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brokenwoody4

Guilding Hypers

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So...it looks like it is built into DD2...and I just got a 2nd Destructive Pylon from doing the Primes.  Do we know if it will work if you AP reset 10 times and redo the primes?

Let's not let this thread get carried away like the last one.  I'd love a response from Chromatic, so we know if it is worth the time and if this is intended.

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Statement is quite old and because of that I wasn't able to find it again (and who knows, maybe CG has changed opinions about gilding hypers since then), but at time X it was a no-no.
And for it to be a thing, you would need a legitimate way to acquire 10 additional hypers. I don't think getting additional hyper sets by resetting is intended at all, and was instead just  an unwanted consequence of partial progression loss (possibly due to the fact that incursions get locked behind gear score, c7 expedition).

I do agree that an official statement would be better, since it would also discourage people from abusing it too much.

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Gilding hypershards is definitely not intentional. We've taken preventative steps to enforce this, but it seems under certain limited circumstances, and due to unintentional behaviour, it may be possible in one or two limited but specific cases.

With our attention and resources focused on DDA at the moment, I cannot at the moment provide an accurate timeline for a resolution on this issue, but I wanted to highlight that we consider it a bug, it's not intended and it may cause unforeseen technical issues if you continue to exploit it (of which we wouldn't be able to assist).

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Great response...what should I do with my additional destructive Pylon?

Is getting additional hypershards okay?...or will those be taken away?

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31 minutes ago, brokenwoody4 said:

Great response...what should I do with my additional destructive Pylon?

Is getting additional hypershards okay?...or will those be taken away?

The easiest solution is to delete or not use them. If you choose to use them, depending on a potential future resolution, it may cause issues or conflict with your existing save profile. If there's even a small chance of data loss or corruption for a player's profile - I wouldn't risk it. 

Any future fix for the issue has a very real chance of removing or altering any number of hypershards above the normal max of two. So keep that in mind.

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I’m working on my fourth, please do not take it out, the grinding of repeat AP and the cost to get it is almost impossible task, it will take forever to guild them but at least it’s difficulty of obtaining it’s unique item makes it worth the grind. Since you only get a set of hypers per reset. I myself don’t think this is worthy the grind and maybe be given up before at least getting what it guild. The difficulty of getting it is not impossible but just work and time of effort of obtaining it makes climbing onslaught or doing prime walk in the park. Please keep this unintentional bug. Thanks

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24 minutes ago, Neoneo said:

 Since you only get a set of hypers per reset. I myself don’t think this is worthy the grind [...]

Doesn't it sound a bit contradictory? :p

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They said please.....they said please...now Chromatic will reconsider. Use at your own risk. Trendy/Chromatic likes to make things screwy for those who exploit bugs. I Don't blame them.

Lotus - the most elite Dryad Dungeon Defenders has ever experienced...and still climbing...haha...muahaha.......MUAHAHAHAHA!!!....ahem....ha. It's been a good day.

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It is and it also not, for those who favored, I see it as if anything, more as in preference like any other, any vets. player who’s gear are all set more likely to favour not to bother with it, since AP is like a cumbersome path with a small reward unless it’s repeated 10x then slowly the difference will be notice.Im hoping CG will just leave it be. Just for someone like me or other players something to do.

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Extra HS will cause the huge power creep issue in DD2 to become much worse. I'd think they'd remove it the very first chance they can, especially if having an extra could cause issues to your account. Nothing CG has ever said on this topic leads me to believe they will even entertain a possibility of it staying. As Dani suggested - recommended to delete them, and keep extras at your own risk. Are you willing to risk your save file for this? 

Edited by Jaws_420
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1 hour ago, ArchaicLotus said:

They said please.....they said please...now Chromatic will reconsider. Use at your own risk. Trendy/Chromatic likes to make things screwy for those who exploit bugs. I Don't blame them.

Lotus - the most elite Dryad Dungeon Defenders has ever experienced...and still climbing...haha...muahaha.......MUAHAHAHAHA!!!....ahem....ha. It's been a good day.

Boomerang always comes back when thrown and some bugs you can’t just get rid off. And some clowns are just not funny.

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You'll be all right, NeoNeo....you'll be just fine. And remember! You quoted a post of mine that I made almost two years ago about people griping when others in the world are suffering. Don't be a hypocrite! ("oh but Lotus you're griping about META users!" no, just sad about all of the artists leaving. Toro was the 1st to use the reflect beam as a damage component, by the way.)...and raise your hand before you speak to the only non-META builder in the game....getting done with the most difficult builder in the game on a console what most cannot even do with META. It's amazing. Ya gotta stick to discord, or bore yourself to death with AP resets like so many other amazing builders who've left DD2.

Lotus

Edited by ArchaicLotus
Pronoun useage

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Is this mean your doing meta build once dda is out because you stay true to your word? 

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I don't need to use META build. I use Dryad build, always have. It's as easy for me to set up as those that use META. She's chaotic-targetting so people don't like her. She's hot. I like her. Her defenses outdamage META. 

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Back to the topic, I would think it would be awesome if they left this in.

Here's the way to get a guilded Mass destruction, hyper shard if they left it:

Prime 1-6 x 10

AP x 10  Performed in between each set of primes.

15 Prime maps x 10 = 150 maps

10 AP resets - assume 300 maps

150 of the maps are top tier maps, and 300 onslaught.  Plus all the gold and materials so you can complete these.  Chromatic, y'all could sell a lot of gems :).  This would also give a lot of life to the primes.  There's not materials, there's no motes.  Huge investment of time with a big payout at the end. 

 

Assuming 5 hours for a set of primes, and 6 hours for each AP, looking at 110 hours of gameplay minimum.  Really seems like something that could get a casual player back into DD2 if they were feeling the grind was getting to them.  Also would solve the issues I've seen of people saying there is no reason to do the Primes.  

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Actually the payout on Mass Destruction would be pretty sub-standard. Given that gilded shards get only 4 extra upgrade levels it would go from 70% to 78%. Then given you are using a Destructive Pylon and Gilded Destruction with a Mass Destruction now you are getting a 333% bonus to defense power. With a Gilded Mass Destruction you would get a 349% bonus to defense power which is only a 4.6% increase over current. I wouldn't even consider the attempt given the lack luster results.

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It's a moot point. Dani confirmed that the guilding of hypershards is unintended and there could be possible repercussions for doing so.

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16 minutes ago, brokenwoody4 said:

I guess the point i'm making is they could do less work and let it be.

Is this mean your doing meta build once dda is out because you stay true to your word? 

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I do not understand the question.  Currently if trendy did nothing to the AP reset/hyper shard bug, it would allow any person to complete the Primes and acquire additional hyper shards.  

I do not know what the Meta build is and I do not plan on playing DDA.  I may pick it up at a later date.

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I see where you're coming from, Woody. I do not know why people care if there is a power creep, especially if they are leaving.  I agree with you. I'm not AP resetting yet they should just let it go and allow the guilding of hypershards. The damage increase is incalculable; with all of the different towers/mods/traps/shards. Based off of positioning and other variances, the guilding of hypershards could add an extra 60 floors to your Onslaught climb (destructive pylon, vicious strikes, mass destruction). People doing basic calculations derived from assumption (meaning they know your exact tower/trap/mod combo and placement. This theory comes from deception. Well-placed geysers and Cthulu's Influence (Angry Nimbus) alone are immeasurable). They must be assuming META. Not surprised.

Edited by ArchaicLotus

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