one of my favorite accessories in the game because I absolutely love how they look. This item was inspired a bit by the war bonnet. The mana value 246,000
    20 points
  6. --ITEM CHOICE-- The item of choice is the Omenak Mask, specifically for the dark angel set bonus. --STATS-- The stats are based around other existing masks, especially Ocean. It is made to be more useful on Monk than Ocean, but still have incentive to use Ocean on something like a Jester or EV due to the higher Hero Damage/Ability Two. The tower stats are decent for when you need to build auras in the heat of battle as well. --DETAILS-- This item is a homage to the weapon used for a low stat Great Old One challenge. Item name, upgrades and quality are a reference
    19 points
  7. If you guys didn't think the cat above was overpowered enough, than vote for this How it looks in game:
    19 points
  8. My first entry, my personnal favorite, what's missing: pink forged name and correct ammount for the mana, of course it has to be level 200 the base i used was the green diamond <3 _____________________________________________________________________________________________________________________________________________________________ my next entry is this Backstabber blade ( thanks <Bonny> base weapon idea), its a reversed blade that you have to show your back to the enemy to attack em, extremly fun to play with. whats misssing: kewl fire colored name f
    18 points
  9. While typically I don't wish to respond to these, I'll make an exception. First off, I joined the CDT? Interesting. I guess I'm an honorary member maybe, I'll need to see if the CDT is okay with thats. I also learned weapons like this drop from The Deeper Well. Must have been in update 6.
    18 points
  10. first of all really nice contest kekw i like the idea of creativity anyways lets get started since I have 3 suggestions only then ill use first 2 for completing series first one will be leather chest called "Gorun Tunic" to complete Zelda set as I understood I cant use forge by trendyent so forge will be Zelda her self hehe this is it basically (don’t think there need much info I mean its zamira chest so no need pic on floor too) second item even tho it isn’t much useful it still very cool for collectors and its squire guardian since all names are ginger cinna
    17 points
  11. DEFENDERS, We just set live a very small safe patch with some quick fixes to make the Dungeon Defenders: Awakened experience a little smoother. Let's get into it! Bug Fixes and Changes Spider jump and projectile range greatly reduced. Their range has been nerfed by roughly 50%. Survival Waves past Wave 5 were giving Easy Campaign XP. In some instances (like Nightmare Survival Wave 25) you'll see giant increases (like 2,000%+ XP) compared to pre-patch values. Reload speed was incorrect on some weapons. Both base sta
    17 points
  12. DEFENDERS, Another day, another patch! The studio is all abuzz on getting as much done as soon as we can, so that we can get it into your hands. This is a crazy busy week for the studio, and there’s some stuff to go over, so let’s get into it. PAX East Some of us from Chromatic are going to be at PAX East, showing off Dungeon Defenders: Awakened and interacting with our community face-to-face. We’ve got some fun swag to give away, so if you’re going to be there, come visit us, let’s talk games, and have some fun! We’re going to be at Booth #12074 (right next to the big Nintendo b
    16 points
  13. DEFENDERS, To help keep lines of communication opened and informed, we’re writing about our Legacy transfer tool that we previously talked about. Here’s an update, let’s get into it. When’s it coming? Well, we were going to do it today but wanted to test it more and make sure it was as great it could be. Then we planned on releasing it Monday, and then something happened today. Some pipes burst and flooded our entire office. This means our internal servers, internal networks, build PCs, and so much more took a nice bath. Luckily, we’re all working remote so no one was hurt.
