roysta@gmail.com 2 Posted December 29, 2020 75% of the time I cannot join a game, whether it's via the browser or joining on a friend. I typically get kicked back to Tavern, but sometimes to the main screen. When I do end up in the game, I can never play more than one round. Sometimes at round start, sometimes at round end, I get kicked back to Tavern. Every time, this error regarding FBITReader is in the log file. I can't seem to find anyone else experiencing this and the only search results show UnReal Engine issues from 2-3 years ago. [2020.12.29-13.52.25:157][232]LogStreaming: Display: Flushing async loaders. [2020.12.29-13.52.25:184][232]LogNetSerialization: Error: FBitReader::SetOverflowed() called! (ReadLen: 395, Remaining: 347, Max: 8140) [2020.12.29-13.52.25:184][232]LogSecurity: Warning: 76561198856322525:7777: Invalid_Data: Bunch data overflowed (7745 7793+395/8140) [2020.12.29-13.52.25:184][232]LogSecurity: Warning: 76561198856322525:7777: Closed: Connection closed [2020.12.29-13.52.25:184][232]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 76561198856322525:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: BP_BasePlayerController_C_0, Owner: BP_BasePlayerController_C_0, UniqueId: Steam:Roysta [0x23C9FEEBD40], Channels: 94, Time: 2020.12.29-13.52.25 [2020.12.29-13.52.25:184][232]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 76561198856322525:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: BP_BasePlayerController_C_0, Owner: BP_BasePlayerController_C_0, UniqueId: Steam:Roysta [0x23C9FEEA810] [2020.12.29-13.52.25:185][232]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.12.29-13.52.25:185][232]LogNet: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.' 1 Share this post Link to post Share on other sites
Fozzie 52 Posted December 29, 2020 (edited) Forget what i said saw the full log from your friend. Just going from left field but you don't have any virtual ethernet adapters installed? Edited December 29, 2020 by Fozzie Share this post Link to post Share on other sites
roysta@gmail.com 2 Posted December 29, 2020 Nope. Nothing like that. Hardwired right in on a brand new motherboard (ASUS Z490-F Gaming). Even updated the LAN drivers. Share this post Link to post Share on other sites
roysta@gmail.com 2 Posted December 29, 2020 I uninstalled steam and the game, then reinstalled steam and the game on a brand new Windows account. Played 1 wave, then got kicked to tavern. This is what's in the log: [2020.12.29-20.55.22:352][938]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_PlayerCharacter_EV_C_1. Function ServerPlayMontage will not be processed. [2020.12.29-20.55.22:761][962]LogNetSerialization: Error: FBitReader::SetOverflowed() called! (ReadLen: 505, Remaining: 462, Max: 8135) [2020.12.29-20.55.22:761][962]LogSecurity: Warning: 76561198099575834:7777: Invalid_Data: Bunch data overflowed (7623 7673+505/8135) [2020.12.29-20.55.22:761][962]LogSecurity: Warning: 76561198099575834:7777: Closed: Connection closed Share this post Link to post Share on other sites
chpoit 99 Posted December 29, 2020 COmpletely off subject, but you should change your display name so it's not your email. Share this post Link to post Share on other sites
Fozzie 52 Posted December 30, 2020 What's your Steam name, you don't hve any non alphanumerics in it? Share this post Link to post Share on other sites
roysta@gmail.com 2 Posted December 30, 2020 Nope, it's the same as my email; roysta Share this post Link to post Share on other sites
roysta@gmail.com 2 Posted December 30, 2020 And no weird symbols in any of my hero names either, just letters Share this post Link to post Share on other sites
roysta@gmail.com 2 Posted December 30, 2020 FYI - after much troubleshooting, turns out the culprit was ASUS GameFirst VI, trying to "optimize" my network. After disabling, I have not experienced any issues and played multiple online games. 1 Share this post Link to post Share on other sites
Dani 68 Posted January 11, 2021 On 12/30/2020 at 8:20 PM, roysta@gmail.com said: FYI - after much troubleshooting, turns out the culprit was ASUS GameFirst VI, trying to "optimize" my network. After disabling, I have not experienced any issues and played multiple online games. This info may help some other folks in future, thank you for sharing the resolution! Share this post Link to post Share on other sites
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