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I hope the developers take this to heart...


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1. Local mode is unplayable because all the nerfs and adjustments seem to be done for Ranked and multiplayer only.. Do not forget that this is ALSO a single player game! (as listed in steam and that is what people look at when they decide to pay or not)...

2. I agree with the reduction in time on Assault Map Pack level 1 and 3. However map 2 was already extremely short on time and after the second attempt at reduction of hero speed, it is now no longer possible to finish with my Squire that has 1007 in speed stat. There is simply not enough time to reach the final crystal if running in a straight line past enemies and never stopping. Need to add at least 5-10 seconds to the clock.

3. Doing changes that lose so many players is not acceptable, especially as you have NOT fixed the region issues.. it reduces the number of available games to anyone outside extremely populated regions to insignificant numbers. So either do something about this OR adjust the game to be done completely as a solo player where multiplayer is a bonus and not a requirement.

4.Fire your betatesters. Beta testers should be vocal and highly opinionated and critical. If you hire people who have been kissing your bum in order to be allowed to be on the beta team, they will not be doing their job properly. And every new patch you release with changes that further break the game simply serves as a way to prove this fact.

5. The "idea" that Nightmare is unfinished and in testing is not acceptable. It was not sold this way and hence any apologies and excuses for this are rejected by customers. Also the majority of the players will not know this as maybe 5-10% of players read game forums. The rest just tell friends that the game sucks and moves on to something else and helps to increase speed that players are lost at. Getting players back is harder than you may think...

6. Any class should be able to do anything but in different ways, that is the reason one has different classes. Yes you can still have one that is built for DPS and one that is built for Towers but people want to play different classes, they do not want or appreciate being forced to everyone play as mage or everyone play as squire or something else simply because the alternatives are not viable after some nerf was done.

... I may add more..

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I agree completely, I feel like the devs are now not really 'balancing' but they're just altering the game completely and hoping it works better.

I mean, there has been so many balances and nerfs since 7.14 I don't know where to begin in this game now.

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If the nerfs were to truly encourage teamwork efforts then they have definitely failed hard since the nerfs just made it so you cannot find games anymore. And even if you had a friends list I'm betting they are finding other games to play like mine did.

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1007 in speed stat? O.o

Is speed not hard capped at 100? lol


NM assault drastically nerfs your stats so you need a lot more than 100 to get back to that top speed.

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sharkh20 - you're wrong, test it.


doesn't matter, if it is 100 hard limited then the level is not doable with squire at all since there is not enough time to reach the last crystal, unless you have the luck of getting hit in the back by an orgre or something that gives you a boost through an ensnare field (happened once in 77 attempts)... and that just means the level was NOT TESTED PROPERLY.. like 99.99% of all other changes done..

I simply posted the value because that is what I get with the combination of armor, weapon and pet...

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sharkh20 - you're wrong, test it.

So you are saying that my barb is supposed to go this slow no matter how many points I put into speed on NM assault? I go like 1 foot per minute. I don't know that I could complete the map even if there were no enemies going that slow with only 100 points in speed.

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This whole idea of ​​Nightmare difficulty is a joke. Now they have two completely different Games: The first is a finished product and the other is a product completely broken called Nightmare Difficulty .
What are they gaining from this? They are just separating the community into two groups: one which plays what they pay for(campaign lvl 1 to 70 etc) and the second is a is beta tester for unfinished a product .

The game is not progressing even more, every time someone discovers something new they come and **** with the idea.

The sad part is that all the new content they have planned is focused precisely to the ****ing Nightmare difficulty (which is not complete). Don't forget that Insane Crazy has no spiders and it'll not have any of the NEW monsters, achievements and achievements rewards.

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This whole idea of ​​Nightmare difficulty is a joke. Now they have two completely different Games: The first is a finished product and the other is a product completely broken called Nightmare Difficulty .
What are they gaining from this? They are just separating the community into two groups: one which plays what they pay for(campaign lvl 1 to 70 etc) and the second is a is beta tester for unfinished a product .

The game is not progressing even more, every time someone discovers something new they come and **** with the idea.

The sad part is that all the new content they have planned is focused precisely to the ****ing Nightmare difficulty (which is not complete). Don't forget that Insane Crazy has no spiders and it'll not have any of the NEW monsters, achievements and achievements rewards.