    15 points
  14. Here's my first entry for the contest Ink Blob Gun It's meant to be a lvl 90 weapon that would deal a decent amount of DPS while being a stat weapon Name - Ink Blob Gun Lvl Req - 90 / ult90 It's dps is similar to a good blaster rifle, like a 128k
    15 points
  15. DEFENDERS, You get a patch, you get a patch, and you get a patch! We’re working hard to get bug fixes going, and outside of getting our March update ready for you all, we’re focusing a lot of our resources hunting down some of the more nefarious bugs plaguing select Defenders. This patch actually helps us find some of them better! We’re dedicated to making this the best game possible, putting the time in to do everything we can. Let’s get into it! Feature Update Added the gameplay option to disable the Map Flythrough at the beginning of every map. Inventory cap has been i
    15 points
  16. Giant glowy nesso probably looks something like this
    14 points
  17. Patch V0.9.0.13393 Notes DEFENDERS, Keeping with our pace, we’ve got another patch out today! This one is a bit heavier than the other patches, with the majority of them focused on bug fixing. What you’re getting today is continued development to features, specifically new character model updates, a slew of inventory improvements and additions, gamepad enhancements, and more. There’s also some other things we want to talk about, so let’s do that now! The Etherian Cavalry — Brave Testers of Etheria Early Access provides a lot of content and features to players over time. We
    14 points
  18. I'm glad you stayed true to your word that the last patch had no nerfs, and saved them for this patch which nerfed several strategies straight into the ground.
    14 points
  19. It's that time again. EVENT TIME!!! Grab some friends and get ready to return to Return to Moraggo! What Do I Need to Know Please check out this guide to get up to speed on how to run events. https://steamcommunity.com/sharedfiles/filedetails/?id=1211979327 When Will The Event Happen The event will start on Friday, July 31st 12:00 (UTC-4/EST) and end on Sunday, August 2nd 22:00(UTC-4/EST). There will be guaranteed at least one host on from 12:00-22:00(UTC-4) each day. We will try to have hosts available at other times as well. What Gear Do I
    13 points
  20. The frost dragon is a very interesting and unique mechanic. It requires players to stay attentive and to work together to keep all torches lit. It's a fantastic feature that breaks conventional map rules and introduces an additional challenge on top of what the map alone offers. But guess what? There's a dedicated place for that - it's called incursions. Having to deal with the frost dragon while pushing onslaught floors is not fun, not rewarding, and I can't work as a team because pushing onslaught floors is more often than not a solo thing. I would like to see the frost dragon
    13 points
  21. As it's become a tradition, we're going to have another 12 days of Christmas giveaway. Here's how this one is going to work: There will be 2 winners per day from December 13-25th. Winners and prizes will be posted daily and updated on the reply below You can only win once, so if you win on Dec 13 you can't win any other day You can only enter on one account, if you're caught trying to cheat you'll not get anything Everyone will win something special, this does not make you unable to win a daily item To participate just post a nice message to the DD community
    12 points
  22. Hey CG. Rough launch huh. Anyway, waited till the work week started to make this post. easy to focus on some negatives, lets talk about some great things you all are doing. You all give a damn about your game and the community. It shows. You may not always have the best transparency when things go wrong but you always work extremely hard to make up for it and admit when you make mistakes, thats big and deserves to be recognized. The end of week open letter was appreciated, owned up to items that were done wrong, and provided a path forward. Thank you for listening to community
    12 points
  23. First item https://imgur.com/IjZpeYK Should be about the same dmg as Lumen Second The pet Damage is set so if maxed its about as good as a 38k chicken with 6k herodmg https://imgur.com/undefined nr 3 coming up l8ter
    11 points
  24. As the individual who created Polly, this warms my heart. Can't wait to see those beautiful birds in all those magnificent colors!
    11 points
  25. Fixes: Warriors jump into smaller areas and then get stuck Warriors can damage the core with jump and dash attacks Warriors can hurt too much stuff around their main target Warriors who jump off the main path will do nothing Warriors are jumping too early after spawning Skeletons are walking through walls Towers are not applying their stun effect on enemies
    11 points
  26. Hey Defenders, How’s that saying go, another day, another dang patch to make gameplay a lot better? Pretty sure that’s how it goes. We’ve got more feature updates and bug fixes coming in! There’s a lot of bug fixes here that are very technical, which we’ll mark with a (*) that indicate multiple bug fixes that wouldn’t make sense to type out. Let’s get into it! Feature Update Updated reload tool tip math for crossbows to be more accurate. You can now rename your heroes on Hero Selection UI Currently it doesn’t update the side list until UI i
