StillPad 1 Posted February 8 Greetings Defenders, I would like to make a suggestion for the next patch that will be released from the developers. Make a place where you can reroll your items! I play DD pretty much since the start of the game. First on PS3, changed to PC and played it there arround 3 years, quited and came back last year. Strategies from back than dont work anymore cos the whole game changes with the rise of the apprentice. All the new maps need crazy stats to beat them in compare to the "old" maps. The only problem I got with the game is that the drops are still as bad or even worser than before I first quited. Back than a complete set of good trans armors were good enough to beat every map on NM HC. With all the changes it dont work like that anymore. Ult. armors dont got the same drop rate as myth armors so it take really long until it drops one. And with that drop it not even sure if it is a good or useable piece. It takes so many time to get a good ultimate armor which is worth the name "Ultimate" Same for Ult++ Armors. I have done some math now to make an example: Lets take "Infested Ruins" were approximatley every 40 Ult Armor drop one Ult++ Armor piece should drop. In one surivial run with only summoners dropping arround 4+ Ult Armors. Each run 1-2h (depends on the stats of the player) So arround 10-20h of survival gaming until maybe 1 Ult++ Armor will drop. And mostly its not worth the word ultimate! But you wasted 10-20h of your life time without getting an upgrade so you might can get better to reduce the time an run takes. Some of the players are maybe lucky and get an really good drop, but even when its a good one it might its the wrong armor kind. We have there so many variables until a useful pieces comes to the player which helps him. So my suggestion is a place (forge) where you can reroll your items in the same quality over and over until its good. I really dont waste hundreds of hours until a useful ult++ armors drops for me. I have allready saw such an funtion in some DD Part before. I cant remember if it was in some Beta, too many years gone. To be honest, I'm again totally p*ssed about the game that no progression happend after hundreds of new hours of gaming. Other players are using alternative accounts simultaneously to get more drop chances. Its so wrong that such a behavior even comes in the minds of the players. Its forcing gambling addictions, that why this loot box sh*t is allready forbidden in some countries in the European Uninon For me this game is at the moment no fun anymore. Playing hundreds of hours without getting progess make simple no sense. Which is kind of sad, cos I like the game for the gameplay. BUUUUTTTT, maybe its just me and I simply delete DD and not buying any game of it anymore. Other opinions are welcome, maybe we find a way to make the game better. Share this post Link to post Share on other sites
veber01 1 Posted February 9 In my opinion rng is bad in the game but at the same time it's fine. Reroll as many times as you want until you get something usable?!?! The worst idea i ever heard of. So basically you get 4pieces of trans, roll it until its good, 3kish stats, sup 6k ult 7-8k u++ ~10k. So in reality you get to endgame without even playing in a day and because you have the best gear possible there is no more points to play!? Gear holds no value, econ crashes, events in value goes up Ult pieces drop rate should be close to something like u 60, 93 20, + 15, ++ 5 So from your 40ults the expected drops should be something around u 22, 93 8, + 5, ++ 2 One armor run shouldn't take more than an hour, my runs on average something like 45mins Share this post Link to post Share on other sites
StillPad 1 Posted February 9 2 hours ago, veber01 said: Quote Reroll as many times as you want until you get something usable?!?! The worst idea i ever heard of. So basically you get 4pieces of trans, roll it until its good, Where is the problem? When each "Reroll" would cost like 50b Mana you still cant make that fast better pieces. And like you said the RNG is bad. I bet it will take a lot of rerolls until a good pieces comes out. 2 hours ago, veber01 said: Quote So in reality you get to endgame without even playing in a day and because you have the best gear possible there is no more points to play!? Gear holds no value, econ crashes, events in value goes up You cant reach end game that fast even with "Rerolls" The Idea is that a piece can only be the same quality. Like I said till a Ult++ will drop you still need to spend arround 10h min. in game. With that method mana became again useful cos you need a lot of it to reroll. Btw. I dont find it bad when Events will not be anymore a trading currency they never meant to be that. They simple become so cos Mana loses there value pretty fast. 2 hours ago, veber01 said: Ult pieces drop rate should be close to something like u 60, 93 20, + 15, ++ 5 So from your 40ults the expected drops should be something around u 22, 93 8, + 5, ++ 2 Than Ult Armors should drop like Myths now to get such drop rates. I'm ok with it 2 hours ago, veber01 said: One armor run shouldn't take more than an hour, my runs on average something like 45mins That depends on your Heroes and there Stat's Since the patch Infested Runs takes way longer than before for me. Anyway the Idea behind all of it is make the game worthy to play. There is no worth in it playing hundreds of hours to get mostly crappy Ult++ Armors. I still dont got a complete Ult++ Set after hundreds of hours. Share this post Link to post Share on other sites
veber01 1 Posted February 9 Hm, the mana idea could be a good idea tho, just like on redux where you use vc to reroll an item on live it could be just mana, but with a possibility of cursing the piece with a x% of chance like on redux. I like that Yeah i agree, rng makes it hard to get a nice ++set, it's low drop chance with the chance to get good stat is pretty much the same chance as winning on a lottery Share this post Link to post Share on other sites
