Patch V0.9.0.13393 Notes DEFENDERS,
Keeping with our pace, we’ve got another patch out today! This one is a bit heavier than the other patches, with the majority of them focused on bug fixing. What you’re getting today is continued development to features, specifically new character model updates, a slew of inventory improvements and additions, gamepad enhancements, and more. There’s also some other things we want to talk about, so let’s do that now!
The Etherian Cavalry — Brave Testers of Etheria
Early Access provides a lot of content and features to players over time. We want the Early Access content to be focused on gameplay feedback and ways to help mold the game into the best state possible. We’re looking to add another layer to this, similar to what we’ve done in the past with RPG (Remote Playtesters Group) for Dungeon Defenders II. Being a mobile unit means The Etherian Cavalry is able to sweep through the battlefields of Etheria, in content unknown, to help discover Old Ones secret agents known as “bugs” and “issues”. For those that join, they are able to access unreleased content sooner, that is potentially in a rough state to help discover bugs and bigger issues before they could affect the active player base. Having access to this content does not affect your live progress in any way. Instead, it’s a noble quest to help make Dungeon Defenders: Awakened the best game it can be, if you’re able and willing. There are a few requirements for those that join:
Own Dungeon Defenders: Awakened on PC (this means you currently have access to Steam Early Access).
Are 18 years of age or older.
Able to use Discord.
Are able to sign an NDA.
If you are brave enough to venture into the unknown, and help us in this battle, please send an email to Cavalry@Chromatic.Games to enlist today. We are doing everything we can to provide the best experience possible, and with your help, we’ll be able to!
Progression Fixes and Squishes
We believe got the vast majority of the progression issues that people were running into. If you come across any new ones after having this latest patch please let us know!
With that out of the way, let’s get into what you can expect to see in this patch.
Huntress Model Changes
New face model.
Adjust her entire model.
Monk Model Changes
New face model.
Adjust the entire model.
Inventory UI improvements.
Character Idle Inventory animations added.
Inventory model rotation added.
Just left click and drag your mouse left or right to give your character a twirl!
Inventory Hero Swap
F1 through F4 for mouse and keyboard.
Can press H to open the Hero Deck.
Gamepad “Select” button to open the Hero Deck.
Select/Special Left/Options/Back button depending on your gamepad.
Inventory page indicators are now clickable.
Hold “Select” to view your Character Stats Panel.
Updated swapping between the left and right panels in the inventory to be more gamepad friendly.
Added support for Map Summary and the Session Browser.
Hero Deck improvements.
Map Select Improvements.
Hero Select Improvements.
Selecting Heroes vs Opening Menus.
Missing Focus Indication.
Session Creation Improvements.
Improved Two Button Popups (ex: Confirm Cancel on certain menus).
Escape Menu improvements.
Gear Filter UI Improvements.
Fixed and improved navigation.
Able to now navigate quality and armor type for Accessories.
Now able to navigate to Upgrades Only.
No longer a UI, instead cycles through different sort styles
Reverse sort added.
When toggling tabs on the right side of the inventory, focus state is now remembered for each tab.
Equipped Pets now display in the Inventory.
Steam Offline mode now available!
This is only if the player playing the game is the actual owner.
Improved how equipped weapons are displayed in the Inventory.
Fixed multiple crashing issues.
Fixed an issue where the Ogre was affected by the Darkness Trap.
Fixed an issue with “Sell All”
Now it only sells what is in your current filtered view.
Fixed an issue where spamming between attack and block allowed faster than intended attacks.
Fixed an issue where Phoenix Shot wasn’t functioning correctly while shooting by holding Left Mouse Button (LMB).
Adjusted Attack Blocking interactions.
Ogres are being affected by the Darkness trap.
We’re currently hard at work on two things: getting our Nintendo Switch build into the best state possible so that we pass certification with flying colors, and getting our March update polished so that you are able to experience the horrors that are the Demon Lord (and his fireproof loincloth), take on the terrifying enemies that await you in the Nightmare difficulty, masochistic rewards provided through Hardcore Mode, conquer the Act I Challenge maps, and more!
There’s a lot that we’re currently powering through, and are excited for you to brave through our hard work that is the March Update — “Summoning the Demon Lord”. We’ll keep you posted with our development and what to expect.
Oh also, there’s a sweet Dev Log coming out tomorrow that talks to some more of the amazing people that make Chromatic Games such a great place to be. These heroic devs braved the flight to Boston and were able to join forces with many of our Defenders, both new and old, at PAX East. Make sure to check it out to get a look under the hood of Chromatic Games!
To get reliable updates on the future of DDA make sure to follow us on all our social media platforms:
Keep an eye out for more info!