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"The Rich Man's Club" - Dungeon Defender Trading


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The OP is an occupy DD, tenter. Take a bath and get a job hippy!


=O


Wow... never looked at it that way... buuuuuut... I guess if the shoe fits I should wear it =)

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I was also thinking about it... I didn't include the cost of each level 35 item... which at this point I am pretty much forced to do to progress... lowest pricing I see for 35s (honestly here) is 400-600k...


psh, if you're seeing 35 up armors for 400~600k, then that shop is a massive ripoff >.> I sell 40~45 armors for 500k and 46~49 armors for a little under 1m :O

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to you its work and isn't fun. I have had a blast met tons of people, I do it during study breaks between my studies. As far as botting meh it happens, in games that require some grind I usually try to find a way to maximize rewards and minimize effort.

Either way the conclusion is you don't want to put time into the game. That's cool, but then don't whine when ppl kick you for being useless out of games.



I play solo usually.


Meh you know what - this isn't even worth any more time or effort. I farmed over 10mil anyways since the start of this thread.


Trendy F'd up in my opinion. This was meant to be a cute-fun little game to just hop into and goof off. They attempted to make it more serious than that is all... and the reality is: I'm just not gonna be playing anyways after around the 15th... so what does it even matter?

Its simply not worth 60-120 hours (whatever it is) to grind through to see end game content. Sorry: but it isn't.

I suppose my closing feedback is: too grindy, no thanks... no more money for you.... and then we call all call it a day.... or maybe I'll check back into it in 8-12 months to see what happened... read some patch notes.


Whatevs....

Peace!

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Dear Mr. "theguy",

Come to my shop and I will donate the weapon I used to start farming insane UMF. It's already fully upgraded so you won't have to spend time grinding Glitter hard. It won't be easy in the begining because with the proper strategy and skill you'll just get to wave 8 or maybe 9 with that weapon. Please be nice to that weapon as I put in a lot of work upgrading and working with it to kil that last ogre on wave 7 to start getting drops. I will miss it because I have a lot of memories with it but I would like to help out a frustrated player. And no I never programmed Tandy 1000.. I peeked and poked with an Atari 800. I'm hoping that this can help sooth your anger at the community.

- your average DD player.

P.s. I missed 7.12b super loot Mont Hall.

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You guys simply do not understand his post. He is saying that, in most games, "low lvl" players sometimes got something that "high lvl" players want, it might be some special world drops, or crafting material; in all cases, "low lvl" can do the trading with high lvl which shorten the gap. In DD, we dont have that kind of system, the only way you can get money is selling 70-80-90-100^ stuff that simply only available in top-tier maps that only top-tier players have access to, they can sell a piece for billions while the "low lvl"(even average) players can only grind and grind and grind endlessly, without knowing when to end especially with this inflation. Trading should be viable for everyone.

It's better in 7.09 where some hardmode reward is better than insane (highfive?), armors were also random loot which could not be "farmed" literally; so newbie sometimes got something that other toptier players want. It's no longer the case now, but I do hope the expansion with nightmare difficulty will stop all the grindfest and leave more space for random reward/loot.

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You guys simply do not understand his post. He is saying that, in most games, "low lvl" players sometimes got something that "high lvl" players want, it might be some special world drops, or crafting material; in all cases, "low lvl" can do the trading with high lvl which shorten the gap. In DD, we dont have that kind of system, the only way you can get money is selling 70-80-90-100^ stuff that simply only available in top-tier maps that only top-tier players have access to, they can sell a piece for billions while the "low lvl"(even average) players can only grind and grind and grind endlessly, without knowing when to end especially with this inflation. Trading should be viable for everyone.

It's better in 7.09 where some hardmode reward is better than insane (highfive?), armors were also random loot which could not be "farmed" literally; so newbie sometimes got something that other toptier players want. It's no longer the case now, but I do hope the expansion with nightmare difficulty will stop all the grindfest and leave more space for random reward/loot.



I have to totally disagree with your post.
Usually, my shop is stocked with a wide variety of weapons ranging from 40 up to 6x ups and the occassional 70 up weapon.
Armors will range from 20-40 ups with some 50 ups thrown in.

