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Yeah. Superlame. And really, not worth it for an extra 100-200 points when you already have 2000+
It's not going to make or break a build.

On the other hand, loot on nightmare survival seems pretty amazing.

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does insane give good pet rocks?
i still yet to beat it on nm as i require builders to build with me pretty hard first wave so rough not much mana comes out chest to

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My pet rock is called bob.

Bob makes me slow.

Bob is only an insane rock and therefore doesn't have fantastic stats.

8k+ creeps with only 2 people on insane mode.

To get a rock that does little more than grin at me.

Bob makes me do a sad. :(

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I prefer having a DPS or guardian pet than the pet rock. Feel that a DPS/guardian pet will easily beat the pet rock with their abilities. (Deal damage/boost tower)

BTW, where's the paper pet and the scissor pet? Want to play rock, paper, scissors!

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Perhaps if it simply forced your hero speed to 0 (remember that awful slow period when you make a new character?), rather than making you not move at all.

That, while still a negative, would be useful.

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Perhaps if it simply forced your hero speed to 0 (remember that awful slow period when you make a new character?), rather than making you not move at all.

That, while still a negative, would be useful.


I think that's what it does. (I don't have one.)

If the actual movement rate was 0, I think the complaining would be louder. I think it is just the stat that goes to 0.

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I'm hosting insane runs for a rock, but didn't get it solo yet. It takes forever! Monster grow in numbers and it's hard to start at high wave solo.

Last time we got good team and reached wave 22, when some smart guy joined and decided to sell auras under buff beam just st the beginning of wave. Before I managed to type "WTF", million ogres rushed through some minor passage -.-

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at wave 18 nm hc atm. Build is holding nice. Lots of ogres. 72 at this wave. 2.8k mobs duo. Seems to go up every wave. Excited to see the rise @ wave 20.

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