MiniTie 8 Posted March 26, 2019 I'm really struggling with this mastery map and its the only one I have left to do. I have 12 different tower type defenses available to me and have tried everything from flame throwers to Earthshatters, nothing seems to work. No matter what defences I place down they just get destroyed by the Hex throwers. The rules are pretty simple - build 10 or more different defences, all must be towers, and nothing gets sold or destroyed. Has anyone managed to beat this map? If so please give me some tips in completing it. Please add me on steam - https://steamcommunity.com/id/MiniTie/ Share this post Link to post Share on other sites
uzar 51 Posted March 26, 2019 I believed I used cannons as the main damage on lanes and placed a few mid way up the ramp , the hex throwers toss but hit the rails as they are lower then the cannon base. Its more about placement and bait. Then I just took them out with monk it was heavy melee map if i remember right. Share this post Link to post Share on other sites
Ramshead 4 Posted March 26, 2019 I remember this one as it was the only one I had to make notes on to complete. Luckily for you I still have my notes! Facts: you have 800 DU to build with, can only build towers, and must have 10 different ones on the map. My Solution: build all towers near the crystal and use a frostbite tower with frosty power, destruction, and deadly strikes shards, then def rage, def power mods(this will buff everything!) I went with 6X Earth shatter for main damage (360 DU) and 3x Cannon towers (90 DU) = 450 DU to have 2xearth shatter and one cannon for each lane. Leaving 350 DU to build 8 other towers. The other towers I went with are: 1 PDT (40du) 1 Skyguard(50du) 1 Hailstorm(40du) 1 Ramster(50du) 1 skeleArhers(40du) 1 Ballista(60du) 1 Obelisk(40du) and the Frostbite(30du) mentioned earlier. Then the trick is to have good range on the Earth shatter and point them to where they are hitting enemies before they can target the towers. I picked upgrading the Skyguard early to help a lot with all the fliers you will have on 3 lanes. and run around the outer perimeter with you hero to kill as much as you can. Build image attached. Have fun, Ramshead 1 Share this post Link to post Share on other sites
MiniTie 8 Posted March 26, 2019 2 minutes ago, Ramshead said: I remember this one as it was the only one I had to make notes on to complete. Luckily for you I still have my notes! Facts: you have 800 DU to build with, can only build towers, and must have 10 different ones on the map. My Solution: build all towers near the crystal and use a frostbite tower with frosty power, destruction, and deadly strikes shards, then def rage, def power mods(this will buff everything!) I went with 6X Earth shatter for main damage (360 DU) and 3x Cannon towers (90 DU) = 450 DU to have 2xearth shatter and one cannon for each lane. Leaving 350 DU to build 8 other towers. The other towers I went with are: 1 PDT (40du) 1 Skyguard(50du) 1 Hailstorm(40du) 1 Ramster(50du) 1 skeleArhers(40du) 1 Ballista(60du) 1 Obelisk(40du) and the Frostbite(30du) mentioned earlier. Then the trick is to have good range on the Earth shatter and point them to where they are hitting enemies before they can target the towers. I picked upgrading the Skyguard early to help a lot with all the fliers you will have on 3 lanes. and run around the outer perimeter with you hero to kill as much as you can. Build image attached. Have fun, Ramshead Now this is a plan, thanks @Ramshead will try this and let you know how it works out Share this post Link to post Share on other sites
Thorgonator 244 Posted March 27, 2019 I recommend Earthshatters or PDTs as your main source of DPS. PDTs don't draw much aggression and can handle crowds with explosive poison, and earthshatters can be placed near the crystal well out of the range of hex throwers (they can also handle crowds with the earth toss shard and shatterquake mods combined). You should be fine relying on those two. Good luck! 1 Share this post Link to post Share on other sites
Jaws_420 1,016 Posted March 30, 2019 Placement also matters. The tall columns around the crystal have an edge on them slightly above you, and you can build on that. PDT and CBs go good there. Same with the platform you start on. Build extras too. Expect 1-3 towers to go down. Having the Volcano and several Obelisks also helps so you have "walls". 1 Share this post Link to post Share on other sites
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