The 40 up weapon are selling really well for 500k-1 mil. If you do some maps after glitter hard/insane some runs on summit you will have alot of those cheaper weapons and there are alot of new players buying them.

Having a shop and aquiring mana in this game is time consuming, but its not really hard.

Here is a trick: Farm a couple of maps for some weapons. Price your shop decently (5 mil for a 40 up is ajoke for example, 500k-1 mil). Then open the shop and leave the game running. Do housechores, homework, go to work, go to sleep, go grocery shopping, drink some beer with friends etc...
Return in a couple of hours and see your wealth increase. Some days its slow, some days its madness, just be patient.

Usually I sell 50-500 mil a day. Now at 4 bil mana and rising (yes 4 bil because i gave parts of my mana to my 2 brothers who also play so they can upgrade their stuff once nightmare comes and we get better equip)
And thats only liquid mana, ive probably spent 3-5 bil this week alone for upgrades.

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*Update post*

Ok. In an effort to see if I'm wrong about casual players getting the short end with regard to progression, I began a little experiment to see how well the path to UMF laid out by some of the posters in this thread panned out.

What was recommended was an Aura Monk with around 200 in tower stats. Toward that end I rolled a new monk (I'd been using an initiate for auras and wanted to have Hero Boost available for UMF). In a matter of a couple of hours I power-leveled him on Glitterhelm hard and kept all the mana I made in the process. Having started with about 2.8 million mana I wound up with a fresh 70 monk and about 9.5 million mana. I took that mana and started browsing some player shops for gear that would bring me close to the recommended tower spec. This is what I wound up with : http://steamcommunity.com/profiles/76561198039671701/screenshot/613844736964476278?tab=public .

Note that only one piece (only 19^) is fully upgraded. With the remaining 92 upgrades available on the armor alone, I could get close to 200 in aura radius, but I have to question if that's really wise. I'm thinking it may be better to leave radius at 100 and dump those upgrades (when I can manage the mana cost) into Hero Boost.

So far, it's looking as though I was wrong in my original assertion. There's still more to do in this test, but I have to admit that I didn't think it would be possible to get even to what I have here in only a couple of hours. I'll update again once I've gotten further along.

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Laziness---I join games with crap gear and expect ppl to carry me.

Lack of visible games--this is a valid concern. You might wanna seek tech forums.



I am -not- lazy. I have logged over 200 hours working on my characters. I have no more than 8-10 games available at any given time. Most of the time we don't even have a scroll bar we have so few games. Of those games a good chunk are AFK in their tavern. The rest of games end up failing or kicking me. I don't have crap gear and expect to be carried. Thats utterly ridiculous to say in this game. If a person comes in willing to place towers, or deal damage, and follow the strategy.. right now with very few exceptions there isn't carrying. Only a few things (A couple challenges and UMF come to mind) require every single person to be in awesome gear.. and where the heck do you want people to GET gear if no one wants to allow them in their games?

You're chasing your tail trying to explain this away. Can I solo insane challenges, no so often. Do I have time to do survival mode? No, BUT I play a LOT and I try damn hard. I'm not freaking lazy or "terrible at this game." I'm gimped by a stupid system + elitist jerks that have cropped up lately. I'm damn sorry I can't seem to generate 50 mil constantly to actually get good gear on my characters.

Again, JUST because we have a complaint does NOT mean we are lazy. Are some people lazy? YES. We aren't all though.

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I sell 70 ups for 20 mil in my shop. Even if you're ridiculously poor, you should be able to get 20 mil by farming insane giltter for a while. You don't even need to get a 70 up honestly, 50 ups are good enough and I sell them for 1mil, which can be easily gotten.
From what I'm seeing, people expect to get 70^ and 50^ armors just by playing a map for 30 minutes with subpar gear. FYI, I had to do all this the hard way, starting from normal survival, then moving up to mixed mode, then UMF.

If you don't even want to put in a modicum of effort to get high-tier gear then maybe you should play a more casual game instead.

NOTE: My post is not directed to anyone in particular.

