Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 09/13/2020 in all areas

  1. Here's my first entry for the contest Ink Blob Gun It's meant to be a lvl 90 weapon that would deal a decent amount of DPS while being a stat weapon Name - Ink Blob Gun Lvl Req - 90 / ult90 It's dps is similar to a good blaster rifle, like a 128k
    2 points
  2. Good points @VenatusXM. Here are a few minor annoyances that I assume people have already reported to the devs (or maybe I just don't know what I'm doing): 1. Seeing what level my towers are at is a lot harder than in DD1. It seems to be a white circle around the towers symbol. I remember with DD1 being able to pretty easily tell which towers still needed to be upgraded. 2. Selecting which tower to upgrade/repair is painful. Especially for aura stacks. I miss the DD1 "E" key to toggle through the different towers. 3. Those annoying transition splash screens before you
    1 point
  3. @ DDA Dev Team Oh and please work on a different way to show defense levels. Was working on a Huntress build and I realized that its kinda hard to see what level your traps are at when this many are overlapping. Just a suggestion.... Something already may be in the works so I am not too worried about it, but if not please think about it. My eyessssss...
    1 point
  4. "Stamina" and "Mana" are two separate entities. "Stamina" is for abilities, healing, and blocking (when on squire.*^1) "Mana" is for building, and upgrading towers. I'm not saying I dislike the Squires tank role he was given, but when you fight the bosses you definitely have to block pretty constantly. I feel like this works against the whole idea of him having to be a tank. I mean you have to stop blocking, run around and not get hit, just so your "Stamina" can recharge for a few seconds of increased damage. Squire isn't obsolete by any means, hes just stuck in tank limbo. Just y
    1 point
  5. I want both of these to be about as glowy as ocean/spearmint 1st item: Name: Toy Robot Raised By: We R' Toys Description: couldn't think of one Mana Value: 2B Level: 750 / 750 Rarity: Ultimate Size: Tiny just like the toy sword recently given out in the new event. 2nd item: Name: Oz's Staff Forged by: Oz (preferably in an emerald color) Description: The Staff Wielded by the All Mighty Oz Himself. Mana Value: 777M Level: 777 / 777 Rarity: Ultimate Size: Normal l Thats all! let me know if i missed anything.
    1 point
  6. My first entry, my personnal favorite, what's missing: pink forged name and correct ammount for the mana, of course it has to be level 200 the base i used was the green diamond <3 _____________________________________________________________________________________________________________________________________________________________ my next entry is this Backstabber blade ( thanks <Bonny> base weapon idea), its a reversed blade that you have to show your back to the enemy to attack em, extremly fun to play with. whats misssing: kewl fire colored name f
    1 point
  7. Both of these items I designed for an apprentice bomber type of character. Lamp: -I'd want the Lamp to be big but not so big it looks bad when holding it. -I'm not entirely sure what colours I'd have liked it but I think grey scale is fine. The light end should be all glow (preferably white or light blue). Moth: -I'd like the Moth to be tiny with glowing wings... again I'm not entirely sure what colour scheme it should have but I think grey-scale suits the image of a moth.
    1 point
  8. First item https://imgur.com/IjZpeYK Should be about the same dmg as Lumen Second The pet Damage is set so if maxed its about as good as a 38k chicken with 6k herodmg https://imgur.com/undefined nr 3 coming up l8ter
    1 point
×
×
  • Create New...