No worries, by the time the second or third Eternia Shard pack comes out, there won't be anyone left playing...

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New Maps are available in non-NM difficulty and feature the new monsters.

NM Assault isn't really intended to be solo'd. There are a bunch of teams that do it just fine, but from the reduction in times, it's pretty clear they want you to make a team.

Ranked and local gameplay are the same, whether it's solo or multiplayer...

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Do not forget that this is ALSO a single player game! (as listed in steam and that is what people look at when they decide to pay or not)...


Stopped reading there, as did most everyone who glanced this thread over. I've tried to argue that point so many times, but every time I point out that it is a single player game, someone argues that it's an MMO style game that should require forced teamwork to clear missions. Hell, even a mod argued that it was an MMO (Yeah, they don't work for Trendy, but that doesn't excuse their ignorance).

2. I highly disagree with all of the Assault nerfs they've been doing. To be honest, I'm so glad that I got it for free instead of paying for it, because (even though it's only $1) had I payed for it, I would be regretting that decision right now. They released a mission pack, which was fun at first, but then made it impossible to solo, and it's still damn near impossible with a team, unless they've got super myth loot and 2k stats (Go ahead and argue with me about this, I don't give two ****s what you think, and I'm not going to respond to anyone arguing that you can do it with 1500 stats or w/e).

4. YES YES AND SO MUCH MORE YES. To be honest, I think the beta testers are sleeping with members of Trendy, or at least sending them nudes or something. They're quite obviously ****ty testers, as the game gets worse with every patch that's released. It doesn't take a rocket scientist to see that if Apprentices get nerfed, NM is impossible unless something is buffed to compensate. more HP on towers does NOTHING unless those towers are more useful. Take for example Harpoon towers, they're probably the worst defenses in NM. They can't defend against spiders at all, because the spiders can outrun the harpoons long enough to hide behind something, web a tower, then destroy it. They can't provide any sort of Wyvern protection, because if they get webbed once, their shooting time gets decreased to 2-4 seconds or something, and the Wyvern just dodges the harpoons while the spiders eat the turret. And if a spider is attacking the harpoon, there's nothing it can do, it just looks around like a retard while the spider keeps chain webbing it, till it breaks.

5. They did say that buying the full pack allowed you access to an early release of Nightmare mode, which pretty much has "Beta" implied. It was kind of given that change was coming, but they ****ed it up so hard. They let us play NM for a month or more, then decide to nerf the hell out of it out of nowhere, with nothing in the patch logs. If they thought it was too easy, they should have nerfed it instantly, instead of letting people work hard on NM, getting builds, farming, finding better armor, etc. But no, they left it alone for a month then nerfed it, which just shows that they're either really lazy, not very good at managing a game, or whatever.

6. Agree totally, they've made some terrible decisions in regards to balancing. Yeah, people will argue that mages were OP and needed a nerf, but what alternative did Trendy leave us? Squires? Squires SUCK in NM compared to 7.15 Mages. My Countess with the exact same gear as my Adept had can get to wave 6 in NM Misty, when my Adept used to be able to get to wave 10. There's no comparison, Squires are still terrible in NM, Huntresses can't do anything with the traps, because the ogres will just smash through everything and you'll lose. Monks.... well they're support characters, they aren't meant to solo anything. They're just there to help out other builds.

It's kind of funny though, they keep saying how they want every class to be of equal use in whatever, but they've made it so only Squires/Countesses can do Assault Runs, now that Turtle Stance is gone. So good job there trendy, you've made it so only one class can do Assault, thank GOD I decided to level my countess awhile back, otherwise I'd be **** out of luck.

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New Maps are available in non-NM difficulty and feature the new monsters.

NM Assault isn't really intended to be solo'd. There are a bunch of teams that do it just fine, but from the reduction in times, it's pretty clear they want you to make a team.

Ranked and local gameplay are the same, whether it's solo or multiplayer...


Not really relevant, it was released and available to single players so it MUST be soloable!.. even if they ideally want it to be teams. And since everyone is leaving because of continued screwups, it will soon be impossible to find a team to do it with..

