[CG] Philip 346 Posted April 21 DEFENDERS, Game Version v2.1.0.34961 | Available on PC, Xbox and PlayStation Hotfix 1 & 2 for Xbox and PlayStation in certification Balance: Owl Perch Early game Damage is reduced to match other defenses, but late game damage should be the same. Early game Range was increased greatly, while late game range should stay about the same Paralyzing Smite Rune Stun now goes from 1 to 10 seconds between all the ranks. Bugfixes & Changes: Fixed issue with Lycan King Test Gamemode having more health than intended. Increased projectile spawn height on the Spider to prevent issues with hitting the ground. Fixed issue with Non-Fusion Boss Weapons not dropping on Mixed Mode. Fixed issue with Mixed Mode not giving out additional XP. Added tight enemy volume to stairs on Forsaken Temple to help with stuck issues. Fixed issue with Chance Grenade not scaling properly with rune levels. Added ambiance sounds to Forsaken Temple. Increased targeting location of Dune Eater to make it easier for shorter defenses to target. Fixed a few collision issues with rocks on Forsaken Temple. Castle Armory now has the same loot quality as Bazaar on Mixed. Fixed Kobolds dropping Act 4 runes in Act 5 maps. Fixed description error on Holy Cannon. Social Defenders To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels: Discord Twitter Facebook Instagram TikTok YouTube Twitch Forums For Etheria! Chromatic Games Share this post Link to post Share on other sites
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