Jump to content
Halagren

DDA hopes and dreams

Recommended Posts

55 minutes ago, hailminion said:

Dailies and weekly quests are a method of game companies to keep the game active and engaging. 

You mean they're a method to make the game seem more active. They don't really do much to make the game more active, especially when the developers make them essentially the "center" of the game and there's nothing much to do other than them. 

That's why the majority of f2p games heavily feature login rewards and daily quests. Most of them are backed by investors that obviously want to see the game they're sticking money into doing "well", and login rewards and daily quests are a cheap method of making a game seem like it's doing far better player wise than it actually is.

Share this post


Link to post
Share on other sites
11 minutes ago, Cuddles said:

You mean they're a method to make the game seem more active.

and login rewards and daily quests are a cheap method of making a game seem like it's doing far better player wise than it actually is.

Yep, that's the idea. A stalling method. 

Share this post


Link to post
Share on other sites
2 hours ago, Cuddles said:

You mean they're a method to make the game seem more active. They don't really do much to make the game more active, especially when the developers make them essentially the "center" of the game and there's nothing much to do other than them. 

That's why the majority of f2p games heavily feature login rewards and daily quests. Most of them are backed by investors that obviously want to see the game they're sticking money into doing "well", and login rewards and daily quests are a cheap method of making a game seem like it's doing far better player wise than it actually is.

It's not exclusively to keep people artificially engaged - it rewards players who were gonna be playing regardless and provides some objective they can accomplish once a day. Not exactly a breakthrough in the ways of creating content, but every little bit helps in my opinion.

It can in fact be viewed outside the context of 'player engagement'

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...