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Which DLC enemy do you want to see return in DD2


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I personally want to see Spider's, Djinn and Sharken return.

You can pick more then 1 enemy in this poll in case you have multiple favorites.

I have no desire to see the Goblin Copter return unless it got a serious balancing tweak to it.

Anyway feel free to vote however you want, the results will be interesting.

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dont mind which one really but obv it needs to be balanced

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I would like to see a re-working of all enemies, hopefully they have all grown in abilities like the Apprentice has (and quite possibly the other heroes).

What I don't want to see is them being nerfed hours after release because they aren't push overs. I hope Trendy takes a lot of time to balance them all, and gets it right straight away! :)

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id personally only like to see spiders return. i could see the return of goblin copters, but were talking HUGE reworkings of them for me to not get angry they make a comeback.

i absolutely do not want to see a return of street sharks though. that show was discontinued for a reason, and they need to sink back into the depths they surfaced from.

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Hopefully no sharks they just made wall building obsolete , everything else was fine.

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You have on there the moooost annoying of the enemies lol. Personally i feel that djiins fit in in moraggo and dessert towns, but not in somewhere like aquanos..... and visa versa with the sharkens! However spiders are the most.... normal enemies which have the feel of dungeon defenders about them. They may be annoying tc, but out them choices, deffo spiders!

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  • 2 months later...
For christmas maps, make the mega snowmen the equivalent of ogres and instead of goblin copters on said maps, make them Evil Sleighs. :D also, the only mobs i would like to see return are the sharken and goblin copters, spiders and djinns have trolled me to much so that i hate thier guts and wish that you would smite them with all the wrath that trendy can unleash upon thier souls. Have a nice day everyone! :p

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Everything but Copter Ogres would be great - the last ones are just gamebreaking and unlikely to combat at all.

Sharken, if introduced, should allow something to counter them, just like Jester's move tower ability. It doesn't need to be powerful or common, but unability to fix your defenses is irritating.
Now it's not a problem, since everybody uses minion walls and gas. But physical towers rarely show up in NM build, unfortunatelly -> severly limited tactical options.

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sharken are the easiest to deal with out of the 4 if you ask me. i wish Djinn actually depleted your defense's health instead of just desummoning it, i wish Spiders came in through doors, and not at random points all over the map. and i wish Goblin Copters werent so strong or fast attacking. if you play a melee hero, you cant heal while a copter is nearby, which can get many people killed.

though to be perfectly honest, with the info about creep variants, i want all 4 to return, because i wanna see the variants of em.

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I'd be willing to see each of them return, but only one level each. There's just too many problems with them. Spiders severely limit your choices. Sharkens and Djinn are pretty much only countered by gas traps, and the goblin copters just add too many ogres to an already ogre-infested lategame.

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