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*Update post*

Ok. In an effort to see if I'm wrong about casual players getting the short end with regard to progression, I began a little experiment to see how well the path to UMF laid out by some of the posters in this thread panned out.

What was recommended was an Aura Monk with around 200 in tower stats. Toward that end I rolled a new monk (I'd been using an initiate for auras and wanted to have Hero Boost available for UMF). In a matter of a couple of hours I power-leveled him on Glitterhelm hard and kept all the mana I made in the process. Having started with about 2.8 million mana I wound up with a fresh 70 monk and about 9.5 million mana. I took that mana and started browsing some player shops for gear that would bring me close to the recommended tower spec. This is what I wound up with : http://steamcommunity.com/profiles/76561198039671701/screenshot/613844736964476278?tab=public .

Note that only one piece (only 19^) is fully upgraded. With the remaining 92 upgrades available on the armor alone, I could get close to 200 in aura radius, but I have to question if that's really wise. I'm thinking it may be better to leave radius at 100 and dump those upgrades (when I can manage the mana cost) into Hero Boost.

So far, it's looking as though I was wrong in my original assertion. There's still more to do in this test, but I have to admit that I didn't think it would be possible to get even to what I have here in only a couple of hours. I'll update again once I've gotten further along.


Looks good to start. One thing worth mentioning, don't know if thats your plan or not, but you have to switch to a dps for the combat phase, aura's and traps if you have them are not enough. Luckily, now that you have 2, monks are one of the easiest to start with because of tower boost.

If thats what you were planning on doing, ignore this and good luck.

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actually those people that want to farm UMF need great pets. easy way to get them is insane glitter. I've found 3 pets for 30 million each. i could have sold them for well more then 30m. this is the only way some 'low level' can sell something to some else. (yes, those that farm insane UMF have better but we arent talking about those people). oh and insane glitter takes all of 8 minutes of combat (for me at least).

it is possible to get the 30m mana to buy those pets by hoping from shop to shop buying high and selling higher (this is what you do on WoW AH, right?).

Hard glitter is crap mana (for the time spent yes it's great). but if you can start survival at the beginning of your 2 hours of play time you should be able to run it a few times (assuming you'll loose). just pick up everything in the level so it doesn't pop and isn't replaced, sell in the build phase as there isn't a timer anymore. I made over 2 million on one wave of survival, the next wave i made over 6 million. You may have to repeat this a few times till you can either buy better gear from shops or buy that pet from the tavern and resell it.

hop in the IRC and ask people if they want to do a map or challenge or something. if you cant duo insane UMF just say something about not being able to do UMF.

who knows maybe you can do medium umf, I've seen weapons from there with 45^ and higher.

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It's not about if a lowlvl can actually earn gold.

@Terranelo: Your 4 billions, you do not "produce" it, you get it from someone else. This is what the thread is about, someone, there is someone who has to grind for real mana. Imagine it as a pyramid, the top drop their stuff to the middle, middle to the bottom. The bottom has to grind for real mana to for the whole pyramid, and this is solidly oneway. The burden falls on them alone.

Of course you can grind for some mana, then get some gears, then do survival, then blah blah blah; but the problem is still there - There has to be someone who grinds for real mana, literally. In the real world, the working class people have to work, as they need to eat, in the game however, they do not required to do that; they will quit as long as they no longer find it fun.

Dont get me wrong but you middle and top-tier literally dont make any real mana (100m cap), you basically drain mana from the bottom, and as the game process, the gap will become even bigger. New comers will find themselves stuck inside that circle and stop eventually. No new comers, no market for lesser gears, then the middle will then have to grind for mana instead, their "products" will then go straight to vendors :) Then real new player if there is any gets nothing to use, they realize the gap, then quit again, and so on. This might be a bit of extreme but this is the direction the game will go eventually.

In most games, the "gold burden" is divided equally for everyone. Even if you are in top-tier, you dont have to grind for gold to live, but you still have to get your share in it; you also have to drop some of your gold to the lower layers to maintain the balance; so the burden wont fall on any class particularly and make them ragequit.
The top drains from the bottom but in other way around, the bottom also draining from the top, it creates a balance. You can do whatever you feel fun, and you still make the process, not "oh, I have wasted 10hrs of my life grinding for some worthless mana".

