[CG] Philip 346 Posted April 19 DEFENDERS, Game Version v2.1.0.34935 | Available on PC Bugfixes & Changes: Fixed issue with false Hacker Flags linked with trading. Those that were affected by this have been unflagged. Disabled Ogre Pulse Acceleration on Forsaken Temple causing non stop waves of ogres during the boss phase. Added Missing Guardian Description. Fixed a bunch of string tags on Descriptions for abilities and defenses that weren't displaying properly. Fixing various map holes / collision around Forsaken Temple. Added some enemy kill volumes for spiders that decide to leap into the city area on Forsaken Temple causing them to get stuck. Fixed Collison on Castle Armory with Ogres trying to walk themselves into walls. Fixed issue with Golden Hammel not unlocking properly at wave 100. Fixed issue with Foundries and Forges missing Lycan King Bonus. Rank 4 Divine Absorption having 60% instead of 6%. Fixed stat scalars on Fusion Crystal Weapons & Non-Fusion Obsidian Boss Weapons Added enemy kill volumes for arch on Bazaar where copter ogres could land and get stuck. Owl Perch gets a bit closer to an enemy now before dealing damage. Mini-Ogre Pet not being mini when transmoged. Castle Armory Fly through using Master Channel instead of Cinematic causing it to be louder than intended. Removed Fog from Castle armory that was making the map look really hazy. Social Defenders To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels: Discord Twitter Facebook Instagram TikTok YouTube Twitch Forums For Etheria! Chromatic Games 1 Share this post Link to post Share on other sites
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