Afropenguinn 6 Posted May 28, 2020 (edited) Been throwing this idea out there since early access, but we need the power to decide what an "Upgrade" is for our characters. Let us tick a spot next to stats we want, per character, and when loot drops the auto loot filter can decide what is an upgrade based on that. This also applies to the inventory loot filter. You don't even need to change the filter UI, it can still just say "Upgrades Only", it's just that now it uses our per character definition of an upgrade rather than just based on item level. Edited May 31, 2020 by Afropenguinn 2 Share this post Link to post Share on other sites
Vindicit 27 Posted May 28, 2020 Yup. A better more powerful filter for all these kinds of stats are needed for games like this. Share this post Link to post Share on other sites
LemonyNebula 99 Posted May 29, 2020 It's a good idea. Share this post Link to post Share on other sites
Afropenguinn 6 Posted May 31, 2020 I think tower item power was a good step forward, but this would make sorting through loot much faster, and get us back into the action. Share this post Link to post Share on other sites