Xen0nex 0 Posted February 19, 2012 Each wave, all Goblins randomly choose 1 tower and all attack the same one. Share this post Link to post Share on other sites
Rorschach 0 Posted February 20, 2012 Spiders can fire webs through walls and don't require line of sight to fire. Haha very funny, i see what u did there :DNecromancers cant be killed in spawn They would still auto-despawn after one or 2 minutes of summoning skeletons Share this post Link to post Share on other sites
Flexe 0 Posted February 20, 2012 Ogre Poison Ball deals damage to Eternia Crystal They used too :warrior: , but they were ruining 4 hour survival games by taking them out in one hit, so they removed it. Share this post Link to post Share on other sites
Kapau 0 Posted February 20, 2012 Kobolds dont receive any damage from exploding. Share this post Link to post Share on other sites
ViciousXUSMC 0 Posted February 20, 2012 Once webbed spiders jump on your face and inject larva this starts your hp to decrease over time and when your hero dies 20 more spiders burst out of your corpse and start to destroy your defenses and hunt the remaining hero's. Share this post Link to post Share on other sites
lofi 0 Posted February 20, 2012 dews can mini stun towers Share this post Link to post Share on other sites
Patchouli Knowledge 0 Posted February 20, 2012 They used too :warrior: , but they were ruining 4 hour survival games by taking them out in one hit, so they removed it. Yeah, that was partially my point :) Share this post Link to post Share on other sites
Wizeon 0 Posted February 20, 2012 Ancient dragon can't be hit by harpoons... Wait, you can't kill the dragon without harpoons? Share this post Link to post Share on other sites
Finally 0 Posted February 20, 2012 Wait, you can't kill the dragon without harpoons? I didn't think I needed to say this... but they are playing a game. The dragon can be killed with any weapon. ***NOTE: This is only a game! None of this is true! -Finally Share this post Link to post Share on other sites
ihearthawthats 0 Posted February 20, 2012 reverse elementals (i.e. elemental weakness), meaning they can only be damaged by that element and that element only (not even physical/generic damage can hurt them). Share this post Link to post Share on other sites
Sakisan 0 Posted February 20, 2012 Archers gain pierce. Share this post Link to post Share on other sites
Gilgehmesh 0 Posted February 20, 2012 DEW's are equipped with 2 fully upgraded 254 level large size frost blades that had 4000 base damage. Share this post Link to post Share on other sites
Finally 0 Posted February 20, 2012 DEW's are equipped with 2 fully upgraded 254 level large size frost blades that had 4000 base damage. I guess some people miss the word subtle... ;) Goblins clubs cause internal bleeding, causing you to take damage over time for extended periods. Share this post Link to post Share on other sites
Wiggly 0 Posted February 20, 2012 Orcs can now be enraged at half HP = 1.5x damage, 2x speed, but also take 1.5x more damage. Share this post Link to post Share on other sites
Gilgehmesh 0 Posted February 20, 2012 Ogres fight with intelligence. Share this post Link to post Share on other sites
Volvagia 0 Posted February 20, 2012 Ogres with 2 weapons and barb combo. Share this post Link to post Share on other sites
ihearthawthats 0 Posted February 20, 2012 how bout introducing new monsters? i wanna see shadow clones/dopplegangers (i.e. an exact replica if your own hero that you have to fight). Share this post Link to post Share on other sites
GangueGho 0 Posted February 20, 2012 Wait, you can't kill the dragon without harpoons? Well, I also meant the balistae sitting on the castle, which in easy-insane is still cake, but would prove difficult (albeit not impossible) in nightmare. Most melee dps would not be able to attack him at all. I was going for subtle. Share this post Link to post Share on other sites
Finally 0 Posted February 20, 2012 Ogres with 2 weapons and barb combo. Ogres fight with 2 barbarians in each hand??? Quad weapons! Share this post Link to post Share on other sites
GangueGho 0 Posted February 20, 2012 Ogres fight with 2 barbarians in each hand??? Quad weapons! HAHAHA! I would love to see that... Wait... do the barbs also have weapons in their hands as well? can you imagine the HP/attk boost on that ogre if so? Either way, that image made me laugh! :D Share this post Link to post Share on other sites
Wiggly 0 Posted February 20, 2012 Ogres fight with 2 barbarians in each hand??? Quad weapons! With a huntress sniping from the top of his head. Share this post Link to post Share on other sites
Xen0nex 0 Posted February 20, 2012 New Monster: Ogre Zord. Huntress forms the head, Barbarians form the hands, Squire is the chest, Monk / Initiate for legs. Gattai! Share this post Link to post Share on other sites
lofi 0 Posted February 23, 2012 ogers gain 2% extra dmg with every extra oger within a small radius Share this post Link to post Share on other sites
Zenxacred 0 Posted February 23, 2012 ogres can now launch smaller enemies (goblins, kobolds) as a replacement projectile (instead of poison ball) Share this post Link to post Share on other sites
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