What we need to do here is to create various ways of advancing; people will choose whatever way they feel fun, and regardless what is it, they will still make process.

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Why is every thread on the forums basically someone who plays casually complains that they don't get the same benefits as someone who puts in more work? That's how literally everything works. The harder you work, the better the reward. I guess it's time we switch to a socialist program for DD. If I finish UMF on insane, you deserve my loot just as much as I do.

Get over it. I understand you don't have as much time as I do. That's not Trendy, nor my problem. You have more important things to do. Tell you want, I'll give you my chicken, my trophy, my TE crystal, and all my super loot, for your job. Seems fair.

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Why is every thread on the forums basically someone who plays casually complains that they don't get the same benefits as someone who puts in more work? That's how literally everything works. The harder you work, the better the reward. I guess it's time we switch to a socialist program for DD. If I finish UMF on insane, you deserve my loot just as much as I do.

Get over it. I understand you don't have as much time as I do. That's not Trendy, nor my problem. You have more important things to do. Tell you want, I'll give you my chicken, my trophy, my TE crystal, and all my super loot, for your job. Seems fair.


Exactly. Should pull that at work, "It's not fair that he works 60 hours a week and I only work 30, we should get paid the same ammount"

On a thread related note, some phat UMF loot

http://steamcommunity.com/profiles/76561197995953137/screenshot/649873533985239290?tab=public

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cap is 2 billion. 100m for players to cary around, 1.9b for shops. just saying.


also remember in life those that work at the bottom don't make the most. which is opposite in games. those that grind it usually make the most (take UMF for example).

umf farmers are able to get mana from the waves and sell items.

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TheGuy you are one hundred percent correct in your assessment, but the games problems run much deeper than what you simply state.

I love the game but Trendy ****ed up big time by implementing super loot. 10a Super Loot completely dislodged the leveling system in the game. Then after this major oversight, accidentally implementing PERFECT GODLY loot in uber during Patch 12a corrupted the game entirely.

These people who say they, "worked hard and now are obtaining the benefits" are mostly full of ****. I know a lot of these people, and to be brutally honest they are rl loners. People who were able to exploit 12a on a Friday night and quickly bank on gear you couldn't even wish to grab now.

Let me ask, what did you do on Friday night?

Well for these group of scumbags, they were "hard at work" exploiting an oversight while the rest of the world actually caught up with friends, grabbed some r&r, etc. Like, catching a showing of Blue Man group then celebrating a friends Bday after.

These people are nothing but insects grabbing every last crumb they can while no ones looking.

So what happens? Well, you and I are punished because Trendy decides to nerf patch the PERFECT loot, and does nothing about the stuff obtained by these people. Thus, the valley just expanded a little wider for us and the game continues to become more of a niche genre where only the jobless can commit to Dungeon Defenders.

Living life equates to YOU being punished.

We're punished. They receive the best loot for doing "work." Trendy then tries to fix the mistake by implementing sloppy fixes that only segregate the majority fan base even more. See the pattern?

I have a couple suggestions...

First, I've had a ton of friends that have already left the game because of the issues you've addressed. I don't suggest you do this. I still enjoy the game quite a bit and I feel the expansion will bring a lot of cool ideas to the game play. So wait till the 15th and give it a shot and see what ya think. If you still feel the games balance issues and level gaps are not fixed, walk away from the game because it's only going to become more hardcore in the coming months.

You can also try to team up with people who DON'T frequent the forums. Try to stay away from forum retards like Macpimpin, noname, etc. who need to reply to every other post here like narcissistic losers. Treating campaigns in this game like they are ****ing neurologists doing brain surgery. These people live and breathe mmo grind lifestyles and excel at nothing else, while at the same time needing to constantly shout from the forum mountaintops to let the world know they still exist.

Some of the best players I know were kind enough to give me some of the perfect gear released during 12a, I'm pretty sure most of them don't even look at the forums. Crazy right?

