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new classes with new abilities?


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"Want 4 new Dungeon Defenders Hero Classes? Get ready to play as the gender-swapped versions of the main characters, equipped with all new abilities, stat ramps, and more"

They made them a bit diffrent to the original but not new!

Thats a big fat lie and u want to make money with it!

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True, they are a company after all.
Now buy it, and play with it because you love this game and are addicted.

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Whats a big fat lie?

All new abilities - Fact

New stat ramps - Fact

More - New Animations New Models New Lore - Fact

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Ranger
- Invisibility Shield. Invisibilty ability with AoE tacked on.
- Piercing Spreadshot. Piercing shot with + Projectiles.

Countess
- Joust. All New!
- Call to Arms. Not sure.

Adept
- Purifying Blast. Copy/Paste manabomb.
- Instant Upgrade. Better Overcharge. Sure it doesn't work with "repairing" but considering upgrades repair...

Initiate
- Enemy Drain. Mobile Strength Drain Aura.
- Remote Defense Boost. Hero Boost... for defense.

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Ranger
- Invisibility Shield. Invisibilty ability with AoE tacked on.
- Piercing Spreadshot. Piercing shot with + Projectiles.

Countess
- Joust. All New!
- Call to Arms. Not sure.

Adept
- Purifying Blast. Copy/Paste manabomb.
- Instant Upgrade. Better Overcharge. Sure it doesn't work with "repairing" but considering upgrades repair...

Initiate
- Enemy Drain. Mobile Strength Drain Aura.
- Remote Defense Boost. Hero Boost... for defense.

Countess Call to Arms is a bloodrage Aoe.

Adept Blast is a manabomb with 1/10 of the damage, and the Upgrade it pretty much **** since you can already istantly upgrading AND istantly using mana mob.

Initiate: tower boots but for active players (that means you need the maker of the defense for having it work)


Adept and Initiate are pretty much totally UP

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