HKN 0 Posted November 5, 2012 The game design modifications involving the economy should be done considering the reality of the game. And getting way past 600million its not very difficult in a survival, so, removing the soft mana cap, and specially, allowing the token generation in the forge between waves its IMHO a very reasonable tool for consistent farming experience. Regards. Share this post Link to post Share on other sites
Profish13 0 Posted November 5, 2012 You should put this in suggestions, but I definitely agree. Making tokens at the forge would be a pretty nice change. Share this post Link to post Share on other sites
KeenJammin 0 Posted November 5, 2012 Make it just like shops do now and just make mana tokens for you. Share this post Link to post Share on other sites
Sonos 0 Posted November 5, 2012 I agree but to combat this I spend mana during build phase. Share this post Link to post Share on other sites
Demonseye 0 Posted November 5, 2012 I agree but to combat this I spend mana during build phase. But it's pretty boring to do that. Share this post Link to post Share on other sites
hahakickrocks 0 Posted November 5, 2012 IMHO. I was with you until you wrote this. Everything else was typed out and well spoken, but you were too lazy to type out "in my honest opinion"..... You lost support at that moment. Share this post Link to post Share on other sites
Balmung of the Azure Sky 0 Posted November 5, 2012 I was with you until you wrote this. Everything else was typed out and well spoken, but you were too lazy to type out "in my honest opinion"..... You lost support at that moment. That seems kinda petty. But the idea is sound, there's been much regret and wondering what armor piece I should dump my mana into during survivals. Share this post Link to post Share on other sites
gamer22 0 Posted November 5, 2012 i would like generate tokens ingame aswell Share this post Link to post Share on other sites
Beorn424 0 Posted November 5, 2012 I agree that the 600 mana soft cap should be removed. While we're at it, why not remove mana caps completely? Or at least greatly increase them. Share this post Link to post Share on other sites
CrzyRndm 0 Posted November 5, 2012 I agree that the 600 mana soft cap should be removed. While we're at it, why not remove mana caps completely? Or at least greatly increase them. 2B is a 32-bit limitation which would require a much larger change than just altering a value in the code. Share this post Link to post Share on other sites
Zukabazuka 0 Posted November 6, 2012 How about just make 3 different types of crystal you have? Just act as one. 1. is just 1 crystal to 600million. 2. is 10 crystal to 600million. 3. 100 crystal to 600million. Wouldn't that be a easier fix to this? Share this post Link to post Share on other sites
PrettyKitty 0 Posted November 6, 2012 The game design modifications involving the economy should be done considering the reality of the game. And getting way past 600million its not very difficult in a survival, so, removing the soft mana cap, and specially, allowing the token generation in the forge between waves its IMHO a very reasonable tool for consistent farming experience. Regards. I agree with both suggestions here, seeing as I miss out on alot of mana not checking the fact my mana caps. Share this post Link to post Share on other sites
Beorn424 0 Posted November 10, 2012 2B is a 32-bit limitation which would require a much larger change than just altering a value in the code. Ah, ok. Still, removing the 600 mil soft mana cap would be nice for when doing survivals. Assuming that can be done fairly easily. Share this post Link to post Share on other sites
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