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widarddd

Linux Version - XIO Error

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Hey,

i am trying to run the native linux version on Lubuntu 11.10, this is the error i get:

XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
after 198 requests (198 known processed) with 0 events remaining.
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
after 18 requests (18 known processed) with 0 events remaining.

Thanks in advance

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Getting the same error here:

XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
after 123 requests (123 known processed) with 0 events remaining.
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
after 18 requests (18 known processed) with 0 events remaining.

Running Arch Linux with Cinnamon Desktop. Intel graphics card. Dependencies installed (from humble bundle system requirements).

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some googling revealed that it looks like this error is quite common, and just occurs after exiting processes. (i even get that after exiting glxgears)
the real problem remains hidden, and i couldn't find any way to get more debug information.

reading around also revealed that it looks like trendy didn't really port the game to linux on themselves, the Humble-Team did. and it seems the only way these linux-versions get updates is, again, by the Humble-Team.

http://support.humblebundle.com/customer/portal/articles/576995-how-can-i-learn-about-game-updates-

and take a closer look to that twitter-account..

[QUOTE]Ethan Lee
@flibitijibibo
I'm that guy who's porting that thing to Mac and Linux. And then adding a bunch of audio tech to it when nobody's looking.[/QUOTE]

soo.. i really hope i am completely on the wrong track here, but it looks like any support we will ever see (be it technical or updatewise) will come from this poor fellow.

oh boy, i already regret buying this just for the sake of the linux-version.. :/

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I don't know, I think the HIB people are actually pretty good about porting stuff to a base working level. Like the Torchlight port doesn't have faces for two of the classes, and mods are a bit of a pain to add, but the port runs pretty smoothly. If I remember right, the initial patch to make it run smoothly only took a few days. And DD is the FIRST native game on Linux to utilize Unreal Engine 3 (source: those tweets haha) so there are bound to be some problems.

And if it's a common enough problem I'm sure SOMEONE will find a way around it. I've sent a support ticket to the HIB staff describing what happens and how to reproduce. Hopefully, fingers crossed, something comes of it.

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Running in to the same issue on Ubuntu 12.04 x86_64:

$ cat /etc/*release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=12.04
DISTRIB_CODENAME=precise
DISTRIB_DESCRIPTION="Ubuntu 12.04.1 LTS"
NAME="Ubuntu"
VERSION="12.04.1 LTS, Precise Pangolin"
ID=ubuntu
ID_LIKE=debian
PRETTY_NAME="Ubuntu precise (12.04.1 LTS)"
VERSION_ID="12.04"



$ ./DungeonDefenders
Dungeon Defenders: Installed in '/home/jness/Downloads/DungeonDefenders'.
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
after 154 requests (154 known processed) with 0 events remaining.
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
after 18 requests (18 known processed) with 0 events remaining.

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The problem is because the launcher tries to find
/usr/bin/gnome-screensaver-command and fails after it.

So the actual fix for this problem if making the launcher doesn't find it or
continues if it was not found, as obviously a lot of us are not gnome users..

For a workaround, just use this command:
# ln -s /bin/true /usr/bin/gnome-screensaver-command

source: phoronix foruns

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Thanks, that solved the issue :)

Any of you guys know if it's possible to integrate the game into Steam so I don't have to use a GameSpy account for online games.

Also anyone got an issue when making the game full screen, I'm getting a black screen.

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yup, fullscreen seems borked, and also input sometimes just doesn't work. seeing only gamespy for online mode really turned me off, too. what about the native steam-version for linux, are we able to add the port of DunDef and use TrendyNet?

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