Jump to content

ILLUSTRATED Critical Problems + Suggestions for Mobile


Recommended Posts

I just realized that the SUGGESTION forum is for "general" Dun Def. Since my suggestions were specific for Mobile version, I'm reposting it below. Mobile users, please voice your opinion to agree or disagree:

Illustrated Critical Problems + Suggestions

(1) The instant game-losing button - the "pick-up and wear" button
http://i43.tinypic.com/2ja22q.jpg

(2) The annoying crystal button that shares location with others
http://i40.tinypic.com/10qgqpi.jpg

(3) The jump button designed for chimpanzees
http://i41.tinypic.com/52hsur.jpg

(4) Can't pause quick when I want to, paused when I don't want to
http://i39.tinypic.com/244cn7o.jpg

(5) Close window... oops, it's a "delete hero" button
http://i41.tinypic.com/2ez2pn6.jpg

(6) I can never have a pet...
http://i44.tinypic.com/abj7z8.jpg

(7) Directional messer
http://i44.tinypic.com/11h74sw.jpg

(8) Takes forever to find newly acquired equipments
http://i39.tinypic.com/5x9bb4.jpg

(9) The forever-missing mana
http://i39.tinypic.com/svs1uw.jpg

(10) New buttons arrangement suggestion
http://i39.tinypic.com/2n8ybeu.jpg

Sorry if I sounded harsh in words. But this is CONSTRUCTIVE CRITICISM. I do like the game in general, and I do look forward to seeing these problems being addressed in the near future. Thank you very much for your effort, developers.

Share this post


Link to post
Share on other sites
Also, almost 1/2 games in the Throne Room, a mana will get stuck on a chair of the King or Queen. It's pretty frustrating...

Share this post


Link to post
Share on other sites
I just realized that the SUGGESTION forum is for "general" Dun Def. Since my suggestions were specific for Mobile version, I'm reposting it below. Mobile users, please voice your opinion to agree or disagree:

Illustrated Critical Problems + Suggestions

(1) The instant game-losing button - the "pick-up and wear" button
http://i43.tinypic.com/2ja22q.jpg


I must be one of the only people not annoyed by that button. It's only gotten me twice, and that's because I wasn't paying attention. But, enough people have complained that it probably should be fixed.

(2) The annoying crystal button that shares location with others
http://i40.tinypic.com/10qgqpi.jpg


Again, never had a problem with that. However, I think that PC players can start waves without being near their crystals, and a dedicated button or menu option for mobile versions would allow that. Fully support.

(3) The jump button designed for chimpanzees
http://i41.tinypic.com/52hsur.jpg


I can definitely see that as a problem. That's a problem for tablets though, phones have a different problem. On phones the buttons are so small and smashed together right there that I miss the jump button a lot.

(4) Can't pause quick when I want to, paused when I don't want to
http://i39.tinypic.com/244cn7o.jpg


Never had this issue.

(5) Close window... oops, it's a "delete hero" button
http://i41.tinypic.com/2ez2pn6.jpg


I've done that too! Luckily it gives you a chance to verify that you want to delete. "NO NO NO I don't wanna delete, I just want to go back!"

(6) I can never have a pet...
http://i44.tinypic.com/abj7z8.jpg


This has been brought up in several topics in this section. The low cost pets are out there, but they're insanely rare. I've seen one in all my time of playing.

(7) Directional messer
http://i44.tinypic.com/11h74sw.jpg


This just needs to be fixed. I'm actually afraid of walking too close to a wall because I might not be able to walk away from it. The camera moves in such a way so that no matter what direction you move, it's towards the wall.

(8) Takes forever to find newly acquired equipments
http://i39.tinypic.com/5x9bb4.jpg


I never check for new equipment if I'm on insane, time is too valuable. And unless the new equipment is incredibly better than what you have it won't make that much of a difference in the middle of a stage.

(9) The forever-missing mana
http://i39.tinypic.com/svs1uw.jpg


Agreed. Not much else to say.

(10) New buttons arrangement suggestion
http://i39.tinypic.com/2n8ybeu.jpg


That looks pretty good, but only for tablets. A layout like that could cause a lot more problems on phones. First Wave used to have a Tablet Layout option to switch between two different layouts, I say bring it back instead of trying to create a single layout for all devices.

Sorry if I sounded harsh in words. But this is CONSTRUCTIVE CRITICISM. I do like the game in general, and I do look forward to seeing these problems being addressed in the near future. Thank you very much for your effort, developers.


Near future? No. Trendy is a small company that is currently putting all their effort into the PC/console version. Mobile updates will be very far and few between, if at all.

Share this post


Link to post
Share on other sites
  • 3 weeks later...
Well that sucks cause the iOS version is awesome on the iPad, and just needs a few tweaks to be perfect.

I agree with the following points already made:

EXPENSIVE PETS> we gotta spend money for manna!

Basically the iOS version is impossible to finish or to get even halfway thru without spending $$ on manna bags. I guess the game itself is very cheap, but still not the way to please your customers. We'd be happy to pay more for the game if it wasn't so focussed on in-app purchases.

DIRECTIONAL MESSER> You'd have thought 3D games of today would have finally gotten round these camera problems.

ITEM BOX> Please introduce item sorting!!!

Share this post


Link to post
Share on other sites
It's kind of a chore but you can farm successfully on android. not sure how similar iOS version is though. I found that deeper well didn't work so well for me, but I can do pretty well on magus quarters, hard difficulty, survival mode. Playing through level 10 will get you a few hundred thousand mana so you can get the pets in (relatively) short order. Or you can spend a few bucks; I will admit that I've been tempted at times to do that.

Share this post


Link to post
Share on other sites
  • 3 weeks later...
It may have been mentioned somewhere else, but for #6, it seems that the pet price scales with the last dungeon level you completed (not the highest level, but the most recent). I tested it by doing a run of Deeper Dungeon on Easy and the pets at the tavern cost between 540 and 238,556 mana. The 540 dragon give 35 base damage and 1 shot per second with 12 possible upgrades, while the 238K one gives the same plus +533 projectile speed, +5 base move, +2 dam bonus, +6 defense attack rate, +5 hero cast rate, +1 mana bomb and +2 defense area effect. Not amazing pets, but semi-affordable, at least.

edit: you have to leave the level by going back to the tavern, though, and not by advancing to the next level. When I advanced to the next level and then went to the tavern, the prices capped out in the mid 500k range.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...