nelchrs 13 Posted February 10 So basically what you are saying is that you want a forge to re roll infinitely until you get a perfect piece ? Share this post Link to post Share on other sites
StillPad 1 Posted February 11 23 hours ago, nelchrs said: So basically what you are saying is that you want a forge to re roll infinitely until you get a perfect piece ? Basically, yes. But even with that possible it will take forever untill its perfect. I saw similar solutions on games like "Alienation" were you can reroll your weapons and it took even with that methode really long until it came out good. When I see statistics on Discord were some "Building Weapons" got a chance of 1: 250.000 to drop that way. You can imagine how long it even will take with rerolling and getting enough mana for it. With that method it should be possible for everone got get good stuff. Share this post Link to post Share on other sites
nelchrs 13 Posted February 12 In theory it may sound like a good idea but the reality of it would be that you would spend your time at the forge rerolling instead of playing the game. Due to the mana abusing/hacking within the game , getting enough mana really wouldnt be a concern either. Plus , I think you are getting confused as to what is good stuff and what is stupidly high stats perfect items. Share this post Link to post Share on other sites
StillPad 1 Posted February 12 4 hours ago, nelchrs said: In theory it may sound like a good idea but the reality of it would be that you would spend your time at the forge rerolling instead of playing the game. Due to the mana abusing/hacking within the game , getting enough mana really wouldnt be a concern either. Plus , I think you are getting confused as to what is good stuff and what is stupidly high stats perfect items. Wouldnt it be the same now? I mean, everyone is only farming alone on his own session with 3 more added own heroes being affraid that someone could steal his stuff. The same map over and over again. Than spending hours with showing off in Discord with a lot of hours trading one lucky drop. This game become more an trading simulator than a Tower Defense Game. The main change in my opionion would be that even players with a life who can run DD 24/7 get the chance to get some really nice pieces. It will not change the sh*tty droprate, it will just get you the chance to reroll the stats. The armor type an piece will be the same. With the RNG we have I 100% sure it will take still a long time until u get one of those 2200+ App pieces. And for the players who dont cheat mana it will take time to get the mana for rerollings too. But hey just my opinion and I dont see any improvements in many years. The RNG still "loves" me the same way as years ago... Share this post Link to post Share on other sites
nelchrs 13 Posted February 13 The only players who farm the game alone are the stat chasers , there is a quite an active player base playing online regularly. Trading has , and always will be a big part of this game , its the way it always has been. Honestly though , you are focusing too much on getting " dream" pieces for your heroes , if you enjoy the game just play it and have fun , its when you start getting angry and berating the game for not giving you adequate pieces that you want it becomes a chore which isnt what gaming is about. Share this post Link to post Share on other sites
StillPad 1 Posted February 13 4 hours ago, nelchrs said: Honestly though , you are focusing too much on getting " dream" pieces for your heroes , if you enjoy the game just play it and have fun , its when you start getting angry and berating the game for not giving you adequate pieces that you want it becomes a chore which isnt what gaming is about. It seem like I only have a other reason to play it. Why should I keep playing a game which is not rewarding me for the time I spend in it? With better pieces its possible to do new builds. With better pieces the runs are gonna be faster. All the new CDT Maps are made for the best of the best pieces. The whole balancing of the game is pretty much broken. I dont know what they have done to the squire, but the towers of him are not longer lure the ogres away from the core. As short example when you are using Harp's and got like 10 ogres in a row you see how the Harp's hitting all off them but some of them simply say: "F*ck it I still attack the core". My old "Kingsgame" Build is not working anymore cos of that. Anyway I only want to make the game a better experience in the end game, when they cant fix the RNG. Share this post Link to post Share on other sites
nelchrs 13 Posted February 13 The squire hasn't been a viable defensive hero in a very long time , personally , the only challenging map i would use one on is spring valley. Most builds now are based around the apprentice/adept due to their towers ability to reach most of the map. 6k stats will complete a lot of the maps in the game , including CDT maps , which is easily achievable stats. Share this post Link to post Share on other sites
Existence 22 Posted February 13 (edited) No, this is an awful idea and led to extreme abuse in redux. Lootboxes are not forbidden in the EU, only in certain jurisdictions. Your rates for ultimate++ armour are incorrect. This game literally hinges on RNG. If RNG is removed, the player-base leaves because they beat the game. This is what happened in redux with the advent of shit like divine crystals and void crystals. Such a drastic change would trivialize the hundreds of thousands of hours collectively spent by the community in just the recent few years armour farming. Also, if playing on multiple accounts constitutes a gambling problem, then why wouldn't playing on 1 account do the same? and isn't rerolling the definition of gambling? Edited February 13 by Existence Share this post Link to post Share on other sites
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