Soulman 0 Posted December 18, 2011 Quick question to PC monks, how have monks changed since the get go? Playing on Console it's hard to grasp what's been altered. Are the projectiles a viable source of DPS? Do the auras last any longer? Thanks. Share this post Link to post Share on other sites
newname 0 Posted December 18, 2011 You can read patch notes yourself bucko. Not gonna post 'em for ya. Share this post Link to post Share on other sites
hermit 0 Posted December 18, 2011 Well at he moment on P.C both Melee and Ranged a viable, i think people like Melee for UMF type maps for the 360 degree AoE, when using the Ninja outfit. But ranged for anything else. Aura's are the bomb, they last just fine, on nightmare they get a health nurf, but every other difficultly there great. Share this post Link to post Share on other sites
Soulman 0 Posted December 18, 2011 Well at he moment on P.C both Melee and Ranged a viable, i think people like Melee for UMF type maps for the 360 degree AoE, when using the Ninja outfit. But ranged for anything else. Aura's are the bomb, they last just fine, on nightmare they get a health nurf, but every other difficultly there great. Thanks for the response, as it stands on console, you can't kick out too much damage with projectiles. Auras do just fine, my mate who plays the monk regularly picks up loads of kills in his stacks. Share this post Link to post Share on other sites
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