[CG] Philip 346 Posted December 1, 2022 DEFNEDERS, Game Version v2.1.0.33566 | Available on PC (Consoles WIP) Balance: Infinite Boss Phase enemies no longer drop loot. Misc: Plasma Defense System no longer needs to be rotated before placing. Vulture Mask is now the transmog list. Adjusted ogre spawn times on Ancient Mines and Foundries and Forges to be quicker. Adjusted the Kill volume underneath Bazaar to cover more of the map. Added some additional trading UI protections to prevent trading any potential duplicates. BUGFIXES: Fixed issue with Bazaar and Lost Metropolis survival waves not saving. Fixed issue with players loading late into a game showing 0 build mana despite having build mana if the host force readied up. Fixed issue with Heat Cannon Rune stacking damage buffs and debuffs incorrectly. Fixed issue causing skeletons to make the enemy counter go negative. Fixed issue with Mana Cost on Summoner Towers being incorrect. Fixed map collision hole in Bazaar. Fixed issue with Rogue Dagger not calculating the right damage when stacking buffs and debuffs. Social Defenders To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels: Discord Twitter Facebook Instagram TikTok YouTube Twitch Forums For Etheria! Chromatic Games Share this post Link to post Share on other sites
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