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danielmenezes

A few questions

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I hope than anyone help me with that..I think that none was respondend in this forum.

1.There is any type of unique mod for defenses that you unlock if you reach 80+ floor or reset with ancient power?

2.What controller servo actually do with your defenses/against enemies?

3.What is the type of category of each enemies...?Most especifically ranged and support.

4.Why there is a huge gap with destruction (34%) and def crit damage (gilded 24%) if critical damage is based on attack damage?

5.Whats happens with gilded shards of split viper,frosty duet and other shards that affects not only damage,rate,precision but number of targets?

6.Why there is tax around refund of items in players shop?

7.Accumulator servo work with blockades and what is the cooldown of the area damage type attack??10 sec?

8.What is the rate of attack of drain aura mod?Doesn't appear in the description.



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1.There is any type of unique mod for defenses that you unlock if you reach 80+ floor or reset with ancient power?

No just hero stuff


2.What controller servo actually do with your defenses/against enemies?

Mobs under control effects, like mind control, slow, frozen, probably missing a few

3.What is the type of category of each enemies...?Most especifically ranged and support.

Theres no exact list that im aware of. its a lot of guess and test. Ranged are like the harpoon throwers. Support are like the book dudes

4.Why there is a huge gap with destruction (34%) and def crit damage (gilded 24%) if critical damage is based on attack damage?

Because dpwr scaling is the base. Crit is a chance off scaliing of dpwr. So dpwr increase will always be better

5.Whats happens with gilded shards of split viper,frosty duet and other shards that affects not only damage,rate,precision but number of targets?

Look at what happens from upgrading it 4 times, and add it to the end. its a linear upgrade system

6.Why there is tax around refund of items in players shop?

All games like this have it. it surves multiple purposes like stopping people listing items for 999 million just to brag, removes some gold from the system while just trading with yourself etc.

7.Accumulator servo work with blockades and what is the cooldown of the area damage type attack??10 sec?

No idea dont use it sorry

8.What is the rate of attack of drain aura mod?Doesn't appear in the description.

No idea dont use it sorry


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@Nigiri_Toro quote:

1.There is any type of unique mod for defenses that you unlock if you reach 80+ floor or reset with ancient power?

No just hero stuff


2.What controller servo actually do with your defenses/against enemies?

Mobs under control effects, like mind control, slow, frozen, probably missing a few

3.What is the type of category of each enemies...?Most especifically ranged and support.

Theres no exact list that im aware of. its a lot of guess and test. Ranged are like the harpoon throwers. Support are like the book dudes

4.Why there is a huge gap with destruction (34%) and def crit damage (gilded 24%) if critical damage is based on attack damage?

Because dpwr scaling is the base. Crit is a chance off scaliing of dpwr. So dpwr increase will always be better

5.Whats happens with gilded shards of split viper,frosty duet and other shards that affects not only damage,rate,precision but number of targets?

Look at what happens from upgrading it 4 times, and add it to the end. its a linear upgrade system

6.Why there is tax around refund of items in players shop?

All games like this have it. it surves multiple purposes like stopping people listing items for 999 million just to brag, removes some gold from the system while just trading with yourself etc.

7.Accumulator servo work with blockades and what is the cooldown of the area damage type attack??10 sec?

No idea dont use it sorry

8.What is the rate of attack of drain aura mod?Doesn't appear in the description.

No idea dont use it sorry


Thanks for all the answers in this post...About the first one, the reason behind the question are in this thread.

https://dungeondefenders.com/2/topic/154059/serpent-coil-is-now-immovable

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3.What is the type of category of each enemies...?Most especifically ranged and support.

to further answer this:
support: Mages, Kobold Runners, Kobold Flyers, EMP flyers, Wither Beasts, Geodes, Frost Mages, Malthius, Zapper

further information can be found in Lightrayne's spreadsheet:
https://docs.google.com/spreadsheets/d/1ONuUAUofbdaav4GUVvWy69CLEatFalT73mGuhhLaXJg/edit#gid=0

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@luuk_111 quote:


3.What is the type of category of each enemies...?Most especifically ranged and support.

to further answer this:
support: Mages, Kobold Runners, Kobold Flyers, EMP flyers, Wither Beasts, Geodes, Frost Mages, Malthius, Zapper

further information can be found in Lightrayne's spreadsheet:
https://docs.google.com/spreadsheets/d/1ONuUAUofbdaav4GUVvWy69CLEatFalT73mGuhhLaXJg/edit#gid=0

Just FYI the spreadsheet can´t be opened ATM.

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