If nightmare is supposed to require multiplayer it should be bloody listed a such! and then I want all my money back and about 10,000$ in compensation for time wasted on something that was advertised and sold as something other than what I got.

If NM is finished or not doesn't matter when it was and still is being sold as a finished product!

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5. They did say that buying the full pack allowed you access to an early release of Nightmare mode, which pretty much has "Beta" implied.


and where on the steam page where you buy it does that say? It say EARLY ACCESS not EARLY RELEASE..and when you read early release in the dundef digest, also realize that maybe MAYBE 5% of customers ever read forums of any games.

And unless you are a fairly hard core gamer from the start "early release" doesn't scream BEEEEEEETAAAAAAAAAAA...

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and where on the steam page where you buy it does that say? It say EARLY ACCESS not EARLY RELEASE..and when you read early release in the dundef digest, also realize that maybe MAYBE 5% of customers ever read forums of any games.

And unless you are a fairly hard core gamer from the start "early release" doesn't scream BEEEEEEETAAAAAAAAAAA...


I really don't understand why you're arguing with me, as my entire post was in agreement with everything you said >_>

[QUOTE]This bundle also includes early access to Nightmare Mode for all original and upcoming missions, a new difficulty setting yielding incredible rewards and incorporating enemies from the DLC packs.[/QUOTE]

If you can't spare the time to read the description, then you don't have the right to argue about anything. It said it allows you early access, which means public beta, it's that way for everything. Yes, they could have made it clearer that Nightmare was subject to change (in the store page, not the forums, or the wiki, or ingame, but the place where they want you to buy the damn thing), but they didn't. I don't agree with how they're handling NM mode, but w/e, it's their game and I'm about to be done with it.

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1. Local mode is unplayable because all the nerfs and adjustments seem to be done for Ranked and multiplayer only.. Do not forget that this is ALSO a single player game! (as listed in steam and that is what people look at when they decide to pay or not)...

2. I agree with the reduction in time on Assault Map Pack level 1 and 3. However map 2 was already extremely short on time and after the second attempt at reduction of hero speed, it is now no longer possible to finish with my Squire that has 1007 in speed stat. There is simply not enough time to reach the final crystal if running in a straight line past enemies and never stopping. Need to add at least 5-10 seconds to the clock.

3. Doing changes that lose so many players is not acceptable, especially as you have NOT fixed the region issues.. it reduces the number of available games to anyone outside extremely populated regions to insignificant numbers. So either do something about this OR adjust the game to be done completely as a solo player where multiplayer is a bonus and not a requirement.

4.Fire your betatesters. Beta testers should be vocal and highly opinionated and critical. If you hire people who have been kissing your bum in order to be allowed to be on the beta team, they will not be doing their job properly. And every new patch you release with changes that further break the game simply serves as a way to prove this fact.

5. The "idea" that Nightmare is unfinished and in testing is not acceptable. It was not sold this way and hence any apologies and excuses for this are rejected by customers. Also the majority of the players will not know this as maybe 5-10% of players read game forums. The rest just tell friends that the game sucks and moves on to something else and helps to increase speed that players are lost at. Getting players back is harder than you may think...

6. Any class should be able to do anything but in different ways, that is the reason one has different classes. Yes you can still have one that is built for DPS and one that is built for Towers but people want to play different classes, they do not want or appreciate being forced to everyone play as mage or everyone play as squire or something else simply because the alternatives are not viable after some nerf was done.

... I may add more..



So I take it you have first hand knowledge as to what the beta tester team is doing and reporting? Because if you don't, you shouldn't be making any judgements on the testers.

How do you know that the beta team isn't reporting things? How do you know if it is the devs who are not listening and acting on what is reported. If the Devs's ability to put together accurate and complete patch notes is any indication of their overall ability to handle changes...the problem is with the devs and not the beta testers. Granted...I don't know the answer to this either.

Bottom line, unless you have some inside knowledge...you shouldn't be making any judgements.

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New Maps are available in non-NM difficulty and feature the new monsters.

NM Assault isn't really intended to be solo'd. There are a bunch of teams that do it just fine, but from the reduction in times, it's pretty clear they want you to make a team.

Ranked and local gameplay are the same, whether it's solo or multiplayer...


