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hailminion

DD2, thank you for all the memories

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Posted (edited)

TL, DR version:  ALT + F4

I have been playing DD2 almost every day except when I had to work over time, since I started last October. 

I remember struggling thru. lower expedition, not knowing what the hell cyborks do, geodes, shielded gobus, until I realized this game was designed for 6+ yr old, and I needed to read description of stuff to get the information to progress smoothly xD and all those hours I afk in town every night b4 bed, just to look more like a vet-player lol

I remember first going into Mastery w/ zero knowledge, and got my ass kicked; first going into onslaught, not knowing how to read description again; equipping random shards, still not knowing how to read. After almost a month or more, I slowly learned to read, to research, to do math, and to watch better players for builds, placement, and play styles. That was when the game got me hooked tremendously, when I started to log in almost every day, looking to learn something new, to improve, and to progress. 

Looking back now, I've had so much fun each time I learned about new things, the excitement each time I accomplished something I couldn't before. It was all the obstacles to overcome one after one, that kept it super exciting, and all  the "hidden" features of the game that always kept things new, refreshing, and therefore keep players exploring and experimenting non-stop. 

Ancient Power system is very controversial. I personally love it. However, understanding everyone has different opinions, I'm merely sharing my memories. The period of all my APs, were one of my best experiences, because I learned the most knowledge to support to where I am now. Every AP I went thru, gave me the opportunities to experiment with different defenses, combos, builds, heroes; gave me the chance to learn about the mutators more, where I always had to read and plan more meticulously and differently. It taught me there are no best build, best defense, best hero, that everything is subjective, situational, and work in conjunction as a whole. That to me, is the beauty of DD2, and what has kept me this long. 

【Funnily I had so much in mind before typing this up. Now that I'm doing it, I don't know what to say. There're too much happened in the past half a year or more, to put in texts. 

Lastly, thank you TE/CG, DD2. This was my first ever Xbox game, and will definitely be in my memory for long. I look forward to DDA a lot.

Before DDA and/or "end game update" comes, I think I've had all the fun and progression I wanted in DD2, and it's a good time to take a break. Knowing how much DD2 has me hooked and it's hard to get off right away tho, I think I will do some fun and informative vids to share

Edited by hailminion
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Sorry I’ve never like reading, but you do realized that DDA is going to take a lot of your time right,  building up heroes again. Just doing it over again building defence. Repeat repeat. 

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7 hours ago, Neoneo said:

Sorry I’ve never like reading, but you do realized that DDA is going to take a lot of your time right,  building up heroes again. Just doing it over again building defence. Repeat repeat. 

I failed to see how that relates to or responds to any aspect of my post at all. 

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I’m just saying you’re done playing dungeons defender but starting to play another dungeon defender, “ another dungeon defender” I’m just saying that’s funny but good luck with the other “ dungeon defender “

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A break is a good idea. I've been playing about a year and a half, and I've done pretty much everything i wanted to do. It never ends, and now I'm at that point in Final Fantasy games where you just run in the same circle, killing the same enemies ad naseum, hoping for that one ultra rare drop. If i really want to enjoy DDA, i think a small break makes that much more realistic. Even D3 and PoE are feeling repetitive. Might have to just play the Arcade 1-Up MK cabinet i just got instead. Finish Him! Ah...the memories...

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How about you find a beautiful girlfriend/boyfriend and go out dancing? If you have a handycap get one of those special set-ups for snow/water skiiing or equestrian set-ups. Replacing gaming with excercise or learn more about developing games and make a great one based off of your successes and failures.

Hail, I like your videos. Nice layout and informative. Hearing you say thanks for the memories DD2 when you haven't even been playing a year is interesting, though. It's like hearing Steph Curry or James Harding thanking the legends that they've had the opportunity to play with while Bird, Jordan and Olajuwan (sp?) are enjoying a game of poker. Those two phenominal players really haven't played against any legends all that often.

Try not to mention Juicebags name too much. He was a large reason bees got nerfed. Nerfing is a lazy way to balance games. There were two solid alternatives that (at the time Trendy) Chromatic had as opposed to making wild, biological creatures go from swarming to single-targetting hive units. 

Nerfing is lazy and crying for nerfs is only done by lazy, non-creative people. Coming up with solid, well thought out, balancing mechanisms is tough, and takes time. 

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Posted (edited)
18 hours ago, ArchaicLotus said:

Try not to mention Juicebags name too much. He was a large reason bees got nerfed. Nerfing is a lazy way to balance games. There were two solid alternatives that (at the time Trendy) Chromatic had as opposed to making wild, biological creatures go from swarming to single-targetting hive units. 

lol huh? Couldn't have possibly been the fact that almost every high floor climber in the old onslaught was spamming bees? I haven't used bees regularly since the NM4 days. Plus I love fun powerful things. I am 100% not a member of the fun police and have never asked Trendy / Chromatic to nerf anything since the game began.

Edited by Juicebags
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I worded that poorly and made it seem as if you directly petitioned for a nerf. To be more specific, you were one of the very few thorough streamers early on, and Trendy digested your feedback. On your streams you kept mentioning how over-powered the bees were, yet kept using them. I felt like this was a kick-off of a hard META and it had become very noticeable by the devs. Being that I am one of the only Dryad users left, I notice how the bees becoming single-target traps has greatly reduced their effectiveness. Trendy's response seems to be nerf whenever a tower is over-used to gain levels. My agitation with nerfing lies with Chromatic. I do believe that you brought great attention to it.

Back when The Lost Temple became unclimbable on PS4, there was no resolution but the nerfs rolled out quickly, which kept me from catching Marcos (personal goal). I kept reporting crashes (from floor 199 to 200 over 30 crashes) but Trendy kept asking about internet connection, time zone, and server played on. They never took the freeze-on-wave-five issue seriously until a lot of people were having the issue with towers being non-responsive because there was just too much information being processed. But when a nerf is needed they jump right on it. To allow someone to spam bees, weapon mans, poison dart towers, etc., hit a floor, then nerf a particular build is lazy. That is my point. And Juice, you were the most popular DD2 streamer at the time, other than Simon B for Mastery, and were adamant about the bees power. Not soley your fault, I concede.

Now the pirate ship lags hard, and half of the spawn points don't have descriptors, the Drakenfost map does not fit the Onslaught mode, and The Lost Temple is only reasonable with one or two players. Fix these issues Chromatic. Oh wait, Hail made a nice build as a demo for new players...go get the nerf on and then maybe do more than think about fixing those map issues.

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Posted (edited)
On 7/16/2019 at 7:36 PM, ArchaicLotus said:

Hearing you say thanks for the memories DD2 when you haven't even been playing a year is interesting, though. It's like hearing Steph Curry or James Harding thanking the legends that they've had the opportunity to play with while Bird, Jordan and Olajuwan (sp?) are enjoying a game of poker. Those two phenominal players really haven't played against any legends all that often.

I think that's the beauty of DD2. It gave me so much joy and memorable moments I will for sure carry for a long time, in such a short time period, and for that I am very grateful. Kinda like I'm still thankful for the tour guide and girl I met, on that 2-wks Europe amazing trip, memories of which stay till this very day, after 10+ yrs. 

Could not understand your analogy tho?

Edited by hailminion
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