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gcstephen13

I was wrong- Keep DragonKeep in Onslaught

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Since the beginning I have been very vocal about removing The Keep map from Onslaught. 

While I am not on super high floors( I’m on (528)  the Keep is one that’s refreshing less glitchy and a huge sigh of relief that it’s not Temple. 

So I was wrong,  But I still Maintain for newer players DragonKeep is not fun and the Incursion play style mechanics can be a problem, while Temple for newbies is more strait forward and easier in the beginning harder  later floors and way Glitchier. 

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I still think it's an annoying timesink. Yay, I'm getting my ear nibbled by an assassin who spawned while I was running over to unfreeze one of my ranged defenses that it doesn't make sense to put Tenacity on so I get to replay the wave again, again. You know you're going to get past it so it's not like it adds to the suspense or challenge, there's nothing you can do to prevent it when it's just bad timing, and it just slows things down. I'd rather they leave the dragon type events to incursions. I actually prefer the temple since there's not the dragon losses and the only bug I run into is failed new lane alerts which I know to avoid by watching for new lanes.

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Tbh since I moved away from using AA, the keep map no longer bothers me as much as the glitchy AF temple.

Edited by Little Magic Hat
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I think that Keep is an awesome map. If you plan correctly and keep an eye on the minimap you can breeze through it with no issues.
For me it's easier than many other "normal" maps, because assassins come only once a wave and you know exactly when they do so.
Every time something goes wrong it is due to an avoidable mistake either in the play you did or your general plan for the game.

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At this point, I'm not really sure if CG is going to do anything about it so I'm probably just going to let it be. I still have no love for that map in Onslaught though.

So, if CG actually did remove that map from Onslaught and Expeditions and replaced with it's standard version, that will be great for me! But if nothing is being done, nothing I can do about it I guess unfortunately.

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Sometimes you need to retry as the others said if you get nuked by an assassin, but in general I don’t think it’s a hard map and quite enjoyable. I would rather play keep than ancient ruins or the 1 pirate map (the boat one is easy). Those I reroll away from.

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Keep has honestly not been a problem ever since I modded my Barbarian's blades with Oil and Fire. 

I know people use Burning Strikes, but I have had instances where I hacked at the thing for nearly 20 seconds before I ignited one. It also allows me to wreck Wave 6 in a few seconds.

As long as I keep tabs on where the Dragon lands, the rest of the enemies aren't too difficult.

I have had worst times in Lost Temple than I have had Drakenfrost Keep.

Edited by ChrisH36

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My point exactly, you need a tenacity 10 or an automation shard to play this in Onslaught, while the other maps dont need them. Regular players who play maybe an hour a day dont have the time to grind for this.

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"Regular players who play maybe an hour a day dont have the time to grind for this."

This statement is frivolous. If a task takes 100 hours to complete, it doesn't matter if you do 10 hours at a time or 1, it still takes 100 hours to complete. Those who can put in many hours per day still had to go through the task of gathering the ability to do the task or finding other ways to do it, you can't punish them or ask to have their accomplishment taken away because some people can't put in that amount of time.

As a point of argument, you don't have to get very high in Onslaught to complete the Ancient Power grind, floor 150 will give you 1440 min ascension and is more than enough to do resets forever and is very obtainable with many builds and very little power if you are correctly geared to do a small climb and resets. I climbed to 200 and did 58 resets without the use of Tenacity with DFK in the way every step of the way while my defenses were using relics that dropped and not re-leveling the ones I had. To compound that, I don't even use the meta that everyone else has used, so the game is very completable without the need of Tenacity or Automation.

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On 10/5/2019 at 10:09 AM, Exglint said:

This statement is frivolous. If a task takes 100 hours to complete, it doesn't matter if you do 10 hours at a time or 1, it still takes 100 hours to complete. Those who can put in many hours per day still had to go through the task of gathering the ability to do the task or finding other ways to do it, you can't punish them or ask to have their accomplishment taken away because some people can't put in that amount of time.

Well, I have a little over 2000 hours in this game and had been playing since the early NM days. I've stopped playing now because the game was perfect as it was before they added this incursion and now I have to grind to get a Tenacity 10 or get hold of someone to finish mastery to get automation to progress from where I was. The my onslaught progress just stopped.

 

On 10/5/2019 at 11:59 AM, Zombiewookie said:

This map can be done without tenacity or automation lol, even possible to afk it without at lower floors 

This is just a laughable comment. How would you AFK when your defenses are frozen? without a Tenacity 10 and Automation?

Don't say you mean onslaught level 6 when you are geared to handle 200.

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@CrusadeR@DD2

Why would you need to get hold of someone to finish mastery lol , just solo it (that s what I did and it wasn't especially hard either)

You should look into no freeze spots. You don't need tenacity or automation to have defenses working 100% uptime and being immune to freeze.

It's just you trying to be lazy lol

Now why would anyone play onslaught floor 6 

 

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1 hour ago, CrusadeR@DD2 said:

My onslaught progress just stopped.

Where are you at in Onslaught and have you done APs yet?

If the answer is you are done with AP then you are climbing for personal reasons as that progress no longer affects your game in any way.

If not and you are less than floor 400, then I can confirm that you do not need Tenacity or Automation because that is how far I have gotten without them so far. (I quit climbing because it was boring and no longer affected my game)

I think Zombie is going to be right, people want to afk the game and we can all blame Trendy/Chromatic for letting everyone have a taste of the sweet life of doing nothing and winning. I don't believe this was healthy for the game and I await the day when they finally take the stun meta away and make people actually do something to win.

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The map itself is marvelous. I would never ask CG to take it out of onslaught.

The frost dragon is an incursion mechanic, and deserves its place alongside other incursions. Incursions have no place in onslaught.

It would be absolutely delightful if drakenfrost keep was just another map in onslaught rotation without the dragon. Royal Gardens was a great map in DD1, it's a shame that it is tainted by the un-fun-ness of the frost dragon in DD2.

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On 10/6/2019 at 3:40 PM, Zombiewookie said:

@CrusadeR@DD2

Why would you need to get hold of someone to finish mastery lol , just solo it (that s what I did and it wasn't especially hard either)

 

How do you do equal opportunity and think fast together solo?

Can you do it solo and share your video?

I would be impressed 

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On 10/13/2019 at 6:30 PM, CrusadeR@DD2 said:

How do you do equal opportunity and think fast together solo?

Can you do it solo and share your video?

I would be impressed 

Simonb did videos on YouTube exactly showing this. That said he used dryad before she was bugged but it should be even easier now that there are mods 

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