Don't be such a dumb... NEW CONTENT IS MADE IN FOCUSING WITH NM, if you play NM ALL MAPS have the new monsters.

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So I take it you have first hand knowledge as to what the beta tester team is doing and reporting? Because if you don't, you shouldn't be making any judgements on the testers.

How do you know that the beta team isn't reporting things? How do you know if it is the devs who are not listening and acting on what is reported. If the Devs's ability to put together accurate and complete patch notes is any indication of their overall ability to handle changes...the problem is with the devs and not the beta testers. Granted...I don't know the answer to this either.

Bottom line, unless you have some inside knowledge...you shouldn't be making any judgements.



Excellent point.

You're totally right, its probably the devs dropping the ball there too.

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So I take it you have first hand knowledge as to what the beta tester team is doing and reporting? Because if you don't, you shouldn't be making any judgements on the testers.

How do you know that the beta team isn't reporting things? How do you know if it is the devs who are not listening and acting on what is reported. If the Devs's ability to put together accurate and complete patch notes is any indication of their overall ability to handle changes...the problem is with the devs and not the beta testers. Granted...I don't know the answer to this either.

Bottom line, unless you have some inside knowledge...you shouldn't be making any judgements.


oh that's easy.. just look at the changes made in the patches.. for example when they removed the speed bonus completely on aassault, make it not possible to reach around even half the map in time.. I mean a SINGLE trial of that level would have said that.. yet it still came out like that in the patch.. and was then changed the next day or so.. this keeps happening and IF they had had a beta team that actually did anything.. stuff like this wouldnt happen.. another good example is the mythical retribution nerf.... if they had bothered testing one in game they would have seen it gave very high DPS.. but noo, they just nerfed it wildly a couple of day later..

so yea.. inside knowledge isnt neccesary when its screaming out of every patch that it was NOT tested before.. at least not by anyone who has a clue as to what they are doing..and if they DO exist then they might as well not since nothing they do changes what trendy does.. rendering the idea of a beta team utterly irrelevant..

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oh that's easy.. just look at the changes made in the patches.. for example when they removed the speed bonus completely on aassault, make it not possible to reach around even half the map in time.. I mean a SINGLE trial of that level would have said that.. yet it still came out like that in the patch.. and was then changed the next day or so.. this keeps happening and IF they had had a beta team that actually did anything.. stuff like this wouldnt happen.. another good example is the mythical retribution nerf.... if they had bothered testing one in game they would have seen it gave very high DPS.. but noo, they just nerfed it wildly a couple of day later..

so yea.. inside knowledge isnt neccesary when its screaming out of every patch that it was NOT tested before.. at least not by anyone who has a clue as to what they are doing..and if they DO exist then they might as well not since nothing they do changes what trendy does.. rendering the idea of a beta team utterly irrelevant..


How do you know it wasn't reported? Things need to be reported and the devs need to listen and act. We don't know where the break is do we?

Ever work on a beta or a testing team before? I did for Dark Age of Camelot. DO you know how many times we would report game impacting bugs or game impacting changes...only to have the devs not fix them? It was pretty common.

But again, we don't know who isn't doing their job.

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But again, we don't know who isn't doing their job.



Beta testers or Developers... They are ALL Trendy and if something is wrogn it'ts TRENDY fault. I'm start to thiking that trendy is acting with mala fides.

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How do you know it wasn't reported? Things need to be reported and the devs need to listen and act. We don't know where the break is do we?

Ever work on a beta or a testing team before? I did for Dark Age of Camelot. DO you know how many times we would report game impacting bugs or game impacting changes...only to have the devs not fix them? It was pretty common.

But again, we don't know who isn't doing their job.


I do beta testing for autodesk for a living.

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I do beta testing for autodesk for a living.


Great. Hopefully you work with a team that communicates and listens to feedback. My guess is you probably do. Point is...it isn't always like that.

Regardless the only people wrong here is Trendy. Hell, they can't even write up patch notes that are accurate.

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Great. Hopefully you work with a team that communicates and listens to feedback. My guess is you probably do. Point is...it isn't always like that.

Regardless the only people wrong here is Trendy. Hell, they can't even write up patch notes that are accurate.


If they don't, I make hell until they do! It is really that simple..

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