[CG] Philip 346 Posted June 16 DEFENDERS, Game Version v2.1.0.35337 | Available on PC, PlayStation and Xbox Changes: Updated Stuck Enemy Detection When an enemy is stuck and not actively attacking the game or stunned it will attempt to reposition the enemy back on to a valid location, if this fails multiple times it will kill the enemy. This should help either fix stuck mobs or kill them off much quicker instead of waiting for them to timeout. Additionally Flying enemies are exempt from this system, due to their special pathing. Strengthen Field Rune Now heals back a % of the damage from reflected projectiles increasing per rune rank. Additionally it now properly drops at the correct map & act. Spiders They will now hunt down towers instead of chilling at the core. Rift Spiders are able to throw webs again. King's Game Now has some ambient sounds. Bugfixes: (Consoles Only, PC is fixed already) Fixed issue with waves not finishing in survival or mix mode after playing multiple in a row. Rift Portals now spawn after wave 1010 in endless survival. Foundries and Forges Furnace collision has been updated. Social Defenders To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels: Discord Twitter Facebook Instagram TikTok YouTube Twitch Forums For Etheria! Chromatic Games Share this post Link to post Share on other sites
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