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Early Access Patch Notes 5/1

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DEFENDERS,

Yesterday the Activating the Goblin Mech Update was released and it’s been a blast watching many of you take on the Technological Terror himself! We received a lot of great feedback and reports after the launch, and in our ongoing mission to make DD:A the best it can be, we’ve got a patch that went out this morning. Let’s get into some dang notes!

Bug Fixes

 

  • Fixed an issue where map unlocks were not happening properly.
  • Fixed an issue where Deeper Well couldn’t unlock on Nightmare difficulty.
  • Fixed an issue where the Session Browser wasn’t showing game mode type.
  • Fixed an issue with the Thunder Spike Trap not dealing damage.
  • Fixed an issue with the Crystal Core outline focus color.
  • Fixed an issue with the floating rocks so that they render by default.
  • Fixed a few issues with collision on Endless Spires.
  • Fixed an issue with stuck enemies on Tornado Highlands.
  • Fixed an issue with Boss accessories not dropping on Hardcore.
  • Fixed an issue with customization appearing on the Hero Selection screen.
  • Fixed an issue with the Steam Overlay causing rare crashes.
  • Fixed an issue where gear quality was displaying incorrectly for some Defenders.

 

Social Defenders

To get reliable updates on the future of DDA make sure to follow us on all our social media platforms:

 

 

Keep an eye out for more info!

For Etheria!
Chromatic Games

 

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