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Showing content with the highest reputation on 04/01/2021 in all areas

  1. 5 points
    DEFENDERS, A new day, a new chance to talk about everything going on in hallowed halls of Chromatic Games. We’re still working from home, so some halls might be dusty or cluttered, but hallowed nonetheless. There’s a ton of exciting news for us to talk about regarding all of our work (some of it is meh, but who cares, it’s news anyways). Let’s get into it! Dungeon Defenders: Awakened It’s no secret that a lot of you are hungry for all the new things that we’re going to be doing. Internally, we discussed showing these things over time, to not only keep anticipation up for what’s to come, but to also make sure things were in a ready state to share so that it avoids frustration if the systems change to something else (things other studios do to avoid player frustration). We’re throwing that OUT THE WINDOW and we’re going to discuss the next episode of DDA in its entirety. Slap on your helmet, it’s going to get wild. Episode 1: Swampy Jim’s Revenge Previously, Mistymire was a really adored map due to the scenery being very familiar with that of northern Florida (where we are based). We thought “what if we went DEEPER into the swamp” and did just that. New Map - Sludge Swamp Sludge Swamp is our new map. The entire map submerges all your characters and defenses in swamp and slows movement of both players and enemies, but it comes with a ton of elemental effects. For instance, due to methane leaks, any fire damage deals a larger explosion, that applies friendly fire. Electric damage stuns both players and enemies within an unknown vicinity. Poison damage can cause a sinkhole. It might be hard to see where traps are placed, but we felt that it was worth it for these awesome elemental effects. New Enemy - The Banjolier This enemy is an etherian who has been corrupted by the Swamp’s fumes and no longer recognizes humanity. Instead they only know of what they came into the Swamp with, most of them for some reason being banjos. The Banjolier begins to play his banjo, enraging enemies around him with how poorly he plays (he never took lessons). Please do not interrupt the Banjolier’s song, as he will ignore you and become even more enraged. The best way to deal with him is to give him the new “Swamp Pop” popsicle bait that is hidden throughout the map, and he will go on his merry way. New Boss - Swampy Jim Sludge Swamp is actually the sovereign territory of Swampy Jim. His lineage is that of royalty from Etheria’s past, but they moved out into the swamp for tasty fish and haven’t looked back since. Swampy Jim is very territorial and is going to be standing his ground to push out the Defenders from passing through into other lands, to break free of the realm they are stuck in. Swampy Jim drives a fan boat powered by a gator, named Roberta, that spins its tail fast to propel the boat. He flies by, trying to hit you with his pitchfork, “Delores Jr.”, to make you go on and git. We’re currently working with a certain voice actor (fans of Rick and Morty might know him) to get the VO to be the best you’ve seen with your own eyes. Some people might claim it’s the Scavenger from DD2, but it’s not. That character has a hole in his left shoe, not right which is the trademark to Swampy Jim. New Hero - Wall Eweeji We know that blockades fall off, so we decided to make a new hero that has incredibly strong blockades that you would be a fool not to use. Enter Wall Eweeji, a witch doctor/etherian plumber wearing purple that builds every type of wall you could think of: blockade that doesn’t deal damage, blockade that deals damage, the big two. His abilities are focused on being able to run quickly specifically to defenses to repair them. Mama mia that’s a lot of fun! New Hero - The Andrew There’s a lot of war going on in Etheria, so we wanted a hero that was focused more on peace, love, and flower power. We have a local hippie in town named Andrew, and so we made a hero kind of based around him. Flowers that fight for you, roots that trip up your opponents, and something to do with mushrooms blowing up or blowing your mind? We weren’t sure what he meant by that last one, but we’re keeping our rating, so it won’t be too crazy. New Feature - Taxes A lot of people have wanted additional reasons for gold, and given that April is here, and that a lot of educational institutions don’t include proper finance education, we figured why not gamify it and help teach people about taxes. Now when you upgrade your items, you will have to pay the Etherian Tax, which is roughly 15%. This allows us to introduce a new feature, that addresses a problem players have outlined, while also being educational. Awesome! New Currency - Chromie Coins Now, we’re trying to stay as hip as we can with bleeding edge tech, and thus we