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i've searched the forum and found nothing on it,
this is to trendy, why not add in the option to hide loot?
its been implemented into many online games with restriction options such as
hide hide hide
i mean the minimap shows up for myths and trans etc
but how about getting rid of the onscreen mass?
this will reduce the needed upload bandwidth from the hosts
and make the gameplay all over smoother

possibility or not?

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This would also be especially helpfull when trying to see that purple/yellow/dark blue dot under the mass of light blue dots everywhere

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On this topic, a good reference point to consider would be Titan Quest, in which you can hold one hotkey to see all items lying on the ground, but holding a different hotkey filters out the lowest two or three qualities of item.

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I think the first step is to hide the towers on the mini map via a toggle.


that has a certain drawback though, being;
for lower end players not knowing when to repair/upgrade towers

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that has a certain drawback though, being;
for lower end players not knowing when to repair/upgrade towers


If you make it a quick access toggle, you can, for example, hide towers for a minute while scanning for gear, then show them when you are done to look at what needs repairing.

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If you make it a quick access toggle, you can, for example, hide towers for a minute while scanning for gear, then show them when you are done to look at what needs repairing.


Yeah i'm aware of how it will work, and how simple it would be, but my faith in peoples ability to utilize things isnt all that high XD

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that has a certain drawback though, being;
for lower end players not knowing when to repair/upgrade towers


What about a tower toggle to only show towers in need of repair then?

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Yeah i'm aware of how it will work, and how simple it would be, but my faith in peoples ability to utilize things isnt all that high XD


And your faith for applying an accurate loot filter?

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And your faith for applying an accurate loot filter?

very high, editing defense visibility hosts downsides,
where as simply editing loot visibility doesn't hold drawbacks, its a simple case of players not having to see stuff they'd never want or have interest in.

in terms of the actual applications accuracy,
within options you add a new menu Loot;
Cursed hide[] (tick box)
Torn hide[]
Worn hide[]
Stocky hide[]
Solid hide[]
Sturdy hide[]
Polished hide[]
Shining hide[]
Powerful hide[]
Amazing hide[]
Epic hide[]
Legendary hide[]
Godly hide[]
Mythical hide[]
Transcendent hide[]
Supreme hide[]
Ultimate hide[]

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I sincerely hope you are joking, as a defense toggle is so very simple. Shift+D (for ex) to toggle seeing defenses on the mini-map does not take a genius.

I agree with your original suggestion though.

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Yeah, hiding defenses is what I need more than hiding loot. Though that would be nice too.

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What i would like to see (a little off topic) would be the ability to hide everything on the map, including ranks, except Towers so you can see a basic layout for maps and it'd help giving advice to new players.

I.E I completed Magus Quarters on Insane with this layout of towers/Auras.
*insert screenshot here*

Or am i the only one?

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What i would like to see (a little off topic) would be the ability to hide everything on the map, including ranks, except Towers so you can see a basic layout for maps and it'd help giving advice to new players.

I.E I completed Magus Quarters on Insane with this layout of towers/Auras.
*insert screenshot here*

Or am i the only one?


ddplanner?....

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I sincerely hope you are joking, as a defense toggle is so very simple. Shift+D (for ex) to toggle seeing defenses on the mini-map does not take a genius.


wish i was XD
tbh if it's a combination for the toggle then no problem.
it's just when games use single keys, and players press it and boom they don't know what happened
for example (h) which im not saying people have had problems with but i assume so.

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wish i was XD
tbh if it's a combination for the toggle then no problem.
it's just when games use single keys, and players press it and boom they don't know what happened
for example (h) which im not saying people have had problems with but i assume so.


We all have access to the configuration panel though...

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