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Early Access Patch Notes 3/6

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Sliding in right before the weekend, it’s another patch. It’s a small patch though, but it’s a helpful one nonetheless. We’re still working hard, so keep that feedback coming. Let’s get into it!

Bug Fixes

  • Fixed an issue where a player’s inventory would be cleared out.
    • This is a separate issue than our last fix. It was an issue caused by item filtering, and should help the remaining people who were running into inventory issues. If you still run into any inventory issue, and are on the latest patch, PLEASE LET US KNOW!
  • Adjusted how the strength of the Ogre on Ancient Mines.
    • He was a little too strong, so for the time being we are making him weaker.

What’s Next

Our main focus currently is going to be watching this patch and for any users that may be running into any continued inventory issues. We believe this patch should solve the vast majority, but we want to be sure. Make sure to throw us any feedback should there be any continued issues, as soon as possible, and we’ll follow up.

With that out of the way, this is an exciting month! We’re going to be releasing a Mid-Update patch next week. This patch will have updated hero models and animations for the Huntress and Monk (based on community feedback from the beta!), additional Inventory UI features and functionality, as well as Bug Fixes. This is not the big update shown on the Road Map, but more a halfway point to get some improvements that we’re ready to release. This is something we messaged previously and are wanting to live up to.

Thank you all for your support so far, keep throwing all the feedback you can at us, and we’ll keep working hard! :)

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Keep an eye out for more info!

For Etheria!

Chromatic Games

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