invented Chromie Coins. Chromie Coins are a new crypto currency that you can earn by running DD:A all day and night, even when not playing, to mine for Chromie Coins. Chromie Coins can then be used to upgrade your gear and bypass the new Taxes feature. How do Chromie Coins work you may be asking? They just do. Onto the next paragraph! New Game Mode - Auto Partier Some of the gaming trends that have popped up through the past couple years have been autobattlers and party games. We mix Tower Defense and ARPG, so we thought, why not mix those as well. Introducing Auto Partier, a revolutionary game mode that lets you pick your character to complete various platforming and detective puzzles, and then it plays for you! We’ve built over 100 levels that the game gets to play for you. It’s an experimental feature, so please give us a ton of feedback. One thing that we will not be changing is that you can use Chromie Coins to increase your chances of winning, as it feeds the AI that plays for you. New Gear - Backpacks We’re potentially teaming up with JanSport to introduce a new slot in the form of Backpacks. It’s not only a cosmetic slot that lets you choose between 3 backpacks that have your hero’s name embroidered on them (using the new Embroidicon technology in UE 4.25), it also adds an additional 5 spaces to your inventory. You can also acquire the deluxe backpack through DLC that DOUBLES your inventory space. Now that’s a deal! New Company - Monochromatic Games Imagine all your favorite Dungeon Defenders games, but in black and white, with audio that is described on title cards, going back to the golden era of game making. Well Monochromatic Games has you covered. Coming in a summer, you’ll be able to use circular slice and then have a title card say “AHHHHHH” *swoosh noises*, the way games were meant to be made. There’s probably more coming, but we forgot about it, so for now let’s just assume that’s all there is. Wow, cool. Bug Fixes There aren’t anymore, we actually got them all with the last update, and any reports moving forward will flag you as a hacker/cheater. Dungeon Defenders II We’ve decided that we’re going to sell Dungeon Defenders II to the team that makes the Persona franchise dance games. Dancing with the Defenders is what they’ve outlined their project to be, and we’re onboard. Sorry, this means no more DD2 development. That said we will be adding defender packs that you can purchase through ebay only that give you all new cosmetics that you might be able to use in Dancing with the Defenders! Now that’s epic. Social Defenders We have social media and you can follow it. We’re on Facebook, Twitter, Google+, Instagram, Snapchat, TikTok, Musically, Myspace, Friendster, Stickam, MSNMessenger OR AOL Instant Messenger (not both), and also certain newspapers. Follow us for a chance to win! As always thank you for your support and time, we feed them to the support lord and time lord respectively. They hunger, but soon, the day of determination will be upon us. Smooches, Chrome Games
  2. 1 point
    Short answer - yes, you'll be able to keep your KS rewards from different platforms. Long answer - You'll have to link your accounts and follow a set of steps in order to ensure you're not overwriting the saves. We'll break down how to do that step-by-step for defenders once cross save is available.
  3. 1 point
    *looks at date. *looks at post. Hmmmm, 😆. I want that backpack though...
  4. 1 point
    I like how Myspace is in the social defenders area
  5. 1 point
    I do not share your opinion I would not say this game is easy let me try to explain why: DDA was easy always until Nightmare and then harder when transition to Massacre. Now there are lot of people giving advices and builds public which you can just copy or implement, there are guides and youtube videos. So I would not say the game is easier - its just you can find most of information you need to progress. Then there are people who are getting carried - which I do not consider the fault of easiness of the game - just lazy people in general who does that. Rifted mode became harder actually - as the enemies did not get reduced there but they got HP buff. CG focused on normal not rifted mode to speed up the normal progression curve. I was watching a lot of new players on XBOX on Twitch when patch came out and I can assure you that they all struggled at some point. I think the game is in decent state now balance wise - maybe little buffs to other defenses or nerf to DSTs - the only thing we need now is more content - more maps - more endgame challenges for people who reached the peak of the game. For new players there is a content for at least tens of hours at least or couple of hundreds. If you dont like DST meta - dont use it. Try to use other defenses - it is possible - it is much harder but possible.
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