    11 points
  27. Thought it'd be nice to have an accessory that goes with Something Pink and Arm Guards of Love.
    10 points
  28. Back Story: This project began before my CDT endeavor and the original idea was to make a different version of DD1 that I wanted to play. Since many of you have may have heard there won't be anymore official updates for the game (content wise) in the near or distant future I decided to pick up this project again. Changes: Backing off the statement above to achieve this goal a lot of changes were made. Examples: New Difficulty New Barbarian Towers New Equipment Qualities New Items New Player Abilities / Revamped existing abilities New Maps Complete Tower Balance Changes
    10 points
  29. 1. Pick an item in game (you can't suggest items that don't exist such as Old One on a Treadmill) that the event item will be modeled after 2. Pick a new name, description, raised by, upgrade level 3. Pick out new colors for the event, this can include how shiny you may want the item to be. (You can even choose the size of the item) 4. Pick stats for the item. Pick what stats the item has, how high the stats are, ect. (You can even change the swing speed of melee weapons to if you would like) 1. Battle Droid 2. Name >> BonBot V13.3.7 Description >> "Co
    10 points
  30. Yes, you were flagged as a hacker for having multiple heroes with 100k+ Hero stat points assigned, which can only be achieved through hacking, Unless you know of a way of another way, in which case I'd love to know about and we can talk about unflagging you. That said, the overwhelming majority of players being flagged have been investigated and proved to be cheating and I have personally looked into many cases and will continue to do so to anyone that thinks they were falsely flagged.
    9 points
  31. The concept is a teenage mutant ninja turtles themed event turtle on a treadmill. Tower stats are for a “turtle” build.
    9 points
  32. DEFENDERS, We just recently released another patch to help squash some nasty bugs. Just because it’s another day closer to our next update doesn’t mean we can’t squeeze in some bug fixes. Let’s get into it! Bug Fixes Fixed a crash when the crystal core was destroyed. Fixed an issue with stuck Goblin Copter Ogres. Fixed a VFX issue on Ensnare, Enrage, and Strength Drain’s causing a strobe-like effect. Fixed an issue where Goblin Copter Ogres occasionally walked over walls. Fixed an issue where Survival on Insane/Nightmare/ were not receiving build speed b
    9 points
  33. This was pretty fun to make, albeit taking much longer than expected. sorry for my shit paint skills :p i can post some pics of the build if anyone is interested. Ty Bonny! 1.https://steamcommunity.com/profiles/76561198083385532/2. Events only please.3.
    9 points
  34. Nessie everyone favourite Scottish lake monster has arrived in DD and you can even try it out Show support in the comments! Pros - Cute - Heals - Also heals an ally at the same time - 128 different colours - Has 4! little flap flaps - Shakes its head at you constantly - Always smiling even after 40 Moonbase runs without ++ - Content that is actually worth farming Try it out! https://steamcommunity.com/sharedfiles/filedetails/?id=1801986996 Please add to a map and let us farm it <3 Nessie model and texture was
    9 points
  35. Agreed on removal. It's an annoying mechanic that only keeps you from playing the rest of the map apart from torch repairing. To do away with the frost issues, you must once again have very specific things in place to counter...which sadly once again removes more choice from the game. More hard counters... Drakken included for Burning Strikes. Why have free slots if we are forced to fill them with specific boosters? It's the illusion of choice. If the frost map and boss had a much more robust selection of ways to counter, then this could be a much more fun map IMO.
    9 points
  36. I'm still waiting for this map to be removed from onslaught. I've stopped playing for now.
    9 points
  37. My Summoner has come from the Crystalline Dimension to set this world on fire. https://steamcommunity.com/id/xIc3Cube/
    8 points
  38. Item: Jewel Crested Sword Event Name: Ancient Jewel Sword Forged by: Ancient (255,0,0) Magus (150,0,255) Description: Enchanted with devilish magic. Mana value: 11.2019m (This is a reference to the DD update 7 release :)) Stats: HeroHealth: 333 HeroDamage: 666 CastRate: 333 Ability2: 666 TowerHealth: 200 TowerRate: 400 TowerDamage: 400 TowerRange: 200 Swing Speed: 8 Draw Scale: 1.5 Upgrade
    8 points
  39. Both of these items I designed for an apprentice bomber type of character. Lamp: -I'd want the Lamp to be big but not so big it looks bad when holding it. -I'm not entirely sure what colours I'd have liked it but I think grey scale is fine. The light end should be all glow (preferably white or light blue). Moth: -I'd like the Moth to be tiny with glowing wings... again I'm not entirely sure what colour scheme it should have but I think grey-scale suits the image of a moth.
