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Martin Arcainess

Cannon Orge feedback and bug thread

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Hello everybody o/


So was doing a Lost Temple run today and a Cannon Orge spawned. It 1 shoted me on a few occasions.  Floor 1 C4.


I've had a mix of C3/4 armour with about 84K health.  It seems when it fires it will 1 shot me but it's normal close up attack is fine. So is this intended? Do we have to straf towards the ogre then attack it up close?  Whatever the case to me the Cannon Orge cannon attack seems a bit too op.


As for the bug Earthshatter towers don't seem to target nor effect it

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I agree that the cannon ogre's ranged attack is very strong. The projectile moves very quickly and does a lot of damage (though it is a cannonball to the face, to be fair). Maybe decreasing the projectile's speed or adding a small wind-up animation before the ogre shoots to give us more of a chance to dodge would be good. 

As for bugs I've noticed, dropping a corrupt star from the Dryad on a cannon ogre launches the ogre VERY high, while also retaining its forward momentum. I've accidentally launched cannon ogres over my defenses and onto my core a few times because of this strange interaction. 

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A cannon ball to the face should be one shot.

I think the power of the Cannon Ogre is spot on, notwithstanding bugs.

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@Fozzie quote:

A cannon ball to the face should be one shot.

I think the power of the Cannon Ogre is spot on, notwithstanding bugs.

Yeah but we get a snit ton of bombs thrown at us and still standing a-ok! 



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