Try to hang with the best who don't need to talk the talk 24/7, you'll find yourself having a much more enjoyable experience. If you can't find anyone PM me.

Good luck.

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TheGuy you are one hundred percent correct in your assessment, but the games problems run much deeper than what you simply state.

I love the game but Trendy ****ed up big time by implementing super loot. 10a Super Loot completely dislodged the leveling system in the game. Then after this major oversight, accidentally implementing PERFECT GODLY loot in uber during Patch 12a corrupted the game entirely.

These people who say they, "worked hard and now are obtaining the benefits" are mostly full of ****. I know a lot of these people, and to be brutally honest they are rl loners. People who were able to exploit 12a on a Friday night and quickly bank on gear you couldn't even wish to grab now.

Let me ask, what did you do on Friday night?

Well for these group of scumbags, they were "hard at work" exploiting an oversight while the rest of the world actually caught up with friends, grabbed some r&r, etc. Like, catching a showing of Blue Man group then celebrating a friends Bday after.

These people are nothing but insects grabbing every last crumb they can while no ones looking.

So what happens? Well, you and I are punished because Trendy decides to patch the PERFECT loot, and do nothing about the stuff obtained by these people. Thus, the valley just expanded a little wider for us and the game continues to become more of a niche genre where only the jobless can commit to Dungeon Defenders.

Living life equates to YOU being punished.

We're punished. They receive the best loot for doing "work." Trendy then tries to fix the mistake by implementing sloppy fixes that only segregate the majority fan base even more. See the pattern?

I have a couple suggestions...

First, I've had a ton of friends that have already left the game because of the issues you've addressed. I don't suggest you do this. I still enjoy the game quite a bit and I feel the expansion will bring a lot of cool ideas to the game play. So wait till the 15th and give it a shot and see what ya think. If you still feel the games balance issues and level gaps are not fixed, walk away from the game because it's only going to become more hardcore in the coming months.

You can also try to team up with people who DON'T frequent the forums. Try to stay away from forum retards like Macpimpin, noname, etc. who need to reply to every other post here like narcissistic losers. Treating campaigns in this game like they are ****ing neurologists doing brain surgery. People like this who live and breathe mmo grind lifestyles excel at nothing else, and need to constantly shout from the forum mountaintops to let the world know they exist.

Some of the best players I know were kind enough to give me some of the perfect gear released during 12a, I'm pretty sure most of them don't even look at the forums. Crazy right?

Try to hang with the best who don't need to talk the talk 24/7, you'll find yourself having a much more enjoyable experience. If you can't find anyone PM me.

Good luck.


Glad to see another mad person on these forums. Why don't you take your own advice and not visit these forums? It would be a better place without "forum retards" and "narcissistic losers" like yourself.

Go be mad somewhere else, trying to be helpful is hardly being a narcissist.

Since I feel the need to address some of your points, despite your post being full of hate and begging to be trolled, here's a few.

1. Super Loot was introduced early. It wasn't a mistake. It was introduced EARLY, not BY MISTAKE. Get it? Good.

2. The gear wasn't "PERFECT GODLY" as you so put it. Trendy had tested UMF and deemed it to be worthy of such drops, but as they stated, they couldn't do the amount of testing that the player base can do without a reliable test server. This was fixed with the prompt nerf on the drops, which was somewhat alleiviated in following patches. You're going to see this loot again, just not at the moment. Quit crying about it, it's not like it's required to complete any maps anyways.

3. It's not exploiting if they had no idea it wasn't meant to be that way. Also, does playing video games with my friends when I don't feel like going to the movies make me a loser? I prefer the term "nerd", but fine then, most of the people that I know are "losers". Enjoy your binge drinking and bar hopping every friday night, but count me out.

4. How in the hell were you punished by being introduced to a new way to get super loot besides survival? Are you saying you wish Trendy didn't throw in UMF? Didn't make new content? Made a new alternative to survival? Yeah, you sure were punished.

5. It's a freaking GAME. If you think that spending your time elsewhere and not in-game means that you're unjustifiably PUNISHED with worse loot, then you seriously need to get your priorities straight. Nobody that I know of would prioritize a video game over life, but apparantly you do. Quit contradicting yourself and play like a casual. Stop being a wanabe hardcore gamer.