    8 points
  40. I played DDA again for the first time in about a month this weekend and it was fun. It was fun because I deleted my team of level 100s, all my gear, and started again. I suspected when I moved my team over from legacy that the game would no longer be fun, and I was right. I’m not sure why I thought that and I’m not entirely sure why was true for me, but my desire to play evaporated at the inauspicious launch. …honestly it might be related to campaign build timers on Massacre, see below. 😊 So in an effort to reignite my interest, I started up the team fresh with nothing but the genero
    8 points
  41. If I have 4 builders in my deck and I want to swap them out for maybe a hero dps, or maybe some leveling alts, then the amount of clicking and right clicking and just plain fiddling to get it done is pretty bad. Steps: 1. Press H on keyboard 2. Mouse to heroslot to swap 3. Right click 4. Left click on Swap 5. Mouse to hero you want to select 6. Right click 7. Left click to select Repeat for each hero slot you want to swap With the time limitation on campaign this is like 15 seconds operation which is WAY to much! Also, hero slot 2 doesn't work properly, and you hav
    8 points
  42. Best Forum Feature Ever!
    8 points
  43. DEFENDERS, It’s another patch. Are you surprised? You shouldn’t be, we’re working as hard as possible to get everything in tip top shape, fix any issues that are risen, and make the DD:A experience the best it can be. Your feedback has been incredibly helpful, so we’re getting some more fixes out to you. Let’s get into it! Bug Fixes Fixed an issue that was causing players to lose gear. If you run into this issue, please let us know and submit feedback. Fixed an issue with Overcharge causing Arcane Surge to do full damage to every enemy hit, without dropping off based on d
    8 points
  44. Greetings defenders! Since the beta for DDA ended up being release at almost the same time as the final patch for DD1, the event team decided to wait till it was near the end of the period to do this giveaway. It's been a long fun journey, and on the spirit of the event right after the first CDT patch, we'll be giving a pretty neat item to celebrate. You don't get to play an event map this time around, but everyone can receive ONE of them by commenting their favorite DD1 memory on this thread and linking their steam profile on the post. This giveaway will be in the style of the beta
    8 points
  45. Palantir Accs are really bad compared to other accs farmed from Winter Wonderland, Temple of Love, Embermount, Crystalline Dimension, Arcane Library, Greater Turkey Hunt, and most of the time, Lab Assault. As far as im aware, the Palantir set is the only set that has never gotten a buff. Hopefully if a buff goes through, they would be worth farming. I personally farmed about 30 hours of this map which is around 130 runs and not a single acc capped supreme and not a single supreme got over 450 even if i dumped all the points into it. If we get a bunch of people to vote in the poll thing im goin
    8 points
  46. idk about you but appealing on the forums and asking the community who is obviously against hacking and cheating isnt the way to go. and sorry to be the bearer of bad new but there is literally no way of this getting approved and youre talking about how theres so many solo players and your hacking wont affect anyone or anything. then why arent there more posts? well, thats because those solo players dont hack or atleast they dont complain. also also also, just hack on open or listen to what thaleskpl said and download an old version and play by yourself. and idk if youll read this so ill make
    8 points
  47. Just caught up on this thread. I haven't been involved in the DDA scene for a while, but allow me to share my perspective on a few different things. Bottom line (TL;DR): DDA played it too safe by copying too many elements of DD1, and it suffers from the exact same flaws that DD1 has. They had an opportunity to improve upon the original design of the game, but didn't. Fun fact, when DD1 was very first released, nightmare difficulty was not initially on their roadmap. Due to the success of the game, they wanted to introduce more content, and more difficult content. However, there was a
    7 points
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