6. Your suggestions are just a little... stupid. Sticking with the game, great idea. Not grouping with anyone on the forums. Where on earth did you get that? Every single pub game I'v hosted has had a ninja looter, a leecher, an afker and/or a griefer who just sells your towers. Please explain how these players who don't visit the forums are better than the helpful people I'v encountered here? Have you ever even PLAYED with Macpimpin? Doubtful. Do YOU respond to people who ask questions? Doubtful.

"Try to hang with the best". Screw that, play with whoever you have fun with, not with people who you can grind gear with.

/end wall of rage

Sorry about this post for anyone who might take offense to it. I can't stand seeing posts that bash other players for no reason other than enjoying a game.

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tears


wow, and here i thought i was a jealous person. crying that they're nobodies just because they have better stuff than you? sum1mad

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^Is mad

Might as well close this thread, too many mad people and off-topic casuals vs gamers arguments.

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4chan UMADZ replies!? Really?...

How... pathetic.

It's all...so... cute! lolz nite!


who said anything about 4chan? you are mad, and you seem more mad that people are pointing out and ridiculing you for being so mad at something so benign. go be mad somewhere else

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TheGuy you are one hundred percent correct in your assessment, but the games problems run much deeper than what you simply state.

I love the game but Trendy ****ed up big time by implementing super loot. 10a Super Loot completely dislodged the leveling system in the game. Then after this major oversight, accidentally implementing PERFECT GODLY loot in uber during Patch 12a corrupted the game entirely.

These people who say they, "worked hard and now are obtaining the benefits" are mostly full of ****. I know a lot of these people, and to be brutally honest they are rl loners. People who were able to exploit 12a on a Friday night and quickly bank on gear you couldn't even wish to grab now.

Let me ask, what did you do on Friday night?

Well for these group of scumbags, they were "hard at work" exploiting an oversight while the rest of the world actually caught up with friends, grabbed some r&r, etc. Like, catching a showing of Blue Man group then celebrating a friends Bday after.

These people are nothing but insects grabbing every last crumb they can while no ones looking.

So what happens? Well, you and I are punished because Trendy decides to nerf patch the PERFECT loot, and does nothing about the stuff obtained by these people. Thus, the valley just expanded a little wider for us and the game continues to become more of a niche genre where only the jobless can commit to Dungeon Defenders.

Living life equates to YOU being punished.

We're punished. They receive the best loot for doing "work." Trendy then tries to fix the mistake by implementing sloppy fixes that only segregate the majority fan base even more. See the pattern?

I have a couple suggestions...

First, I've had a ton of friends that have already left the game because of the issues you've addressed. I don't suggest you do this. I still enjoy the game quite a bit and I feel the expansion will bring a lot of cool ideas to the game play. So wait till the 15th and give it a shot and see what ya think. If you still feel the games balance issues and level gaps are not fixed, walk away from the game because it's only going to become more hardcore in the coming months.

You can also try to team up with people who DON'T frequent the forums. Try to stay away from forum retards like Macpimpin, noname, etc. who need to reply to every other post here like narcissistic losers. Treating campaigns in this game like they are ****ing neurologists doing brain surgery. These people live and breathe mmo grind lifestyles and excel at nothing else, while at the same time needing to constantly shout from the forum mountaintops to let the world know they still exist.

Some of the best players I know were kind enough to give me some of the perfect gear released during 12a, I'm pretty sure most of them don't even look at the forums. Crazy right?

Try to hang with the best who don't need to talk the talk 24/7, you'll find yourself having a much more enjoyable experience. If you can't find anyone PM me.

Good luck.


Why are you insulting people for playing the game? You're blaming us for the patch now? It doesn't matter what I do with my social life, that's none of your business. Fact of the matter is, it's a game, the more you play it, the better you get at it. Excuse us for playing more. I guess that makes us bad people compared to you. Seriously, stop trying to make us feel sorry becasue you had things to do and we didn't. Get over yourself.

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